Quoted from MK6PIN:I would think so...."Mark" here if anyone is game....
Ditto here MK6PIN ...definitely in the SLE call-outs.
Quoted from MK6PIN:I would think so...."Mark" here if anyone is game....
Ditto here MK6PIN ...definitely in the SLE call-outs.
Quoted from Jahkub:My name isn't on the list, otherwise I might try it out.
Well duh just change your name
If Lyman codes some kind of generic callout during Bat phone hurry up for all models then exporting a custom SLE callout by owner name will be easy. Right now there is no callout in the code when the Bat phone rings. That makes subbing out a custom one difficult. Where do you put it?
Quoted from Jahkub:I also just noticed a adjustment called photo shoot, I wonder what that is?
It's a development/marketing option that they forgot to remove. It turns all lights on solid for promotional photo taking.
Strange I went to do a quick verified update and it rebooted and started a full update... 20% done - anyone else?
Quoted from RebelGuitars:I would think if you’re the 2nd owner and your name doesn’t match any from the list, you’re just SOL. That was a perk to the 80 NIB buyers.
Hopefully they just make it a perk for all current SLE owners. I would think this would be very short sighted on Sterns part to think all of the original SLE owners would keep their game forever.
I think when they came up with this idea originally Gomez may of thought it would have been integrated into the game much earlier rather than 2 years later.
Suppose we’ll see!
Quoted from rlslick:Hopefully they just make it a perk for all current SLE owners. I would think this would be very short sighted on Sterns part to think all of the original SLE owners would keep their game forever
You do realize that Adam West is dead so he cant make any new personalized call outs?
I guess you could hire Ralph Garman to do his Adam West impersonation. He's pretty good at it.
This might be more of a computer issue than a BM66 issue, but here goes. The last 2 updates I downloaded for Batman 66 have not come up right. Here is what I get. Note the .001 does not unzip to the usual way. Any thoughts why it is doing this? I am stuck on 0.98!
Thanks, Dave
20181116_185422 (resized).jpgQuoted from PinsOnly:This might be more of a computer issue than a BM66 issue, but here goes. The last 2 updates I downloaded for Batman 66 have not come up right. Here is what I get. Note the .001 does not unzip to the usual way. Any thoughts why it is doing this? I am stuck on 0.98!
Thanks, Dave
[quoted image]
That's the way is supposed to be. Just load those up on a flashdrive, plug in and update.
Quoted from taz:That's the way is supposed to be. Just load those up on a flashdrive, plug in and update.
I've never seen the one file look like that, the top one? Is that normal now?
Quoted from PinsOnly:I've never seen the one file look like that, the top one? Is that normal now?
It threw me too, the first time I saw it. I couldn’t figure out why it wasnt unzipping!
But yes, that seems to be normal now. Load the 3 files to the USB drive and away you go.
rd
On the new tut strategy with the highscoring bug in majors/minors fixed.
Managed to make 11B (3 balls, 2 extras). King tut multiplier rule is fun
Do any of you guys experience the right orbit shot bouncing out of the multiball entrance, back into the PF? Almost every time I shoot the right orbit to enter a ball into the multiball lock, it bounces right back out?? I’ve leveled my table from front to back and right to left. What am I missing? How do I fix this?
Quoted from Thunderbird:Do any of you guys experience the right orbit shot bouncing out of the multiball entrance, back into the PF? Almost every time I shoot the right orbit to enter a ball into the multiball lock, it bounces right back out?? I’ve leveled my table from front to back and right to left. What am I missing? How do I fix this?
Is the ball lock actually lit? If not, the diverter will stay closed and you wont be able to lock any balls.
Quoted from PinsOnly:I've never seen the one file look like that, the top one? Is that normal now?
Yes, for BM66 anyway. A few updates back I was confused by the one file remaining zipped and actually unzipped that specific file a second time. I can't remember exactly, but what I ended up with didn't look right, probably more than the three files. So, I deleted the second unzipping and went with the three that initially unzipped. Anyway, the three files you showed in your screen capture are exactly the titles and file sizes that I loaded into my game and it works just fine.
