(Topic ID: 167576)

Batman 66 - Official Club Thread

By TigerLaw

5 years ago


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  • Latest reply 1 day ago by Droogs
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47 key posts have been marked in this topic, showing the first 10 items. (Show topic index)

There are 16848 posts in this topic. You are on page 337 of 337.
#16801 40 days ago

after looking at what's available for flipper toppers, i just didn't like the artwork. decided to just cut a simple design out of vinyl decal. i think they turned out great, clean and simple.

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#16802 39 days ago
Quoted from ky-pin:

after looking at what's available for flipper toppers, i just didn't like the artwork. decided to just cut a simple design out of vinyl decal. i think they turned out great, clean and simple.
[quoted image]

This just gave me an idea-- I wonder how it would look with some classic Batman '66 labels that say "LEFT FLIPPER" and "RIGHT FLIPPER" on the top of each flipper.. maybe in those retro embossed label-maker labels:

pasted_image (resized).png
#16803 39 days ago
Quoted from JStoltz:

This just gave me an idea-- I wonder how it would look with some classic Batman '66 labels that say "LEFT FLIPPER" and "RIGHT FLIPPER" on the top of each flipper.. maybe in those retro embossed label-maker labels:[quoted image]

Cool idea...definitely needs to say LEFT or RIGHT “BAT FLIPPER” to be true to the show.

#16804 39 days ago
Quoted from ky-pin:

after looking at what's available for flipper toppers, i just didn't like the artwork. decided to just cut a simple design out of vinyl decal. i think they turned out great, clean and simple.
[quoted image]

Look Batawesome

2 weeks later
#16805 25 days ago

My Batman 66 appears to be having a technical issue. Can someone explain to me the issue and how to go about getting it fixed?

#16806 25 days ago
Quoted from e4wesley:

My Batman 66 appears to be having a technical issue. Can someone explain to me the issue and how to go about getting it fixed?

Mis-adjusted switch triggering from vibration.

Glass off, go to system menu, enter switch test mode, bang the playfield firmly with your open palm in various places and watch the screen to see which switch is triggered by the vibration. Adjust that switch to be less sensitive.

1 week later
#16807 17 days ago
Quoted from rai:

I wanted to hear something like it’s going to ship in 2-3 weeks or so. Instead I got sometime in the late fall/winter.

I just got an update from my distributor, looking like December now.

#16808 17 days ago
Quoted from planters49:

I just got an update from my distributor, looking like December now.

This makes me sad and we will probably get hit with the price increase.

#16809 17 days ago
Quoted from planters49:

I just got an update from my distributor, looking like December now.

Of what year? I get that supply chain issues abound. But now we are coming up on the second game release after the delay of a known game that people have deposits on. At some point, don't you prioritize finishing the products of existing customers rather than diverting resources to products targeted toward future customers?

#16810 17 days ago
Quoted from Nstone4425:

This makes me sad and we will probably get hit with the price increase.

I hope not since I paid in full a while ago.

#16811 16 days ago

I am officially on order for the next (last?) run of BM66, super excited, I had been toying with the buying the pin for a while. I think the theme has grown on me and the rules are what I am really interested in digging into.

#16812 16 days ago
Quoted from rai:

I am officially on order for the next (last?) run of BM66, super excited, I had been toying with the buying the pin for a while. I think the theme has grown on me and the rules are what I am really interested in digging into.

With the minor villains (2-3 stages each), main villains (2 modes per villain, with 2-4 stages each), three mini wizard modes, a wizard mode, bat turn, shot multipliers, mode layering, active channel mechanics, gadgets, multiball, etc, that's a lot of opportunity for some clever integration of achievements and challenges. I'm expecting to get even more depth and mileage once the Insider Connected system is added.

One advantage to you getting on a newer run of the machine is that I think yours will ship with the Insider Connected stuff installed-- so that's cool.

#16813 16 days ago

Yes, Batman is a pinball machine I never get tired of playing. So much fun and I know the layout so well now that the shots just flow off the flippers. When I first purchased it years ago, it seemed to be difficult for me to get much of anything going at times, but I was quite new to pinball then too.

Just added new wiring harness from Pinsound directly connected to my Spike 2 board and must say, the sound has come alive to the next level. So much better than when the sound went inline through CN1 & CN4 regular connection. Which sounded muddy and muffled somewhat by comparison to a Spike 2 direct CN5 board 7 pin connection splitting the back box speakers and the subwoofer directly amplified through separate amplifiers. Now that old Batman monaural sound track is quite good! dinot gave me the idea to use the CN5 connection. So cool Stern offers this direct sound connection.
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#16814 14 days ago
Quoted from planters49:

I hope not since I paid in full a while ago.

