Batman 66 - Official Club Thread


By TigerLaw

1 year ago


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33 key posts have been marked in this topic, showing the first 20 (Show topic index)

There are 8233 posts in topic. You are on page 160 of 165.
#7951 13 days ago

Yeah, game play is the same on all three which is excellent fun. You definitely won't be disappointed. The long haul has been worth it for me.

#7952 13 days ago
Quoted from PinsOnly:

Hi everyone, I am looking to pick up a BM66, just wondering if the game play is the same in all 3 versions? It looks like it is the same and the differences are all cosmetic and Limited of course. Is this correct?
Thanks, Dave

Yep. Gameplay is exactly the same on all 3 versions.

#7953 13 days ago
Quoted from melumga:

Yep. Gameplay is exactly the same on all 3 versions.

Except in Australia where the ball rolls backwards. Or is that bowl? Lol JK

#7954 13 days ago
Quoted from Yelobird:

Except in Australia where the ball rolls backwards. Or is that bowl? Lol JK

ha! I have the Crocodile Dundee SLE...

DSC02857.jpg

#7955 13 days ago
Quoted from melumga:

ha! I have the Crocodile Dundee SLE...

Too funny. That must be the “Shrimp on the barby Episode” model.

#7956 13 days ago
Quoted from Yelobird:

Too funny. That must be the “Shrimp on the barby Episode” model.

"Now THAT'S a knife" episode.

#7957 12 days ago

Ok, so I went to move the blue bumper on the left ramp, to the right side, but it leaves the two connectors sticking out. Not a good idea to leave that way, I wouldn’t think. I’m not sure what else to try to help smooth out the left orbit shot. Seemed to help leveling it more, but the clunkiness of the shot is terrible! The right orbit it awesome and feels great to shoot. Let me know if there are other things people tried. Thanks!

#7958 12 days ago

Thanks for the heads up on the 3 different versions and game play being the same. Much appreciated!!

#7959 12 days ago
Quoted from spandol:

Ok, so I went to move the blue bumper on the left ramp, to the right side, but it leaves the two connectors sticking out. Not a good idea to leave that way, I wouldn’t think. I’m not sure what else to try to help smooth out the left orbit shot. Seemed to help leveling it more, but the clunkiness of the shot is terrible! The right orbit it awesome and feels great to shoot. Let me know if there are other things people tried. Thanks!

You can slightly bend the left side of the ramp inwards. Helps allot.

#7960 12 days ago
Quoted from cooked71:

You can slightly bend the left side of the ramp inwards. Helps allot.

Awesome cooked, thanks!

#7961 12 days ago

My joker standup target is getting hung up on the bracket again. Was there a consensus on best way to permanently fix this issue?

#7962 12 days ago
Quoted from docquest:

My joker standup target is getting hung up on the bracket again. Was there a consensus on best way to permanently fix this issue?

I put a piece of foam on the metal bracket that the target gets hung up on. The little foam block you put behind standup targets. Hasn't happened again. Was just enough to persuade it to not get hung up

#7963 12 days ago
Quoted from docquest:

My joker standup target is getting hung up on the bracket again. Was there a consensus on best way to permanently fix this issue?

Double up on the dead foam. That thing is a MAJOR pain in the ass. But if you position left center, doubled up, it will work, at least thus far for me!

#7964 11 days ago

Lately on my batman my slingshots are shooting airballs a lot. Any ideas here? My rubbers aren't that old, my game isn't even that old. I also always have my coil power set to soft...

#7965 11 days ago

I get slingshot airballs too. Makes me crazy. Everything looks correct under the pf.

#7966 11 days ago

Default slingshot power is 32. It's rather strong to say the least. After each update I drop it down to 28 to help soften them just a tad. They are still crazy powerful, but takes just the edge off. You could try that to see if the airballs lessen or stop altogether.

#7967 11 days ago

I know your gonna laugh at this,but,what is a Joker stand up target???

#7968 11 days ago
Quoted from Sethman:

Default slingshot power is 32. It's rather strong to say the least. After each update I drop it down to 28 to help soften them just a tad. They are still crazy powerful, but takes just the edge off. You could try that to see if the airballs lessen or stop altogether.

Ohhhh.. maybe coil power is not related to slingshot firing, just flippers.

#7969 11 days ago
Quoted from hawkmoon:

I know your gonna laugh at this,but,what is a Joker stand up target???

Two targets under the little tv on the rotisserie. They’re side by side but at an angle to each other.

#7970 11 days ago
Quoted from hawkmoon:

I know your gonna laugh at this,but,what is a Joker stand up target???

Quoted from taz:

Two targets under the little tv on the rotisserie. They’re side by side but at an angle to each other.

Here's a summary of the typical problem.

joker standups (resized).jpg

Im gonna try the foam fix to keep the taget from getting stuck. I need to go to the hardware store to buy some weather stripping to use for my foam.

