The ramp, drops, spaceship, target X and more decals are available via Zona Arcade/Mikonos....we supplied the original decals for him to create the reproductions...
Matt
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The ramp, drops, spaceship, target X and more decals are available via Zona Arcade/Mikonos....we supplied the original decals for him to create the reproductions...
Matt
Quoted from ManyQuarters:Nice work and glad to see another red cross over ramp!
As far as rings and posts go, mods to my TTR strive for a blend of colour and lighting effects in the three main areas of the playfield:
- Below the cross over (the yellow zone), I used clear posts and yellow leds (allowing more light to the lower playfield), clear bands on red transparent flippers and translucent rubbers. One teal transparent post for accent is to the left of the RES targets where I used one ring for more protection from the steel wall edge. I like the translucent rubber as it allows for more lighting to get through and takes on the look of a glow stick (pretty cool looking in the dark!)
- Above the cross over (the red zone), I mainly used red posts, translucent rubber and red leds. The red bumper caps are lit with red 'fire' leds for an awesome dynamic swirling effect! Red competition sleeves are on the cross over ramp and near the CUE targets, with double black inverted barrels flanking the X target. The third yellow flipper with a red band blends in well to the surroundings.
- The Orion spaceship, bumper surrounds and crossover ramp flashers are tied together as a blue zone.
- The art blades are well done and enhance the look of the game without appearing out of place. Yellow leds help illuminate the art work on the blades, as too many reds can really darken things. To that end I installed a yellow led light and fixture in the hole below the plastic in the upper left corner of the playfield.[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]
But no MRS on the bowl
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