I’m working on my Wizard bonus stepper unit which has been having problems with a proper countdown.
I’m putting in a new clock spring and was wondering the correct amount of turns to put on it. Also, the original issue I’ve been having is it always adds an extra thousand at the end of the countdown and it’s been inconsistent during countdown. Sometimes skipping too fast and other times hanging up a little but mostly skipping so I’m guessing I’ve got something too tight like the clock spring.
I’m going to be working on it today and will check to see if the zero switch is opening when it should. I’m posting a video of what it looks like on countdown from the top of the playfield. I can also post a video of the unit itself during countdown later if that helps. Thanks for any help. Danny