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(Topic ID: 63891)

Barracora Club... Members Only!


By mof

7 years ago



Topic Stats

  • 336 posts
  • 85 Pinsiders participating
  • Latest reply 68 days ago by Powdevil
  • Topic is favorited by 32 Pinsiders

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There are 336 posts in this topic. You are on page 7 of 7.
#301 1 year ago
Quoted from Cheddar:

Working on a swap for a friend. Going very smoothly. Looks great on the rotisserie after a fresh coat of wax[quoted image]

It's that a Mirco playfield?

#302 1 year ago
Quoted from woz:

It's that a Mirco playfield?

Yes

#303 1 year ago
Quoted from woz:

It's that a Mirco playfield?

Yes and it's gorgeous. So far the only thing that hasn't lined up well is the saucer plates. I think the new ones might be slightly longer.

Waiting for new braid to come in so I can redo the GI

#304 1 year ago

Still chasing a nice set of pop caps if anyone can help. I have repros on and they look bad.

#305 1 year ago

I have sound issues that have recently started. The sound is incorrect/jumbled whether the game is just turned on or starting a game. It seems like there was a thread about from a while back, but i wasn't able to find it. There's a couple youtube vids of the same issues and the comments don't really provide any answers. Any help would be appreciated!

This isn't my video/machine- but mine is doing the exact same thing

#306 1 year ago

Don't know if every one noticed, but CPR pushed this title from the Boutique to PreOrder zone. Now's your chance for silkscreen!

3 weeks later
#307 12 months ago

Has anyone here ever had an issue with their game switching players mid ball? I have been having a phantom issue with my game doing this but have not been able to track down when exactly it happens.

Thoughts?

#308 12 months ago

I would start with the trough switches. Then follow their wires back to connectors and pins.

#309 12 months ago
Quoted from SealClubber:

I would start with the trough switches. Then follow their wires back to connectors and pins.

Thanks for the tip. I have discovered this about the left trough switch: if it is triggered during a ball in play the drop targets will reset and the game switches to the next person without kicking out another ball. Sounds a lot like my issue.

During switch test, the only switches showing are the trough switches. Nothing else is acting outnof the ordinary. Even checked switches in the same row and column but they all seem to be working as they should.

I was told this issue still arises even with different boards swapped from different sys 7 machine. So for now im ruling out the header pins. Guess next I'll get out my meter and check the diodes on the trough switches...

#310 11 months ago

In switch test with no balls installed thump your fist onto the playfield and see if any register. They may just be very_ close and vibrations sets them off.

#311 11 months ago
Quoted from Jakusu:

Still chasing a nice set of pop caps if anyone can help. I have repros on and they look bad.

I did the transparent yellows with retro decals and it looks good I think

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#312 11 months ago
Quoted from SealClubber:

I would start with the trough switches. Then follow their wires back to connectors and pins.

The hunt continues, tonight I decided to play while video recording to catch the problem in action. I finally caught the issue. If I start a 2 ball multiball from the lower lock, when only one ball drains it thinks the players turn is over and counts down bonus and changes to the next player.

Then, when trying to replicate this issue. I found that sometimes when I lock a ball in the lower lock and it kicks out another ball... for some reason the locked ball wont release. But after I drain then the locked ball releases and continues the same players turn just like a locked ballsave.

Also, possibly related... I dont think the gate for the upper lock is working properly. I feel like its often down when its supposed to be up.

Video of my problem in action here:

What do you guys think? Thanks for any help and input. This one is a head scratcher.

#313 11 months ago

I don’t have a barracora,but that reminds me of normal multiplayer gameplAy on my solar fire. Sf will hold locked balls ( and pretend they are not there) for subsequent players. Then when it comes back to the correct player will re lite the lock. It will only eject the locked ball if it runs out of balls. Then it will remember it as a virtual lock.

#314 11 months ago

Replaced all the trough switch diodes with no change.

Can someone snap me a photo of the trough switch wiring? Im working off of an operators handbook from IPDB with no wiring schematics and see a couple odd details.

Second photo is a broken 22MFD cap on the right sling that I found.

Thanks!
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#315 11 months ago

Update: Tonight I cleaned up the shooter lane rollover switch. It wasnt that dirty but I cleaned it anyway. Switch test showed it is registering every time with a ball in the lane.

While I had the playfield up I was casually looking around and noticed that the brown/black wire had broken off of the BARR drop target bank release coil. Soldered it back onto the coil lug and started testing again.