Quoted from Thunderbird:Do any of you guys experience the right orbit shot bouncing out of the multiball entrance, back into the PF? Almost every time I shoot the right orbit to enter a ball into the multiball lock, it bounces right back out?? I’ve leveled my table from front to back and right to left. What am I missing? How do I fix this?
My diverter attempted to open and would hit the back of the loop even when lock was lit and close. I had to take apart the diverter and reseat it with the coil closed.
Quoted from fuseholder:Well, I did the code update. Apparently, my diverted does not like it. This will be riveting.
[quoted image]
Wow those villains really wanted out! Shouldn’t be a tough fix. Ouch
Quoted from Yelobird:Wow those villains really wanted out! Shouldn’t be a tough fix. Ouch
I hope to fit the rivet gun in that area.
Quoted from fuseholder:I hope to fit the rivet gun in that area.
Just pull the,post and install outside of game. Much easier and less likely to damage anything. Good luck.
Quoted from Yelobird:Just pull the,post and install outside of game. Much easier and less likely to damage anything. Good luck.
Good idea!
Quoted from Thunderbird:Do any of you guys experience the right orbit shot bouncing out of the multiball entrance, back into the PF? Almost every time I shoot the right orbit to enter a ball into the multiball lock, it bounces right back out?? I’ve leveled my table from front to back and right to left. What am I missing? How do I fix this?
same here!
it happens after a super fast shot but the new code awards you now the lock even it bounces back on the playfield.
Yes please give the poor SLE guys their custom callouts from Adam West! They really do deserve it.
At least Stern is following through with what they promised.
BM66 is really unique and awesome. A great collectible and pin that is phenomenal to play thanks to Gomez and Lyman.
Quoted from J85M:Would love to see pics if you have any?
Thunderbird yes. I had to put foam on the small wire guide just on the outside of the turntable. That mostly keeps things in. I also went ahead and added some foam to the inside of the diverter that slows it and kills insane spin.
I'm going to be looking at getting a BM66 premium next year, but I have a question for any recent buyers. The promo shots and the games I played right after release show Batgirl on the backbox. The newer games I've seen pics of premiums seem to have Batman and Robin on the backbox sides instead. Did Stern change this mid production or am I imagining this and they never actually shipped Batgirl backbox games?
@treborlicec Premiums never had Batgirl on the side of the backbox. Promo shots do, real games don't.
Quoted from rlslick:Hopefully they just make it a perk for all current SLE owners. I would think this would be very short sighted on Sterns part to think all of the original SLE owners would keep their game forever.
I've seen Stern be accused of being short sighted for many things. But worrying about the 2nd (and subsequent) owners of the SLE is a new one. Can't say it wouldn't be a nice feature... but I can't imagine in a million years that this would even make Sterns list of things to worry about or make right.
Quoted from BrewinBombers:treborlicec Premiums never had Batgirl on the side of the backbox. Promo shots do, real games don't.
Thanks for the info. Just seems weird. Googling the game shows all 3 models in a dealer's show room and Batgirl is on the backbox of the premium and Batman and Robin are on the LE backbox. Not gonna keep me from buying one, but seems weird. That means none of the models actually have Batgirl on the backbox.
Quoted from RC_like_the_cola:Thanks for the info. Just seems weird. Googling the game shows all 3 models in a dealer's show room and Batgirl is on the backbox of the premium and Batman and Robin are on the LE backbox. Not gonna keep me from buying one, but seems weird. That means none of the models actually have Batgirl on the backbox.
From memory I think the promo photos and flyers had Batgirl originally on the Premiums and Batman & Robin on LEs, this was changed at Production, although I’m sure there where some Premiums that did get delivered with Batgirl on the backbox and vice versa.
