(Topic ID: 167576)

Batman 66 - Official Club Thread

By TigerLaw

7 years ago


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  • 18,687 posts
  • 792 Pinsiders participating
  • Latest reply 8 hours ago by Scotty_K
  • Topic is favorited by 314 Pinsiders

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Topic index (key posts)

51 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #366 Adding the Batsignal to LE Posted by docquest (7 years ago)

Post #402 Very detailed review Posted by MT45 (7 years ago)

Post #457 DocQuests Helicopter comparison. Posted by docquest (7 years ago)

Post #463 Docquest's vehicle comparison Posted by docquest (7 years ago)

Post #501 Version 0.65 Code released Posted by PiperPinball (7 years ago)

Post #564 Docquest's helicopter install. Posted by docquest (7 years ago)

Post #1159 Adjusting the Magnet Posted by PiperPinball (7 years ago)

Post #1234 Helicopter attachment. Posted by docquest (7 years ago)

Post #1314 Photos of Episode 111 Machine Posted by iceman44 (7 years ago)

Post #1322 Version 0.68 Code released Posted by ATLpb (7 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#9798 5 years ago
Quoted from drummerboy71:

Got it! Unpacked and set up! Unfortunately facing my first problem...... When 2 balls are already locked... but the ball in play draines...... the machine doesn’t know what to do.... the machine searches for the ball
I was thinking about the ballthrough, But when taking out all 6 balls en put them back one after one, the ballthrough registers all 6......
Of course, I Will contact my distributor, but maybe one of you had encountered (and solved) a simular situation, thanks!

Latest code installed on the game?

5 months later
#11359 5 years ago
Quoted from frolic:

I also saw sling power in the game features adjustments, for those discussing it.

Thanks for pointing that out.

9 months later
#14295 4 years ago

Not sure if this been mentioned in here, but does anyone else have trouble seeing the right orbit arrow when it's lit because the crane in it's home position is blocking the view? All the time, I'm like 'Why hasn't this mode ended? Oh yeah, that insert's probably lit'. Might just be the way I stand when I play.

I've thought about rigging something to see it on the wire form that's above it, just not sure what.

1 year later
#16702 2 years ago
Quoted from Taygeta:

Also can anyone explain what holding the action button to switch modes when you have a TV minor villian and multiball and/or main villian stacked?.

Think of it like switching channels on a TV. If you have 2 things going, a minor and a major villain, holding the button switches the channel and puts the sound and video focus on the other one.

9 months later
#17511 2 years ago
Quoted from TonyScoots:

Can I update code from 0.95 to 1.06.0 ?
For some reason it’s not updating

You should be able to update...did you try another USB drive?...and also you have to have the coin door shut so it updates the node boards.

#17514 2 years ago
Quoted from jfh:

Try a 16GB stick and/or the other USB port.

Might want to see if you have an older USB drive laying around...those 32's are probably 3.0s. See if you have any 16gb, like suggested USB 2.0s

10 months later
#17971 1 year ago
Quoted from taz:

Have any of you had the Node Board 9 missing notice at start up? My pops, back saucer, and back lights didn't work. So, I bought a new board and replaced it. Now nothing on the playfield works, nor can I get into the diagnostics/adjustments. I took pictures of the cables, so I know I've got them back on correctly and I've made sure that I've got good connections. Maybe my new board was bad too, or perhaps something else?

Did you set the dipswitches correctly on the new node board?

#17976 1 year ago
Quoted from TonyScoots:

Anyone have a video of the actual Adam West call out on the SLE, I am just curious how or when it happens, also the sounds of it playing!

It happens when the Batphone is ringing... something like 'Tony, get the Batphone!'... pretty cool.

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