I've put about 6-7 games on the new code so far and it's a lot different. The s/w load went smooth. There are some new West callouts, such as ball one locked, shoot again, and such, but the volume seems a little louder than it should, as if they're about 20% louder than other call outs. In any case, they seem a little out of place so far, but maybe I'll get used to it after a few more games. There were also some music tempo changes that added to the game play. More vids as well.
I went through Penguin a few collect-or-continues deeper and heard some new call outs. It didn't go back to the crane after the first time continuing which was innovative, though I got tired of looking at the large Penguin picture on the LCD, probably because I was flailing around a lot. I scored a ton of points on this mode. I couldn't spend much time looking at the LCD for some parts, so I didn't see the Penguin floating using his umbrella. Maybe I missed it or didn't go deep enough.
I tried to go down the Riddler path once but couldn't complete him at all and was usually clueless about what to shoot, other than trying to hit the orbits. I'm largely color blind, so my vision might be the problem. The vid showing Batman and Robin getting a riddle seemed new to me, so I think this mode will be pretty good once I get used to it and figure out what to shoot. I think I'll concentrate on this mode the next few times I play.
I also flailed a bit too much on Joker and got to glimpse an odd picture on the screen for a long time, perhaps a close up of his utility belt, but I never jailed him either.
Catwoman was cool and seemed nicely fleshed out, but I was hitting the ramps pretty good for a change. Though, with the various light colors, I wasn't sure which shot was favored at a particular time. Probably color vision again.
I wasn't able to capture more than one villain per game, so at least I won't ever again be able to complain about seeing all that's available in one game. The main multiball seemed pretty much the same, though you get the balls a bit before the announcement that you're into multiball. I just flailed around, trying to keep the balls in play, so I'm not sure what to shoot here either.
Other notes: I didn't understand Bat Turn the couple of times I started it. The combos vids that I could see were nice. I also don't understand gadgets, though there's something going on there and lots of flashy lights and sometimes a Bat Computer award of one. There's also a callout about an award of an item for a utility belt, but I haven't had a chance to gaze at the LCD long enough to see if it reveals more about it. The TV inserts seemed more involved, probably indicating a minor villain loaded at the Riddler left orbit saucer. I didn't notice any taunting on villain vision yet, but I'm going to get a friend to play tomorrow and pay more attention to the screens.
I just can't yet tell if it's a hot mess or if there's a method to the madness of the modes. I'm leaning towards hot mess at this point, given that it's hard for me to figure out what to do in so many places. In any case, at least it's a different playing experience than what we've gnawed on for so many months and figuring it out should keep us busy for a few months.