No idea how, but the gate performance was flawless tonight. Gate was always up 5 seconds or so after the ball leaves the shooter lane. The locks worked flawlessly and so did the player to player scoring when draining balls.

Im going to do some more extensive testing and keep a close eye on the gate positioning. But for 1.5 solid hours tonight this issue seemed to be resolved.

Will update in a few weeks to see if the problem returns. At least now I know, if the gate is down (and I didnt just release the ball) then the game is gonna act wierd.

5 months later
#316 6 months ago

Was quiet over the holidays but now that I'm not commuting I have a bunch more time. New playfield, plastics, posts, pops, cliffy frames

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#317 6 months ago
Quoted from Cheddar:

Was quiet over the holidays but now that I'm not commuting I have a bunch more time. New playfield, plastics, posts, pops, cliffy frames[quoted image][quoted image]

I just did my Harlem Globetrotters Swap And plan to do Barracora soon. Looks great.

#318 6 months ago
Quoted from TomGWI:

I just did my Harlem Globetrotters Swap And plan to do Barracora soon. Looks great.

This playfield is a dream to swap

#319 6 months ago
Quoted from Cheddar:

This playfield is a dream to swap

Did you have to drill a new holes for the lane guides?

#320 6 months ago
Quoted from TomGWI:

Did you have to drill a new holes for the lane guides?

Not yet, is there an issue with them?

#321 6 months ago
Quoted from Cheddar:

Not yet, is there an issue with them?

My understanding is the right one was off at least with the early playfields.

1 week later
#322 5 months ago

It’s happening...

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#323 5 months ago

Does anybody have a rubber ring chart? The Williams documentation is not very helpful. Any help is appreciated! Thank you.

#324 5 months ago
Quoted from BlueBlood:

Does anybody have a rubber ring chart? The Williams documentation is not very helpful. Any help is appreciated! Thank you.

Titan usually has a pretty accurate count on size and quantity. But no chart

#325 5 months ago

Getting close to being done with mine.

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#326 5 months ago

I ended up doing things myself, came up with my own, here it is if it helps anyone else out. I had an assortment bag of Titan rubbers, that is what I have used here. Don't forget flipper rubbers.

Barracora Rubber Ring Chart New (resized).jpg
#327 5 months ago
Quoted from BlueBlood:

I ended up doing things myself, came up with my own, here it is if it helps anyone else out. I had an assortment bag of Titan rubbers, that is what I have used here. Don't forget flipper rubbers.[quoted image]

Nice job! I bet the clear rubbers do a great job of lighting up the playfield better. Do you go with LEDs or keep incandescent? Sometimes it's hard to choose with these older titles.

#328 5 months ago
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#329 5 months ago
Quoted from TomGWI:

[quoted image]

did you need to redrill lane guides?

#330 5 months ago
Quoted from Whysnow:

did you need to redrill lane guides?

No it matched with my old one. However a lot of others did not match

#331 5 months ago
Quoted from BlueBlood:

I ended up doing things myself, came up with my own, here it is if it helps anyone else out. I had an assortment bag of Titan rubbers, that is what I have used here. Don't forget flipper rubbers.[quoted image]

Thanks for posting this.

#332 5 months ago
Quoted from FLASHBALL:

Nice job! I bet the clear rubbers do a great job of lighting up the playfield better. Do you go with LEDs or keep incandescent? Sometimes it's hard to choose with these older titles.

Thank you. Of course LEDs! Comet pinball order sitting, waiting for me to finish.

#333 5 months ago

WOW. Some nice looking machines here. Pics to come soon

#334 5 months ago

Might be able to add the harnesses tomorrow. Lamp harness is going to be a pain in the ass, I see burned fingertips in my future.

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3 months later
#335 69 days ago

Anyone here have an issue with the ball hanging up if it comes out of the left orbit too slowly? Just catching between the wire guide and the post there?

#336 68 days ago
Quoted from Jakusu:

Still chasing a nice set of pop caps if anyone can help. I have repros on and they look bad.

Can you post pics of the repro caps you bought? I found some and like them.. I also have a set of clear yellow caps with metal mod centers I may sell. I botched the outer ring application on one of them so I’m just going with the inner decal applied. I think I’m going to stay closer to original on mine. I also have one cap available to sell if someone needs one original style cap. My Barracora showed up with two cracked original caps. If anyone is interested in purchase they can pm me.

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There are 336 posts in this topic. You are on page 7 of 7.

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