(Topic ID: 204340)

Bally Night Rider (SS) Re-theme as "Whack-That-Mole"...Now With a Video!

By MrSanRamon

6 years ago


Topic Heartbeat

Topic Stats

  • 110 posts
  • 20 Pinsiders participating
  • Latest reply 2 years ago by jbovenzi
  • Topic is favorited by 13 Pinsiders

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Overlay Installed (resized).jpg
Wav Trigger - Amplifier (resized).jpg
Chime Mechs (resized).jpg
Wired Relay Block Assembly (resized).jpg
Power Supply - Grounding Block (resized).jpg
Cabinet Overall View (resized).jpg
IMG_20190109_111514 (resized).jpg
Diode Pack Close Up (resized).jpg
B Box Harness in Progress (resized).jpg
B Box wiring (resized).jpg
Relay Block Assembly (resized).jpg
Switches at Chime Locations (resized).jpg
IMG_1640 (resized).JPG
Cabinet Electrical (resized).jpg
Overlay picture (resized).jpg
Wack_a_Mole_Night_Rider (resized).jpg
There are 110 posts in this topic. You are on page 3 of 3.
#101 5 years ago

Various Back Box lights are going to be used to also activate sounds: Players 1 thru 4, tilt, game over & match...8 seperate inputs to the Wav Trigger.

Since the Wav Trigger only accepts ground as an input, I can't directly wire the lamps to it.

So I'm using relays to switch a ground path. I got these relays as an eight relay assembly.

Relay Block Assembly (resized).jpgRelay Block Assembly (resized).jpg

Robert

#102 5 years ago

Back Box wiring and my wire harness to date.

B Box wiring (resized).jpgB Box wiring (resized).jpg

B Box Harness in Progress (resized).jpgB Box Harness in Progress (resized).jpg

Robert

#103 5 years ago

Since there is voltage that can travel from a lit light in the backbox, through the relay assembly back into the harness, a diode is necessary to block reverse current flow.

Since I'm not using a circuit board, I needed to make diode packages to be installed in each wire in the BB harness to each relay input.

Diode Pack Close Up (resized).jpgDiode Pack Close Up (resized).jpg

IMG_20190109_111514 (resized).jpgIMG_20190109_111514 (resized).jpg

Robert

#104 5 years ago

I've finished wiring 8 inputs from the B Box and have everything where I think it will stay.

Overall cabinet view:

Cabinet Overall View (resized).jpgCabinet Overall View (resized).jpg

#105 5 years ago

Switches on the chime mechanism:

Chime Mechs (resized).jpgChime Mechs (resized).jpg

Power Supply and grounding block:

Power Supply - Grounding Block (resized).jpgPower Supply - Grounding Block (resized).jpg

Wav Trigger board and audio amplifier:

Wav Trigger - Amplifier (resized).jpgWav Trigger - Amplifier (resized).jpg

Wired Relay Block assembly:

Wired Relay Block Assembly (resized).jpgWired Relay Block Assembly (resized).jpg

Robert

#106 5 years ago

Finally got the overlay installed today. I used the wet install method, and with help it went on really easily. It's still drying, but should be ready to work with tomorrow or Monday.

Robert

Overlay Installed (resized).jpgOverlay Installed (resized).jpg

4 months later
#107 4 years ago

I haven't posted for about 4 months, in that time I have done a bit of work.

The game is not done, probably 90% complete, I still have some issues with the wiring and the relays and how they work with the wav trigger sound files.

Here is a short video to show where I am at the present.

Robert

#108 4 years ago

Excellent progress, Robert! Glad to see an update.

1 year later
#109 3 years ago

Great job! Super fun to see a re-theme where you've added to it and not just left it in the era it was created!

9 months later
#110 2 years ago

Now for sale! Great game!

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There are 110 posts in this topic. You are on page 3 of 3.

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