#7971 11 days ago

Oh,wow ok,I've never had any issues there!!! Thank-you Taz.& Doc!!

#7972 11 days ago
Quoted from hawkmoon:

Oh,wow ok,I've never had any issues there!!! Thank-you Taz.& Doc!!

Mine has gotten stuck a couple times here and there but nothing consistent...at least not yet.

#7973 11 days ago
Quoted from thundergod76:

Mine has gotten stuck a couple times here and there but nothing consistent...at least not yet.

It used to be inconsistent for me. Then it steadily became more frequent.

#7974 11 days ago

I think the best way to fix the issue, is to take the L bracket off from underneath and file the top side down just a bit. This will raise the target high enough to not get caught on the metal edge.

IMO, when they designed that area, there was no metal edge. Then in testing, they experienced some wear, thus they added the metal edge without correcting the height of the standup target.

#7975 11 days ago
Quoted from airplanequartet:

How'd you get the copter to stay there? Glue gun?

#7976 11 days ago
Quoted from Pinfactory2000:

How'd you get the copter to stay there? Glue gun?

Are you talking about the SLE style batcopter mounting over the left ball return?

Here's a picture of the wire it's mounted with and how it connects to the bottom of the better Hallmark ornament batcopter (copied from the way Stern did their cheaper batcopter).

batcopter-bottom (resized).jpg
batcopter-side (resized).jpg

#7977 11 days ago
Quoted from vireland:

Are you talking about the SLE style batcopter mounting over the left ball return?
Here's a picture of the wire it's mounted with and how it connects to the bottom of the better Hallmark ornament batcopter (copied from the way Stern did their cheaper batcopter).

ah ok cool. where'd you find the metal wire?

#7978 11 days ago
Quoted from Pinfactory2000:

ah ok cool. where'd you find the metal wire?

This was on an SLE, so it came with it. I was just replacing the cheap Stern batcopter with the better-looking Hallmark one.

Wouldn't be hard to make a wire mount just like this, though. The wire gauge is like a wire hanger, so a wire hanger, tin snips, and some needle nose pliers and you could make one, then two zip ties to mount the helicopter to it.

#7980 11 days ago
Quoted from docquest:

My joker standup target is getting hung up on the bracket again. Was there a consensus on best way to permanently fix this issue?

Is this your solution? --> https://pinside.com/pinball/forum/topic/batman-66-official-club-thread/page/135#post-4085344

#7981 11 days ago

And the quest for perfect placement of Doc's parachute van continues....liking this so far....

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20180111_183940 (resized).jpg

#7982 11 days ago
Quoted from Pinfactory2000:

ah ok cool. where'd you find the metal wire?

Quoted from NeilMcRae:

https://pinside.com/pinball/forum/topic/batman-66-official-club-thread/page/68#post-3868818

Use hangar wire if don't want the coptper move at all when you nudge the game. Use the thinner lock wire from Harbor Freight if you want the copter to bounce around a little during gameplay.

#7983 10 days ago
Quoted from MK6PIN:

And the quest for perfect placement of Doc's parachute van continues....liking this so far....

Looks good, unfortunately I have Batgirls Batcycle (1:50th to match all my others) in that location, so I am all out of free space.

#7984 10 days ago

Anyone has a video on 0.85?

#7985 10 days ago
Quoted from docquest:

Use hangar wire if don't want the coptper move at all when you nudge the game. Use the thinner lock wire from Harbor Freight if you want the copter to bounce around a little during gameplay.

I used something similar to the harbour freight stuff and its cool when the ball hits that ramp the chopper wiggles a bit. Sorta like the tie fighter on Star Wars (oops did I mention a sore spot :))

Neil.

#7986 10 days ago
Quoted from cooked71:

Kind of off topic here, but all 3d printing I have ever seen gets the kind of rough surface with the lines visible. I can understand why it happens, and I think Yelo's printing is the least visible of all the printing Ive seen - particularly his Atomic Pile mod.
But is there a way of eliminating the lines and instead getting a smooth surface or even gloss? For me the downside of 3d printing is that it looks 3d printed. I'm assuming its just the technology hasn't got there yet, but eventually will. Are there new printers that have addressed it yet? Kind of reminds me of the early printers where you could see the dots/squares.

Quoted from Lonzo:

If it is printed with ABS it can be Acetone washed to give it a gloss look. Also you can increase the resolution of the printer to minimize the lines.

Sorry for the derail, but Smooth-On makes a product that you can brush on and it helps remove the lines/striations:

https://www.smooth-on.com/product-line/xtc-3d/

#7987 10 days ago

Is there a fix for the ball hangup when locking a ball. Happens ca 25% of the time for me. (sorry if this is topic that has been talked about aplenty before)

Got my Premium right before Christmas and this has fast become my favorite machines at the moment. Love absolutely everything about it. Great Graphics, Fantastic rules, tons of cool clips on the display, and lastly the music. More groovy than the groove-train going to Grovesville

#7988 10 days ago
Quoted from karl:

Is there a fix for the ball hangup when locking a ball. Happens ca 25% of the time for me. (sorry if this is topic that has been talked about aplenty before)

Sounds like the ball is getting caught on the edge of the turntable, which means the turntable is not level. Was happening regularly on mine when I first got it. It's an easy adjustment from under the playfield. Since I leveled it, hasnt happened again.