Seems like Stern decided to keep Batgirl on the LE as she was already on the translite, but that’s just a guess on my part.
Quoted from PinsOnly:This might be more of a computer issue than a BM66 issue, but here goes. The last 2 updates I downloaded for Batman 66 have not come up right. Here is what I get. Note the .001 does not unzip to the usual way. Any thoughts why it is doing this? I am stuck on 0.98!
Thanks, Dave
[quoted image]
I see everyone is saying this is normal, but mine unzipped just fine:
Batman 1 unzip (resized).pngMy first 3BN game ever tonight.
Started with Penguin that I completed through the 2nd to last portion as I was offered 6x jackpot to capture (3x scoop + 2x playfield). Then a quick catwoman to get the EB, then full through Riddler and then a one chapter Joker just to get to the worst Villain escape ever.
A big contributor was 200M+ from Egghead Season 2; Also beat Tut 1, but failed at Egghead 3 to qualify minor villain wizard.
I also had two main MB and at least one, maybe two, Bat Turn.
I'm starting to compare this game to Iron Man. On the surface, it's pretty simple, but to get all the right things stacked in the right order is very difficult. The more I think about it, it's almost Iron Man 2.0
Quoted from TimeWellSpent:I see everyone is saying this is normal, but mine unzipped just fine:[quoted image]
Hmmmmm. I haven't tried yet, but I'd be much more confident if mine unzipped like that. When did you download the code? Thanks for replying!
Quoted from PinsOnly:Hmmmmm. I haven't tried yet, but I'd be much more confident if mine unzipped like that. When did you download the code? Thanks for replying!
His looks like a Mac maybe?
Mine displays the same as yours on Windows 10.
rd
Quoted from rotordave:His looks like a Mac maybe?
Mine displays the same as yours on Windows 10.
rd
No Mac, PC with Windows 7 Pro. I have been using the recommend 7-Zip since I was having errors prior. From Stern's site:
Note: It has come to our attention that some customers using Windows 7 have had difficulty extracting the latest Batman code release. The native extractor in Windows 7 has difficulty dealing with the file size on certain Windows 7 machines.
Please download the free open source archive extractor. 7-Zip from this link http://www.7-zip.org/ and install before unzipping the game code ***
Quoted from PinsOnly:Hmmmmm. I haven't tried yet, but I'd be much more confident if mine unzipped like that. When did you download the code? Thanks for replying!
I downloaded the code on the 15th, but didn't unzip and install until last night.
OK, Update. I use Windows 10 and the code downloads for 0.99 and 1.00 both looked like that. I decided to just try it (thanks rotordave ) and all went smoothly. So I am up and running with the latest code. I am not sure what is going on with the download other than it is a huge file. Thanks for the help everyone!
Dave
Had 15b tonight. Beat bookworm, shame s2 and s3. Had cat woman going when holy multiball started. Scored 3b in holy multiball and 2b in cat woman. Went on to get king tut s2 and get to gas attack multiball. Scored additional 3.2b.
Quoted from Yoxxy:Had 15b tonight. Beat bookworm, shame s2 and s3. Had cat woman going when holy multiball started. Scored 3b in holy multiball and 2b in cat woman. Went on to get king tut s2 and get to gas attack multiball. Scored additional 3.2b.
Great score! You care to elaborate more on your strategy. How you acheieved it? Would like to know the flow chart if you will, for this strategy, if you have time to write it out.
I think it’s safe to say v1.0 won’t be the end of the code journey for us, Lyman dropped another surprise code update outta nowhere the other day for Metallic.
Quoted from J85M:I think it’s safe to say v1.0 won’t be the end of the code journey for us, Lyman dropped another surprise code update outta nowhere the other day for Metallic.
Hoping not, as there are quite a few additional modes/things that could be easily added to make the experience even better, to an already awesome game.
Quoted from monsterbaldy:Am I crazy or did 1.0 remove the coil pulse power option?
I saw that too. Wasn't able to find it.
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