The Addams Family Club (TAF) | Members & Fans Welcome


By mima

4 years ago


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There are 1986 posts in topic. You are on page 40 of 40.
#1951 19 days ago
Quoted from hisokajp:

so i was just doing a PF swap and I got a new plastic set from Marcos but after swapping all the one i had on my old pf I am left with a whole a bunch... any clues where those go?

The green and yellow plant goes on top of the tapered post rubber under the left ramp.

#1952 14 days ago

Led thing board. Mine just sucks, no brightness at all. Installed to add colordmd, they are very dim. Threw in old one original last night, just fine lights up bright in all tests.
So, is my thing led board just old original design, 3 years old now, is there an upgraded newer style?
Thanks

#1953 14 days ago
Quoted from Ericpinballfan:

Led thing board. Mine just sucks, no brightness at all. Installed to add colordmd, they are very dim. Threw in old one original last night, just fine lights up bright in all tests.
So, is my thing led board just old original design, 3 years old now, is there an upgraded newer style?
Thanks

Put brighter LEDs in it

#1954 10 days ago

ok replacing my playfield and i need to replace the screws underneath the pop bumpers. i cant seem to find a part number for this screw. i have pictures below. If someone could help me that would be great!

thanks

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#1955 10 days ago

https://www.pinballlife.com/index.php?p=product&id=240

You want the twist shank screw. Don’t worry about the star head, it’s not visible and you don’t need to replicate that.

#1956 10 days ago
Quoted from jgadzia:

ok replacing my playfield and i need to replace the screws underneath the pop bumpers. i cant seem to find a part number for this screw. i have pictures below. If someone could help me that would be great!
thanks

Go to ipdb, find the parts list, search for things used in quantities of 15, towards the bottom you'll find:

2235 .2 4506-01104-20 sss 6-32X1 1/4 15

Punch that part number into marco to check: http://www.marcospecialties.com/pinball-parts/4506-01104-20 which says it's been superceeded by 237-5957-00.

#1957 9 days ago
Quoted from AlexSMendes:

what good taste you have

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#1958 9 days ago
Quoted from Bronty:

what good taste you have

Thanks! You too, sir, you too!

#1959 8 days ago

First test for the new apron decals... Just a little too big...

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#1960 5 days ago

Thanks for the help on the screws. I have another question, i noticed on the old playfield under the ramps is a colored vinyl fill piece. (see pics) do I need to replace these or use them at all, were they just fillers for the ramp?

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#1961 5 days ago

You don’t need to replace those. It’s funnu that all games had them, but as long as your ramp and flap smoothly transition, no need to replace it.

#1962 5 days ago
Quoted from mschonbrun:

You don’t need to replace those. It’s funnu that all games had them, but as long as your ramp and flap smoothly transition, no need to replace it.

Thanks!

#1963 5 days ago

Those were actually used to help 'soften' or 'lessen' the bend that the ramp flaps can bend. (Also, they were 2-sided sticky tape, to help hold the ramp in place while screwing it down..) Without them - especially if you use a thinner ramp-flap material - you could get airballs off hard shots to the ramps.

#1964 5 days ago

I used 3M double sticky silicone mounting tape. I left the plastic covering on the top side. It comes in different widths.

#1965 3 days ago
Quoted from mschonbrun:

https://www.pinballlife.com/index.php?p=product&id=240
You want the twist shank screw. Don’t worry about the star head, it’s not visible and you don’t need to replicate that.

ok i got these screws, how do i install them, they have a nail like head do you hammer them in, i dont see how you could hand screw them in flush?

#1966 3 days ago
Quoted from jgadzia:

ok i got these screws, how do i install them, they have a nail like head do you hammer them in, i dont see how you could hand screw them in flush?

See https://pinside.com/pinball/forum/topic/vids-guide-to-rebuilding-pop-bumpers#post-485851

#1967 3 days ago
Quoted from jgadzia:

ok i got these screws, how do i install them, they have a nail like head do you hammer them in, i dont see how you could hand screw them in flush?