The increase is supposed to make up for the higher price on freight which would have to be added to your cost. Hopefully I’m wrong.

#16815 14 days ago

Okay, just wondering if there is a final wizard mode for defeating every single villain?
So the 4 major villains and the 14 or whatever it is minor villains in one game?
Also, as you progress through the game and defeat the minor villains from each season, are those same villains re-selectable or are they blocked out for the rest of the game?

#16816 14 days ago
Quoted from Hawks:

Okay, just wondering if there is a final wizard mode for defeating every single villain?
So the 4 major villains and the 14 or whatever it is minor villains in one game?
Also, as you progress through the game and defeat the minor villains from each season, are those same villains re-selectable or are they blocked out for the rest of the game?

1 Wish there was a final wizard mode after beating everything.

2 Can reselect minor villains if you jail Madhatter.

#16817 14 days ago

Okay thx for that, the game is certainly full of modes and features
I find it curious though that there is no end game
Maybe another code update
I have one on order from upcoming December build after selling it a few years ago

#16818 14 days ago
Quoted from Hawks:

Okay, just wondering if there is a final wizard mode for defeating every single villain?
So the 4 major villains and the 14 or whatever it is minor villains in one game?
Also, as you progress through the game and defeat the minor villains from each season, are those same villains re-selectable or are they blocked out for the rest of the game?

it would be nice to see if there was a final wizard mode, I would never reach it but could see Jack Danger get there would be great.

I have JP and that has the ability to skip to the end (Wizard) without playing your way there. I have not tried it yet but that would be great if other games gave you that option for the impossible to reach end modes.

#16819 13 days ago

Could’ve picked up Elvira HOH today but I had to give up my Batman
Was tempting
Couldn’t do it.
this game,to me,is too unique and after months and months of ownership I’m just starting to feel comfortable with the shots

#16820 12 days ago

It seems that my game always defaults to Penguin as the first villain when you start a game. I know you can change the villain by hitting others before you answer the phone. But does anyone know if there is a way to change the default villain?

#16821 12 days ago
Quoted from bicyclenut:

It seems that my game always defaults to Penguin as the first villain when you start a game. I know you can change the villain by hitting others before you answer the phone. But does anyone know if there is a way to change the default villain?

Its because you put ball in he penguin trough twice...

#16822 12 days ago
Quoted from bicyclenut:

It seems that my game always defaults to Penguin as the first villain when you start a game. I know you can change the villain by hitting others before you answer the phone. But does anyone know if there is a way to change the default villain?

Is the bat phone ringing as soon as you start a game? I don't think the villain is chosen until you make a couple of that villain's corresponding shots.

You may have your game adjustments set to start with Penguin fully or almost qualified-- I think there are some adjustments that let you adjust how many shots are required to get the bat phone ringing (Ex: 3 Catwoman shots required to light Catwoman, 2 to light Joker, 1 to light Penguin, etc). I don't know without checking whether you can lower than to zero. If you can, I wonder if that might cause the bat phone to be ringing for Penguin on ball launch?

Edit: Another thought might be that your penguin scoop is registering switch closures when it shouldn't be. Maybe try a switch test to see if that's happening. If it is, you'd see that manifested as the batphone ringing right away because of the shots being "made" immediately.

#16823 12 days ago
Quoted from JStoltz:

Is the bat phone ringing as soon as you start a game?

No, bat phone is not ringing right away. That works as normal. I was just noticing that every time its on Penguin until i activate a different villain.

#16824 12 days ago
Quoted from bicyclenut:

No, bat phone is not ringing right away. That works as normal. I was just noticing that every time its on Penguin until i activate a different villain.

Gotcha. I'm guessing either game adjustments are requiring fewer/no shots for Penguin, or your penguin scoop switch needs adjusting. Don't think it's normal for Penguin to be lit until qualified.

#16825 12 days ago

Picked up a catwoman signature edition yesterday. Now just need a topper. Wish Stern would make more toppers. The play field outlanes are signed by Gomez and Sheats in silver paint pen on this. Pretty cool.

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#16826 12 days ago
Quoted from bicyclenut:

It seems that my game always defaults to Penguin as the first villain when you start a game. I know you can change the villain by hitting others before you answer the phone. But does anyone know if there is a way to change the default villain?

