(Topic ID: 167576)

Batman 66 - Official Club Thread

By TigerLaw

7 years ago


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48 key posts have been marked in this topic.

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Post #1322 Version 0.68 Code released Posted by ATLpb (7 years ago)

Post #10080 Setting to turn off Coin drop numbers. Posted by cadmium (5 years ago)

Post #3369 docquest's full helicopter guide. Posted by docquest (6 years ago)

Post #457 DocQuests Helicopter comparison. Posted by docquest (7 years ago)

Post #463 Docquest's vehicle comparison Posted by docquest (7 years ago)

Post #366 Adding the Batsignal to LE Posted by docquest (7 years ago)

Post #564 Docquest's helicopter install. Posted by docquest (7 years ago)

Post #1234 Helicopter attachment. Posted by docquest (7 years ago)

Post #7190 0.84 Code released Posted by docquest (6 years ago)

Post #2008 Version 0.70 Code released Posted by frolic (6 years ago)

Post #2353 Version 0.71 Code released Posted by frolic (6 years ago)

Post #1314 Photos of Episode 111 Machine Posted by iceman44 (7 years ago)

Post #9639 An overview of the modes and crane behaviour in BDK Posted by J85M (5 years ago)

Post #11740 1.0 code podcast stream. Posted by Macca101010 (5 years ago)

Post #7593 Crane not registering hits repair tip Posted by melumga (6 years ago)

Post #2926 BatSignal Beacon information. Posted by MK6PIN (6 years ago)

Post #402 Very detailed review Posted by MT45 (7 years ago)

Post #17215 Splitter Stern uses for Insider Connect on Batman 66 Posted by NeilMcRae (2 years ago)

Post #11432 Stuck Target Fix Posted by pascal-pinball (5 years ago)

Post #5925 Version 0.80 code released Posted by pauloz (6 years ago)

Post #1658 Version 0.69 code released Posted by PinB (7 years ago)

Post #5589 Update on code development from Pinball Expo. Posted by pinghetto (6 years ago)

Post #1914 How to Diagnose "Stuck Joker" targets. Posted by PinMonk (7 years ago)

Post #7346 Overseas BM'66 SLE country totals Posted by PinMonk (6 years ago)

Post #7254 "Falling Balls" Sign Installed Posted by PinMonk (6 years ago)

Post #2556 Version 0.75 Code released Posted by PinMonk (6 years ago)

Post #501 Version 0.65 Code released Posted by PiperPinball (7 years ago)

Post #1159 Adjusting the Magnet Posted by PiperPinball (7 years ago)

Post #2873 Link to announcement of Batman'66 Accessories. Posted by Rasavage (6 years ago)

Post #1649 How to level the turntable mech on Batman 66. Posted by rlslick (7 years ago)

Post #13178 Tightening the crane to correct slop in movement Posted by rotordave (4 years ago)

Post #13152 Details on the crane switch and how to check/fix Posted by rotordave (4 years ago)

Post #8799 How to fix a split cab. Posted by rotordave (6 years ago)

Post #8917 Cab fix part 2 Posted by rotordave (6 years ago)

Post #6267 Version 0.81 released Posted by Sethman (6 years ago)

Post #6724 Version 0.83 released Posted by Sethman (6 years ago)

Post #11042 Code update V0.95.0! Posted by Spiderpin (5 years ago)

Post #11671 How to Fix Joker Targets that stick Posted by Thunderbird (5 years ago)

Post #2755 Game Adjustment #139 for Enabling Attract Mode Music Posted by thundergod76 (6 years ago)

Post #12909 Minor Villain Chart Posted by Wotto (4 years ago)

Post #7096 Bat Computer/Crime Analyzer Mod Installed Posted by Yelobird (6 years ago)

Post #5840 Batman Atomic Pile Mod Posted by Yelobird (6 years ago)

Post #11173 Premium signal. Posted by Yelobird (5 years ago)

Post #5496 Pinstadium Lighting Kit Installation Tips Posted by Yelobird (6 years ago)

Post #6199 Batcave custom spinner mod Posted by Yelobird (6 years ago)

Post #7057 Upgrading Atomic Pile Mod lighting Posted by Yelobird (6 years ago)

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