(Topic ID: 265484)

Bally SS Mods (Currently Xenon)


By zebulon

59 days ago



Topic Stats

  • 19 posts
  • 9 Pinsiders participating
  • Latest reply 45 days ago by zebulon
  • Topic is favorited by 4 Pinsiders

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#1 59 days ago

Moving this out of the Try Xeenon group thread as it will eventually move on to Centaur (my next project after Xenon).

There's not a lot of options for mods available for the old solid state era so I'll be offering up anything that I come up with for those that are interested.

1st up .... Xenon

Inspired by fellow pinsider dothedoo , I've done my own spin on his idea of extra backglass illumination/animation.

It's a non-permanent mod that only requires some power from the GI rail on the lightboard since it has it's own control board and power rectification and regulation circuit

Mount the lightstrips, control box and clip onto the GI bus wires and you're good to go.

I'm thinking $50 +shipping (from Canada) covers the parts and a couple of beers. PM me if interested.

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#2 58 days ago

Pretty cool

#3 58 days ago

That is cool. I added a couple "boob" lights to mine to make it stand out.

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#4 58 days ago

I like!

#6 58 days ago
Quoted from zebulon:

Moving this out of the Try Xeenon group thread as it will eventually move on to Centaur (my next project after Xenon).
There's not a lot of options for mods available for the old solid state era so I'll be offering up anything that I come up with for those that are interested.
1st up .... Xenon
Inspired by fellow pinsider dothedoo , I've done my own spin on his idea of extra backglass illumination/animation.

It's a non-permanent mod that only requires some power from the GI rail on the lightboard since it has it's own control board and power rectification and regulation circuit
Mount the lightstrips, control box and clip onto the GI bus wires and you're good to go.
I'm thinking $50 +shipping (from Canada) covers the parts and a couple of beers. PM me if interested.[quoted image][quoted image][quoted image][quoted image][quoted image]

#7 56 days ago
Quoted from tomdrum:

That is cool. I added a couple "boob" lights to mine to make it stand out.[quoted image]

This should be the first mod every Xenon owner does...Of course boobs should always “stand out” . Lol

#8 56 days ago

I got hold of a Xenon that didn't have a light bar for the tube and i stumbled on this thread:
https://pinside.com/pinball/forum/topic/converting-xenon-tube-lamps-to-leds-vids-guide

I took it a little bit further and made every pair of LED's a different color. I also changed the cheesy plastic straps to stainless steel straps that match the ramp.

IMG_20200120_164618490 (resized).jpgIMG_20200120_164626679 (resized).jpg
#9 56 days ago

One interesting thing is I see some people put that strap in the middle like that. Mine has always been on the far left edge by the ramp...which makes way more sense. I do like the steel though.

#10 56 days ago

sure! That reasoning makes sense. The official flyer from Bally has it in the center and i wanted to keep it original. i guess you could call me a strap in the center kind of guy

#11 56 days ago
Quoted from Johnsonvillebrat:

I got hold of a Xenon that didn't have a light bar for the tube and i stumbled on this thread:
https://pinside.com/pinball/forum/topic/converting-xenon-tube-lamps-to-leds-vids-guide
I took it a little bit further and made every pair of LED's a different color. I also changed the cheesy plastic straps to stainless steel straps that match the ramp.
[quoted image][quoted image]

What straps/clamps did you use and where to get please?

#12 56 days ago
Quoted from Zablon:

One interesting thing is I see some people put that strap in the middle like that. Mine has always been on the far left edge by the ramp...which makes way more sense. I do like the steel though.

The flyer shows the strap to the right of the spinner, but I agree, it looks better at the far left end of the tube.

#13 56 days ago
Quoted from Johnsonvillebrat:

I got hold of a Xenon that didn't have a light bar for the tube and i stumbled on this thread:
https://pinside.com/pinball/forum/topic/converting-xenon-tube-lamps-to-leds-vids-guide
I took it a little bit further and made every pair of LED's a different color. I also changed the cheesy plastic straps to stainless steel straps that match the ramp.
[quoted image][quoted image]

If you're making those I could use one - or, if not, get them made bro!

#14 56 days ago
Quoted from zebulon:

Moving this out of the Try Xeenon group thread as it will eventually move on to Centaur (my next project after Xenon).
There's not a lot of options for mods available for the old solid state era so I'll be offering up anything that I come up with for those that are interested.
1st up .... Xenon
Inspired by fellow pinsider dothedoo , I've done my own spin on his idea of extra backglass illumination/animation.

It's a non-permanent mod that only requires some power from the GI rail on the lightboard since it has it's own control board and power rectification and regulation circuit
Mount the lightstrips, control box and clip onto the GI bus wires and you're good to go.
I'm thinking $50 +shipping (from Canada) covers the parts and a couple of beers. PM me if interested.[quoted image][quoted image][quoted image][quoted image][quoted image]

I think I would like to do this to my Xenon. PM me.

#15 56 days ago

Also - there was someone on Pinside who had some laser etched (or other type of etching) tubes for Xenon- if they're around I sure would like one.

#16 56 days ago
Quoted from pb456:

Also - there was someone on Pinside who had some laser etched (or other type of etching) tubes for Xenon- if they're around I sure would like one.

I bought one of those laser etched tubes years back but the diameter wasn't the same as oem. Slightly smaller IIRC. I might even still have it.

#17 56 days ago

Actually I got it on Ebay...

1 week later
#18 45 days ago

Got mine installed. Looks great! One question, in your video I see flashing as well as chasing. I've only seen this one chasing (but I've only been in attract at this point - wife is sleeping). Does it change in game?

#19 45 days ago

Looks great.

I don't remember the exact count but it will flash 3 or 4 times after every 50 or so strobes. It should flash at boot a couple of times and then start strobing.
It's not tied to any of the machine logic, just runs the 2 patterns.

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