I use a plastic mallet then a metal punch to get them flush.

#1968 3 days ago
Quoted from drummermike:

I use a plastic mallet then a metal punch to get them flush.

not that i ever plan to attempt this, but how do you uninstall them?

#1969 3 days ago

how flush do these things need to be. is this good enough? i am afraid to hit it any harder?

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#1970 3 days ago

Pretty sure they need to be flush or the ball could stick there, or they my interfere with the skirt, etc. The holes should have a counterbore for the head to go down in.

#1971 2 days ago
Quoted from jgadzia:

ok i got these screws, how do i install them, they have a nail like head do you hammer them in, i dont see how you could hand screw them in flush?

Put the nut on the underside of the playfield and tighten it. It will draw the screw down safely. You don’t need to hammer at all this way.

#1972 2 days ago
Quoted from mschonbrun:

Put the nut on the underside of the playfield and tighten it. It will draw the screw down safely. You don’t need to hammer at all this way.

He's not pulling those down without tapering the top of the hole first. Simplest way is to use a drill bit the size of the head. Be careful.

#1973 2 days ago
Quoted from Bryan_Kelly:

He's not pulling those down without tapering the top of the hole first. Simplest way is to use a drill bit the size of the head. Be careful.

yikes, I actually did drill out the top of the hole first, but apparently it wasnt wide enough. Should I try to remove this screw, if so, do i just tap it out from the bottom? HELP!

#1974 2 days ago

I need a new chair for my Addams. Where can I get the lights that go on the side of the chair?

#1975 2 days ago
Quoted from jgadzia:

Should I try to remove this screw, if so, do i just tap it out from the bottom? HELP!

That screw appears to next to a post, so I guess it is on the back side of the pop and the ball never goes there? In that case, it may be OK to ignore that one and make sure to get the other ones right.

#1976 2 days ago
Quoted from Skyemont:

I need a new chair for my Addams. Where can I get the lights that go on the side of the chair?

They are just 555 bulbs with colored lamp covers. Are you asking about the sockets themselves?

#1977 2 days ago
Quoted from mschonbrun:

They are just 555 bulbs with colored lamp covers. Are you asking about the sockets themselves?

Where are they wired up to?

#1978 2 days ago
Quoted from Skyemont:

Where are they wired up to?

Small molex that goes under the playfield.

#1979 2 days ago
Quoted from mschonbrun:

Small molex that goes under the playfield.

Thanks

#1980 2 days ago
Quoted from jgadzia:

how flush do these things need to be. is this good enough? i am afraid to hit it any harder?

Hammer the old one out. Get a metal punch slightly smaller and hit it. It has to be flush.

#1981 2 days ago
Quoted from Bryan_Kelly:

He's not pulling those down without tapering the top of the hole first. Simplest way is to use a drill bit the size of the head. Be careful.

The screw has to be tight in the playfield or it will spin from the bottom if you take the nuts off.

#1982 1 day ago

Hi guys, I've got an issue with my recently aquired TAF which I can't quite figure out. This is a 'normal' 1992 TAF which runs the LX3 Gold Roms (I purchased it this way).

When I open the coin door, the service buttons/volume buttons do not work. You can hear the noise/beep when you press them, but the display reads 'open coin door to use service buttons'.

My first guess was that there would be acid damage. I drilled out the backbox lock (keys were lost) and yes there are leaking batteries (batteries from June 2015), but it does not seem to have affected the board. I attached a photo of this. The battery holder will of course be removed asap.

Also, after removing the batteries and starting the machine (factory defaults) the coin door buttons work, once. I can change settings and save them as normal. After leaving the adjustmens/test menu's however, it's back to the 'open coin door' message (coin door buttons still generate a sound).

Now, I've checked for a coin door switch but this does not seem to be present in my 1992 TAF. So now I'm wondering, do perhaps the TAF Gold roms expect a coin door switch to be present and be activated for the service buttons to work? Do I need to install a jumper somewhere in order to fake this coin door switch?

