(Topic ID: 167576)

Batman 66 - Official Club Thread

By TigerLaw

7 years ago


Topic Heartbeat

Topic Stats

  • 18,683 posts
  • 792 Pinsiders participating
  • Latest reply 5 days ago by Doctor6
  • Topic is favorited by 313 Pinsiders

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Topic index (key posts)

51 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #366 Adding the Batsignal to LE Posted by docquest (7 years ago)

Post #402 Very detailed review Posted by MT45 (7 years ago)

Post #457 DocQuests Helicopter comparison. Posted by docquest (7 years ago)

Post #463 Docquest's vehicle comparison Posted by docquest (7 years ago)

Post #501 Version 0.65 Code released Posted by PiperPinball (7 years ago)

Post #564 Docquest's helicopter install. Posted by docquest (7 years ago)

Post #1159 Adjusting the Magnet Posted by PiperPinball (7 years ago)

Post #1234 Helicopter attachment. Posted by docquest (7 years ago)

Post #1314 Photos of Episode 111 Machine Posted by iceman44 (7 years ago)

Post #1322 Version 0.68 Code released Posted by ATLpb (7 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#10827 5 years ago
Quoted from DavidPinballWizz:

Content wise this game is super. Another 2 modes extra is just great. And we aren't finished yet.
Still waiting for the tactical part in the rules that goes a little deeper, lightshows...
If STERN reeds this... I'm the type of customer that needs this type of game and buys them. I will not buy Aerosmith, guardians,.. but I buy TWD, B66, ... because of the way the balance, fine touches, and rules are so perfect!

Stern will see you own Xenon, and assume you'll buy anything. Lol

#10863 5 years ago
Quoted from extendo:

Has anyone else got that Batman logo on top of the TV?

You were ok not having one until you see his. Now it's a must have gotta get it MOD.. Look in goodie bag inside cabinet. Good luck

#10910 5 years ago
Quoted from Yelobird:

Stop it! Every time I think I am playing better and proud of my score you guys drop score bombs like this! lol I have conceded that I may never actually see any of the final amazing code Lyman creates as you have to play better to get to it!

You are playing good but they have their game set on 10 balls. You can do it for one game too! You can call it R & D.

#10951 5 years ago
Quoted from Pinzap:

This particular ring was quite easy to install... but didn’t realize until afterwards that it required removal of ONE major part.
[quoted image]

Your pin balls

1 week later
#10991 5 years ago
Quoted from GorillaBiscuits:

Insane score Ed! Wow, just got mine and haven’t cracked a billion yet. Such an amazing game, bummer the future code updates are gonna wipe that out

He can frame that score. That's one hella score! I meant to say :
Holy Batman Score

1 week later
#11042 5 years ago

Codes up now. Go get it.

http://www.sternpinball.com/game-code

V0.95.0 - Sep. 27, 2018
=======================

- Added new King Tut mode: Season 2, Episode 41 ("The Spell Of Tut")
and Season 2, Episode 42 ("Tut's Case Is Shut").
- Added new Egghead mode: Season 3, Episode 102 ("The Ogg And I")
and Season 3, Episode 103 ("How To Hatch A Dinosaur").
- Reworked gadget application criteria for the egghead modes. A gadget
is allowed only one time during the mode after it is started.
- Replaced choreography (stacked) display effects for Catwoman, Joker,
and Riddler with display effect requests (not stacked), so these will
not run if anything of greater priority is started instead.
- Added Egghead 102/103, King Tut 41/42, King Tut 87/88, and Mad Hatter
69/70 high score to date displays to the attract mode.

#11046 5 years ago
Quoted from Spiderpin:

Codes up now. Go get it.
http://www.sternpinball.com/game-code
V0.95.0 - Sep. 27, 2018
=======================
- Added new King Tut mode: Season 2, Episode 41 ("The Spell Of Tut")
and Season 2, Episode 42 ("Tut's Case Is Shut").
- Added new Egghead mode: Season 3, Episode 102 ("The Ogg And I")
and Season 3, Episode 103 ("How To Hatch A Dinosaur").
- Reworked gadget application criteria for the egghead modes. A gadget
is allowed only one time during the mode after it is started.
- Replaced choreography (stacked) display effects for Catwoman, Joker,
and Riddler with display effect requests (not stacked), so these will
not run if anything of greater priority is started instead.
- Added Egghead 102/103, King Tut 41/42, King Tut 87/88, and Mad Hatter
69/70 high score to date displays to the attract mode.

Click on link

http://www.sternpinball.com/game-code

#11048 5 years ago
Quoted from MK6PIN:

Got it...weird

What's weird is you get a up vote for
"still don't see it...." LOL

#11111 5 years ago
Quoted from PismoArcade:

Of course! Thank you.
So I went to do just that and found the goody bag leaning against the tilt bob.
Yep....I'm a dope.

Reminds me when I bought my TWD from someone. They didn't know they could update code when I asked then why didn't you update code or goodies was inside cabinet after I got it out. It was like where did you find that and what is it? And yes I got it at a great price.

1 week later
#11212 5 years ago

I see new code posted

V0.96.0 - Oct. 8, 2018
======================

- Added GAS ATTACK MULTIBALL mode for completing one TV mode from
SEASON 1, one TV mode from SEASON 2, and one TV mode from SEASON 3.
(This is selectable along with BATUSI MULTIBALL and ROBIN'S HOLY
MULTIBALL.)
- Reworked egghead 47/48 to include an effect for transitioning to the
next stage (hitting the gadget button) along with different background
clips for the two stages.
- Reworked villains captured sound effects and placement for better
timing and more variety of sounds.
- Fixed the "SHAME CAPTURED" effect; it was missing the last frame where
the text is centered over the jail cell.

Never mind: I'm late

1 month later
#11475 5 years ago
Quoted from thundergod76:

Contest....OVER!!

RD go to straight to your own refrigerator and get a beer of your choice.

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