Quoted from AdeptJR:I am still just figuring out what to do besides just keep hitting the ball. At this point I been just trying to shoot targets that are flashing. My highest game to date is 280M. Any suggestions on how about going about playing? Also, when the gadget button lights up, I press it and nothing seems to happen. How and when is this used?
Only had this machine for about a month but I’m digging in constantly, here are my personal beginner tips so far:
Qualifiy Villain modes:
2 orbits for Riddler
2 rampshots for Catwoman
2 penguin hole shots for Penguin
3 Villain TV shots for Joker
After qualifying you can start the mode with the ringing Batphone shot at the rotisserie. If you want to raise the value of that shot keep hitting the Commissioner Gordon standup before answering the phone (hurry up, value keeps decreasing)
After starting a mode you have the opportunity to activate a multiplier for that mode by shooting the penguin hole followed by a left orbit shot before hitting any other mode shot.
All the modes have a different number of shots to complete (colored inserts, can also be a gadget target sometimes) before you can either cash in the Super Jackpot at the penguin hole or advance to the next level of the mode and advance the multiplier. The latter is always recommended because modes award way more points at higher levels!
Also very lucrative in my opinion is Bat Turn mode, qualified by turning the batmobile spinner 10 times and then shooting the bat cave. Basically a timed mode where every shot awards a base value.
Multiball locks are activated by hitting batcomputer and batanalyzer at the rotisserie, you can only lock balls while a villain mode is active!
Another thing to look out for are shot multipliers: Look for the Commissioner Gordon Standup target, it’s insert is blinking a certain amount of times. Thats the number of times you have to hit it before your next shot sets a multiplier for that shot for the rest of the ball.
Still digging into minor villains, you qualify them with the three TV standup targets on the right and activate with a solid left orbit shot to the mystery hole. Right now I find that Shame is always a good choice as it activates a two ball multiball immediately.
Just keep playing this awesome game, despite feeling overwhelmed in the beginning I now know why my games suck or rock most of the time
cheers