(Topic ID: 227382)

Bally Nip-it ball count issue

By steviechs

5 years ago



Topic Stats

  • 9 posts
  • 4 Pinsiders participating
  • Latest reply 5 years ago by steviechs
  • Topic is favorited by 1 Pinsider

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#1 5 years ago

My Nip-it is having issues with the ball in play count. On a one player game, I'm seeing the following sequence of events:

1) ball 1 drains
2) the ball in play increments to ball 2.
3) the bonus is counted for ball 1
4) the ball dosent eject, and a 1000 point bonus is collected on ball 2
5) the ball in play increments to ball 3
6) the ball is ejected and plays as usual
7) ball 3 drains
8) the ball in play increments to ball 4
9) the bonus is collected for ball 3
10) the ball dosent eject, and a 1000 point bonus is collected for ball 4
9) ball 5 is ejected and plays as usual
10) ball 5 drains, bonus collected, and game goes to game over

Any thoughts on where to take a look? (Yes, testing with 2 balls in the game)

It seems like when the bonus is to be collected, something should prevent the ball index from being advanced, but I don't see that in the schematic. Thanks in advance!

#2 5 years ago

Obviously the sequence is backward. I'll take a look at my schematic when I get a chance and see if I can figure it out.

#3 5 years ago

Here's a bit of work for you: Check this, esp. the SM sw. My experience with Bally is that something like this is usually a combo of Ball Index, Outhole, SM, and maybe something else.

Grrrrr, well this is big fun-can't attach. Look from about 6-8.5 on the upper part of the schematic.

#4 5 years ago
Quoted from currieddog:

Grrrrr, well this is big fun-can't attach. Look from about 6-8.5 on the upper part of the schematic.

This section?

Screen Shot 2018-10-16 at 11.21.13 AM (resized).pngScreen Shot 2018-10-16 at 11.21.13 AM (resized).png
#5 5 years ago

Can someone confirm that the 8D SCM means the 8th score motor wheel, 4th switch up from the bottom? My assumption is that A would be the lowest switch so that A is in the same spot on every wheel, right?

#6 5 years ago
Quoted from steviechs:

Can someone confirm that the 8D SCM means the 8th score motor wheel, 4th switch up from the bottom? My assumption is that A would be the lowest switch so that A is in the same spot on every wheel, right?

That is correct.

#9 5 years ago

I stumbled upon a use case that always plays correctly: If the bonus is greater than 5000, the ball count and bonus collection all work properly. I played 3 or 4 games on single player always giving at least 6k for bonus and it played through all 5 balls as expected. I also played two 4 player games with the same 6K+ bonus and all that worked as well (although most times the 5000 point doesn't score)

Once I try a bonus of anything less than 5k, I get back into the cycle originally described. I'll be looking at anything related to the 5000 point relay to see if 1) it's the cause and 2) why sometimes the 5k isn't scoring on bonus collection.

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