My Nip-it is having issues with the ball in play count. On a one player game, I'm seeing the following sequence of events:
1) ball 1 drains
2) the ball in play increments to ball 2.
3) the bonus is counted for ball 1
4) the ball dosent eject, and a 1000 point bonus is collected on ball 2
5) the ball in play increments to ball 3
6) the ball is ejected and plays as usual
7) ball 3 drains
8) the ball in play increments to ball 4
9) the bonus is collected for ball 3
10) the ball dosent eject, and a 1000 point bonus is collected for ball 4
9) ball 5 is ejected and plays as usual
10) ball 5 drains, bonus collected, and game goes to game over
Any thoughts on where to take a look? (Yes, testing with 2 balls in the game)
It seems like when the bonus is to be collected, something should prevent the ball index from being advanced, but I don't see that in the schematic. Thanks in advance!