Stay out of the penguin hole if it goes there just start someone else
I used to stay away from penguin crane would mess me up now it doesn’t bother me at all

#16827 12 days ago
Quoted from Spacemanratso09:

Stay out of the penguin hole if it goes there just start someone else
I used to stay away from penguin crane would mess me up now it doesn’t bother me at all

Yes 2 trips to the penguin hole qualifies Penguin.... I usually try and knock him out first.... I think he is the easiest...

#16828 12 days ago

Noticed my catwoman sig edition is also signed by George Gomez and Lyman Sheats.

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#16829 12 days ago
Quoted from JStoltz:

Gotcha. I'm guessing either game adjustments are requiring fewer/no shots for Penguin, or your penguin scoop switch needs adjusting. Don't think it's normal for Penguin to be lit until qualified.

Im a big dope. I just realized what the issue is....nothing. Penguin is lighting just like all the other villains at the start. See in my pic..I was thinking that it goes into the penguin mode first. Sorry for all the confusing. Thanks to everyone who chimed in.

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#16830 12 days ago
Quoted from bicyclenut:

Im a big dope. I just realized what the issue is....nothing. Penguin is lighting just like all the other villains at the start. See in my pic..I was thinking that it goes into the penguin mode first. Sorry for all the confusing. Thanks to everyone who chimed in.
[quoted image]

No worries! Glad you figured it out.

FYI, fun tip in case you weren’t aware: when the ball is in the shooter groove you can press and hold the right flipper to “highlight” a villain. Release and press the right flipper again to move to the next villain. While you have the right flipper held and you’re on the villain you want, you can tap the left flipper to switch to the “season 3 version” of that villain. Basically it plays clips from a season 3 episode of the show.

In normal play you can get to these S3 episodes by beating the S1 episode of that major villain and then re-qualifying the same villain again… or you can do the above to choose to start with the S3 episode.

The S3 episodes all include bat girl. joker’s (Surfing Joker) is particularly memorable.

#16831 12 days ago
Quoted from JStoltz:

No worries! Glad you figured it out.
FYI, fun tip in case you weren’t aware: when the ball is in the shooter groove you can press and hold the right flipper to “highlight” a villain. Release and press the right flipper again to move to the next villain. While you have the right flipper held and you’re on the villain you want, you can tap the left flipper to switch to the “season 3 version” of that villain. Basically it plays clips from a season 3 episode of the show.
In normal play you can get to these S3 episodes by beating the S1 episode of that major villain and then re-qualifying the same villain again… or you can do the above to choose to start with the S3 episode.
The S3 episodes all include bat girl. joker’s (Surfing Joker) is particularly memorable.

This game just has so many ways to go at it...all integrated so well w the video....I'll leave this game for awhile, playing some of the others. Once I hit start though, an evening of Batman for me....major keeper!!

#16832 12 days ago
Quoted from beltking:

Noticed my catwoman sig edition is also signed by George Gomez and Lyman Sheats.
[quoted image][quoted image]

According to the original flyers, George and Lyman only signed the playfields for the LE/SLE versions. Maybe they had some extras left over for you lucky premium buyers. Or maybe they signed the playfields for all the Catwoman editions?

Any Catwoman editions out there who didn't get a George/Lyman signed playfield?

#16833 12 days ago
Quoted from docquest:

According to the original flyers, George and Lyman only signed the playfields for the LE/SLE versions. Maybe they had some extras left over for you lucky premium buyers. Or maybe they signed the playfields for all the Catwoman editions?
Any Catwoman editions out there who didn't get a George/Lyman signed playfield?

I checked sold listings and none were signed.

#16834 12 days ago
Quoted from docquest:

According to the original flyers, George and Lyman only signed the playfields for the LE/SLE versions. Maybe they had some extras left over for you lucky premium buyers. Or maybe they signed the playfields for all the Catwoman editions?
Any Catwoman editions out there who didn't get a George/Lyman signed playfield?

Believe you're right Doc. My LE is signed ( of course) ....recall some of the Adam West signed cards made it to some early premiums as well for unknown reasons....guessing a couple left, or possibly an LE playfield from a warranty swap thing or something....

Those SLE'S were so limited ( was it 50 or 75?). I liked the total package of the LE better for some reason back then... still such a great game...

( I'm not really familiar w the Catwoman editions, been out of the thread for quite some time...maybe they get signed too?)

Edit- found that flyer...Catwoman signature = signed Topps card, different translate, and 100 units...who knows..

#16835 12 days ago
Quoted from docquest:

According to the original flyers, George and Lyman only signed the playfields for the LE/SLE versions. Maybe they had some extras left over for you lucky premium buyers. Or maybe they signed the playfields for all the Catwoman editions?
Any Catwoman editions out there who didn't get a George/Lyman signed playfield?

