(Topic ID: 167576)

Batman 66 - Official Club Thread

By TigerLaw

7 years ago


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Topic index (key posts)

51 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #366 Adding the Batsignal to LE Posted by docquest (7 years ago)

Post #402 Very detailed review Posted by MT45 (7 years ago)

Post #457 DocQuests Helicopter comparison. Posted by docquest (7 years ago)

Post #463 Docquest's vehicle comparison Posted by docquest (7 years ago)

Post #501 Version 0.65 Code released Posted by PiperPinball (7 years ago)

Post #564 Docquest's helicopter install. Posted by docquest (7 years ago)

Post #1159 Adjusting the Magnet Posted by PiperPinball (7 years ago)

Post #1234 Helicopter attachment. Posted by docquest (7 years ago)

Post #1314 Photos of Episode 111 Machine Posted by iceman44 (7 years ago)

Post #1322 Version 0.68 Code released Posted by ATLpb (7 years ago)


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#10219 5 years ago

Just received my BM66 and have a couple of quick questions to those who've had one a while.

1) After a few plays, a couple of smallish some headed screws with small flat plastic washers seem to have come adrift from somewhere at the top, any ideas?

2) It seems that no matter whether I have qualified Riddler or Joker at the Batphone I seem to get Penguin? Am I selecting something, to switch between multiple qualified villains that I don't know about? Is it possible to qualify multiple villains and then select? Any clues appreciated.

3) Finally, I have a loud fan noise from the backbox intermittently. Admittedly we are having a once in a millennium mini heatwave in the UK but wondering where this fan is as I can't see it and whether anyone else has noticed a similarly loud noise?

Many thanks.

#10222 5 years ago

As I'm originally from Congleton. That makes a real Batman 66 connection to that small Cheshire town! Thanks for the tips I'll check the spinner and the ramp cover. From the few hours I've played, seems like the music and theme are top notch. What's expected on further code updates? Are there some minor villains missing?

1 week later
#10314 5 years ago

Quick question. When is the bat signal light at the back of the playfield supposed to light? As far as I can see, mine only lights momentarily when the VUK kicks the ball out. Is that it?

6 months later
#12311 5 years ago

I don't have a cliffy and I'd say 50% of the shots from the left flipper to the penguin hole bounce straight out. I've just switched to using the right flipper.

7 months later
#14461 4 years ago

Can anyone offer any advice on how the diverter works? I noticed that the multiball was never locking balls and when I investigated I found the rod from the diverter coil lying in the bottom of the cabinet attached to the mechanism that attaches to the diverter post. I have reattached and tightened this with an allen key. When the coil fires the diverter gate goes up (good news), but never comes back down again afterwards. Anyone got any clues as to how to get this working properly, I guess it should be pretty simple, but I'm missing something.

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