All ideas are welcome. Thanks!

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#1983 1 day ago
Quoted from Svend:

Hi guys, I've got an issue with my recently aquired TAF which I can't quite figure out. This is a 'normal' 1992 TAF which runs the LX3 Gold Roms (I purchased it this way).
When I open the coin door, the service buttons/volume buttons do not work. You can hear the noise/beep when you press them, but the display reads 'open coin door to use service buttons'.
My first guess was that there would be acid damage. I drilled out the backbox lock (keys were lost) and yes there are leaking batteries (batteries from June 2015), but it does not seem to have affected the board. I attached a photo of this. The battery holder will of course be removed asap.
Also, after removing the batteries and starting the machine (factory defaults) the coin door buttons work, once. I can change settings and save them as normal. After leaving the adjustmens/test menu's however, it's back to the 'open coin door' message (coin door buttons still generate a sound).
Now, I've checked for a coin door switch but this does not seem to be present in my 1992 TAF. So now I'm wondering, do perhaps the TAF Gold roms expect a coin door switch to be present and be activated for the service buttons to work? Do I need to install a jumper somewhere in order to fake this coin door switch?
All ideas are welcome. Thanks!

Check all the connecters under that battery mess you have going. Mine did the same and I found some bad pins in the connecters.

#1984 1 day ago

That message means that the game's "Coin Door Open" switch is reporting as closed, even when the door is open. Check the switch, and wiring to the switch.

Being able to access it once on factory reset is expected in this situation.

#1985 1 day ago

Is it saying 'Open Coin Door' when you turn it on?

I know some pins normally say that to let you know the batteries are removed/dead and everything is reset.

#1986 22 hours ago

Hurray, I fixed the issue! I found a photo of another TAF which does have a coin door switch. I located the wire colors in the cabinet and at the end of those wires was a small (non-original) switch. I switched it into another position and it acts as the interlock switch, and all the buttons then work as well.

The machine was located at a company, my guess is that the owner wanted to keep his employees away from working volume buttons or something.

All I need to do now (quickly) is to remove that damaged battery holder.

#1987 18 hours ago

I have been working on a Addams this week. Not my Gold but for someone else. Has anyone ever seen Fester and Swamp Scoops this bad. New ones are on order.

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#1988 16 hours ago

Wow—that is some battered metal.

#1989 15 hours ago
Quoted from Skyemont:

I have been working on a Addams this week. Not my Gold but for someone else. Has anyone ever seen Fester and Swamp Scoops this bad. New ones are on order.

Looks like someone was using the scoop to learn how to weld, and didnt use a hood or goggles!

#1990 8 hours ago

Here is an objective based game you can play on TAF instead of just going for points, and to sharpen your skills for hitting shots while avoiding other shots. It was explained on The Pinball Players Podcast episode 26 about 10min in, and is also posted on their FB.

Here's how to play Jake Erskine and Theresa Nessel's The Addams Family Obstacle Course
Play with 2 to 4 players and play the number of games equal to or a multiple of number of players. Rotate who goes first.
The object is to complete these goals in order. Any shots made out of order do not count.
1. Skill shot. If you hit any other switch that validates the playfield besides the skill shot, your ball is over. You must complete the skill shot to advance. Doing so scores 1 point.
2. Spell GRAVE. Score 1 point for spelling grave and 1 bonus point for doing it in order.
3. Spell GREED - Score 1 point.
4. Thing Flips - Thing doesn't have to make the shot, it just must be flipped. Score 1 point.
5. Train Wreck - Score 1 Point
6. 3-Way combo - Score 1 point. May be repeated for an additional point as victory laps
If GREED multiball is started, all progress is lost and player must start back at 1 point and begin the process again starting with spelling GRAVE.
Bonus: Tour the Mansion - Score 10 points

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There are 1986 posts in topic. You are on page 40 of 40.

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