Well I know of two Le's that turned up in the UK without signitures as I had one.

#16836 12 days ago
Quoted from MK6PIN:

Believe you're right Doc. My LE is signed ( of course) ....recall some of the Adam West signed cards made it to some early premiums as well for unknown reasons....guessing a couple left, or possibly an LE playfield from a warranty swap thing or something....
Those SLE'S were so limited ( was it 50 or 75?). I liked the total package of the LE better for some reason back then... still such a great game...
( I'm not really familiar w the Catwoman editions, been out of the thread for quite some time...maybe they get signed too?)
Edit- found that flyer...Catwoman signature = signed Topps card, different translate, and 100 units...who knows..

There were maybe about 50(?) spare signed cards which Stern released with some premiums about 2 years ago. I didn't get one with my game, but Lyman was kind to send me one.

George's signature is quite artistic.

Rob

#16837 12 days ago
Quoted from docquest:

According to the original flyers, George and Lyman only signed the playfields for the LE/SLE versions. Maybe they had some extras left over for you lucky premium buyers. Or maybe they signed the playfields for all the Catwoman editions?
Any Catwoman editions out there who didn't get a George/Lyman signed playfield?

My Catwoman has just Julie Newmar’s signature.

#16838 11 days ago
Quoted from Rob_G:

There were maybe about 50(?) spare signed cards which Stern released with some premiums about 2 years ago. I didn't get one with my game, but Lyman was kind to send me one.
George's signature is quite artistic.
Rob

Yep, I got one of those; a premium with an Adam West signed card.

#16839 11 days ago
Quoted from GoldenOreos:

I ordered a display to try to swap in. the screen that's currently in there works fine, idk if you know about arcade monitors but it looks like the fly back is turned up to high causing raster to fold over colors. that's the only way I know how to describe it. hopefully when the screen arrives it should be a quick swap out.

The new display work for you? Don't leave me hanging!

#16840 11 days ago
Quoted from Thunderbird:

My Catwoman has just Julie Newmar’s signature.

So it appears some of the Catwoman buyers got lucky and recieved leftover LE/SLE playfields from the initial run almost 5 years ago. Clearcoat on those should be fully cured by now.

#16841 11 days ago
Quoted from docquest:

So it appears some of the Catwoman buyers got lucky and recieved leftover LE/SLE playfields from the initial run almost 5 years ago. Clearcoat on those should be fully cured by now.

Yeah mine is one of them. Seems to be quality. You have one of those bat signals in your store, interested in ordering one.

#16842 11 days ago
Quoted from beltking:

Yeah mine is one of them. Seems to be quality. You have one of those bat signals in your store, interested in ordering one.

It's sacrilege not to have a giant batsignal on your ceiling/wall when playing this awesome game.

#16843 11 days ago
Quoted from docquest:

It's sacrilege not to have a giant batsignal on your ceiling/wall when playing this awesome game.

Couldn’t agree more!!! Lol…Batman would not approve….

#16844 11 days ago
Quoted from docquest:

It's sacrilege not to have a giant batsignal on your ceiling/wall when playing this awesome game.

Quoted from MK6PIN:

Couldn’t agree more!!! Lol…Batman would not approve….

Ditto

#16845 8 days ago

New issue on my Batman 66. When the commissioner calls and the phone rings, the turntable turns and stops where it should with phone ringing. Then it turns about 20 degrees further clockwise and stops there. Everything else seems to be ok. Anybody have this issue before?

#16846 3 days ago
Quoted from tsinger873:

New issue on my Batman 66. When the commissioner calls and the phone rings, the turntable turns and stops where it should with phone ringing. Then it turns about 20 degrees further clockwise and stops there. Everything else seems to be ok. Anybody have this issue before?

I had an issue with the grub screw on the turntable motor shaft becoming loose. Just something you could check.

#16847 1 day ago

Hi all,

Im wondering if anyone can send me a photo of node 8 on their Batman 66. Im looking specifically for the wiring on the orange connector. I have been referencing the Bat manual and on screen diagnostics, however the wiring in my machine does not match the manual info.

Thanks a million!

#16848 1 day ago
Quoted from SkillshotExhibit:

Hi all,
Im wondering if anyone can send me a photo of node 8 on their Batman 66. Im looking specifically for the wiring on the orange connector. I have been referencing the Bat manual and on screen diagnostics, however the wiring in my machine does not match the manual info.
Thanks a million!

Here's mine. It's a catwoman edition from June 2019. I have it open now and can take better pictures if needed.

B66Noderange (resized).jpg
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