(Topic ID: 235400)

Bank-A-Ball Help Please

By goldenboy232

5 years ago


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#1 5 years ago

Hi guys, I have two issues currently on my Bank-A-Ball.

I took the playfield apart when I had new target-faces riveted on to the stand-up target switches (hat-tip to Boilerman for the great work last year on that). I finally got around to putting it back together this week, including soldering the switches back into the game. Somewhere along the way, I did something wrong because now the N relay (1 point relay) just rapid fires as soon as the game is plugged in (before I press start) and sets the score reel spinning and the bell ringing. the 0-9 unit continually fires along with it I believe.

I've attached a photo of the N relay portion of the schematic. Any trouble-shooting ideas to isolate this? I clearly did something while reinstalling all the playfield parts. I don't think any of the 1-point switches are closed, from what I can discern. Wondering if I dropped some solder on something, or...?

A second issue is that during all of this, the tab shown in the other picture broke off of that switch stack. I know how to replace the switch blade, but I don't know how to open up that stack given that it's riveted together and I have no rivet tool (nor am I sure how to take it apart). Ideas?

Thanks!

Mark

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#2 5 years ago

2nd issue, drill out rivets, replace blade, use screws to hold the stack together... if you buy a new high current switch from pbr they come as a screw assy anyway.

1st issue, look at all the 1 point contacts on the pf, gapped too close?

#3 5 years ago
Quoted from pinhead52:

2nd issue, drill out rivets, replace blade, use screws to hold the stack together... if you buy a new high current switch from pbr they come as a screw assy anyway.
1st issue, look at all the 1 point contacts on the pf, gapped too close?

Thanks, Ken. Will do on issue #2. On #1, I'll go back and look but I can't see one that's gapped too close. I even held each of them open with the rubber next to each and it still did it. But I'll check again.

#4 5 years ago
Quoted from goldenboy232:

Thanks, Ken. Will do on issue #2. On #1, I'll go back and look but I can't see one that's gapped too close. I even held each of them open with the rubber next to each and it still did it. But I'll check again.

look at the solder tabs too, one bent?

#5 5 years ago

also check the return springs on your kicking rubber plungers, are they keeping the contacts open?

#6 5 years ago

You say the machine is starting up right when it is plugged in? It shouldn’t power up until a coin is dropped or the replay button is pressed (with non-zero games on the machine). Sounds like one of those switches is shorted or there’s a problem with the start (SS) or 115V hold (R) relays and switches.

Careful, those circuits are on the 120V side of the transformer!

#7 5 years ago

"...I've attached a photo of the N relay portion of the schematic. Any trouble-shooting ideas to isolate this?..."

For this kind of a problem, it would help to have some audio of the 1-point scoring. Different causes of continuous scoring would sound different.
.................David Marston

#8 5 years ago
Quoted from dmarston:

"...I've attached a photo of the N relay portion of the schematic. Any trouble-shooting ideas to isolate this?..."
For this kind of a problem, it would help to have some audio of the 1-point scoring. Different causes of continuous scoring would sound different.
.................David Marston

Will post a video

#9 5 years ago
Quoted from DaMoib:

You say the machine is starting up right when it is plugged in? It shouldn’t power up until a coin is dropped or the replay button is pressed (with non-zero games on the machine). Sounds like one of those switches is shorted or there’s a problem with the start (SS) or 115V hold (R) relays and switches.
Careful, those circuits are on the 120V side of the transformer!

Thanks DaMoib, I will (carefully, unplugged) inspect those relays.

1 week later
#10 5 years ago

Here’s the video that I promised – sorry it has taken me several days to post it. I took the playfield out to try to diagnose the problem, and as you can see from the video the score motor is spinning without the playfield in, which leads me to believe the problem is in the bottom of the game not the playfield. But take a look and let me know what you think thanks guys!

#11 5 years ago

I think post 6 has nailed your problem. I would go with the Hold relay.

#12 5 years ago

Well, the hold relay is pulled in, the problem is it doesn’t let go. So I don’t know what’s causing the motor to just keep spinning.

I am not understanding that part of the schematic:

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#13 5 years ago

R has no choice but to hold. The 25 V side of the transformer is powering up prematurely.

The problem has to be on the 120V side, check the 120 V switches on the W relay, the SS relay, the R relay...

One of those paths from right to left on the 120V side has to have a shorted switch in it to get power to the transformer.

I'll markup your schematic, standby...

#14 5 years ago

One more thing, the credit unit goes from 0 to 15 and rapidfire fashion when I plug the game in. So I can manually move it to zero credits, and as soon as I plug the game and it goes up to 15 really quick.

#15 5 years ago

The latest clue also points to the coin slot switches, check them as well (and maybe first)

(sorry, my quick schematic markup skilz are limited)

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#16 5 years ago

Doesn't hurt to repeat... unplug the machine first, these switches are hot!

#17 5 years ago

Is the back box plugged in in that vid? If so, the reels should be trying to reset.

#18 5 years ago

Thanks guys. I will revisit this this week and keep you posted. To recap, currently the play field is unplugged, and the motor starts moving as soon as I plug it in. I will check the switches suggested. Including the coin switches inside the door.

#19 5 years ago
Quoted from goldenboy232:

Thanks guys. I will revisit this this week and keep you posted. To recap, currently the play field is unplugged, and the motor starts moving as soon as I plug it in. I will check the switches suggested. Including the coin switches inside the door.

Sometimes the fish paper can get misaligned on the coin switch wires leading to adding a lot of credits. One sure way is to unplug the door harness but you'll need to jumper the slam switch leads at the jones plub

#20 5 years ago

Have you checked the coin door switch on the 2nd chute? As its giving maximum credits straight away, I'm wondering if that is stuck closed and maxing the credit unit out and making the machine continually trying to start.

#21 5 years ago

I got it working. I am not 100% which "fix" did it because I checked several things at once (the coin door switches, the SS, R and W relays, and also found a playfield switch stuck closed. Somewhere in there, I fixed it, and it now works 100% again and is happily back in its row between Lucky Hand and Drop-A-Card.

Thank you as always! I know I'll be reaching out in the days ahead as I embark upon my next restoration: Gottlieb Top Score.

Mark

#22 5 years ago

Great!

I just finished replacing my BaB bullseye targets two weeks ago, a big cosmetic improvement. My originals were almost pure white. Fear of rivets had held me back... until I came across Vid's Standup target thread and bought myself a new set of drill bits.

"Sharp drill bits make chips, dull ones make dust - memorize this." (Vid)

#23 5 years ago
Quoted from DaMoib:

"Sharp drill bits make chips, dull ones make dust - memorize this." (Vid)

I second that. Happiness is a set of sharp drill bits.

And just for that Im going out to replace the target on the Abra pf Im working on.

#24 5 years ago
Quoted from DaMoib:

Great!
I just finished replacing my BaB bullseye targets two weeks ago, a big cosmetic improvement. My originals were almost pure white. Fear of rivets had held me back... until I came across Vid's Standup target thread and bought myself a new set of drill bits.
"Sharp drill bits make chips, dull ones make dust - memorize this." (Vid)

I've been cheating and sending mine to Pennsylvania and Boilerman has done them for me (Target Alpha, Quick Draw and Bank-A-Ball) over the past few years. And agree, it makes a huge difference with nice red-white-and-blue (or whatever the color scheme is on particular game) target faces staring at you!

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