I can't acces my game, but maybe someone else can photograph the necessary screws on the turntable. Very important to get the turntable perfectly level to the pf, not just for the lock hangup.

#7990 10 days ago

Thanks for the tip and the link. Pretty sure that this is what's happening.

I Will try to level it

#7991 10 days ago
Quoted from thundergod76:

https://pinside.com/pinball/forum/topic/batman-66-official-club-thread/page/33#post-3603697

That's the one. FWIW, I'd ignore the line at the end about preferably removing the entire playfield - absolutely not necessary for this simple adjustment.

#7992 10 days ago

@cooked71 When you raise your playfield does your turntable kinda shift up and down slightly? Mine has some up and down play in it and I'm wondering if this is normal. Thanks!

#7993 10 days ago
Quoted from thundergod76:

cooked71 When you raise your playfield does your turntable kinda shift up and down slightly? Mine has some up and down play in it and I'm wondering if this is normal. Thanks!

Yep, there is a small amount of up down movement on mine also. When doing the turntable adjustment I just made sure I pushed it back towards the pf and then leveled.

#7994 10 days ago
Quoted from cooked71:

Yep, there is a small amount of up down movement on mine also. When doing the turntable adjustment I just made sure I pushed it back towards the pf and then leveled.

Hoping to eliminate that movement, along with tightening up the spinner tolerance at some point soon.

Finding time has been a challenge lately....cant even find time to go check on the lockdown mod (ahhh)

#7995 10 days ago
Quoted from MK6PIN:

Hoping to eliminate that movement, along with tightening up the spinner tolerance at some point soon.
Finding time has been a challenge lately....cant even find time to go check on the lockdown mod (ahhh)

Whats that? Sorry, impossible to keep all of this straight! We should have a sticky for BM66 (or all pins!) with the most common mods and a link on either 'how to's' or where to purchase...

#7996 10 days ago
Quoted from thundergod76:

cooked71 When you raise your playfield does your turntable kinda shift up and down slightly? Mine has some up and down play in it and I'm wondering if this is normal. Thanks!

I contacted stern about mine and was told that slight movement is normal.
However mine had movement forward and back. It had a big gap at the front of the turntable to the playfield and being flush at the back so it was rubbing. Lifting it from the back it sat correctly but as soon as i let go it fell back again.

» YouTube video

Something obviously wrong with it. The new playfield i received the turntable is perfect. No issues at all.

#7997 10 days ago
Quoted from Sutol:

I contacted stern about mine and was told that slight movement is normal.
However mine had movement forward and back. It had a big gap at the front of the turntable to the playfield and being flush at the back so it was rubbing. Lifting it from the back it sat correctly but as soon as i let go it fell back again.
» YouTube video
Something obviously wrong with it. The new playfield i received the turntable is perfect. No issues at all.

Woe, that's allot of movement. Almost looks like the adjustment screws underneath are loose. Great that Stern sorted it out for you.

#7998 10 days ago
Quoted from Pinfactory2000:

Whats that? Sorry, impossible to keep all of this straight! We should have a sticky for BM66 (or all pins!) with the most common mods and a link on either 'how to's' or where to purchase...

Apologies...I have several joint projects regarding some mods (left wireform/ ramp w/ Matt, chromed lockdown button w possible EL backlit and turntable bushing stability w a seperate machine shop.).

I love the machine...just finding the time for coordination, etc. to complete these things....it will happen..that you can be sure of....

#7999 10 days ago
Quoted from cooked71:

Woe, that's allot of movement. Almost looks like the adjustment screws underneath are loose. Great that Stern sorted it out for you.

My first correspondence about it with a video attached to the email got a reply which said..

The movement in the rotating playfield is normal. Ours here do the same thing.

The thing was rock solid underneath the playfield. Definitely something internal with it.

#8000 10 days ago
Quoted from Sutol:

My first correspondence about it with a video attached to the email got a reply which said..
The movement in the rotating playfield is normal. Ours here do the same thing.
The thing was rock solid underneath the playfield. Definitely something internal with it.

The up and down tolerance is definitely too much across the board. You can see it when you slam a ball into the mechanism, and the whole platform "lifts" a bit..that will have to cause failure at some point. Shouldn't be tough to keep that movement to a minimal, just time, maybe spring loaded compression washers..been awhile since I was staring at that piece....too anxious for the ramp to come to fruition for "production". Hopefully, Matt frees up soon....

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