(Topic ID: 291055)

Bally Night Rider EM Refurb in Progress,,,

By RonSS

3 years ago


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  • Latest reply 1 year ago by RonSS
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11
#1 3 years ago

Hey all,

Picked up this Night Rider a few weeks back. Non-working, super rusted out head unit, decent playfield for not having any glass I guess. Backglass is pretty good, sans a huge hole in the art by Player 1. As a bonus, the head itself is falling apart. No back door, and the rear glass holding pieces and lockdown bar were just handed to me. I've got to say, I was happy to see those parts though! As an aside, super nice seller. Guy was basically just cleaning out a little and looking for a little cash to give to his daughter. Win - win!
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Started off with my old friend vinegar. Had to break the leg levels free. I plan on seeing if I can't gussy them up a bit, but for now I just wanted to make certain this project was going to run fairly quickly, and cheaply. Legs took about 2 nights soaking, then boom, off they came, no problem.
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Got her stood up, and evaluated the project a little:
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Time to work on the rusty score reel coils. I couldn't believe how the plungers were rusted out, in a plastic sleeve. And man were they stuck in there! For the most part, a little iso and gentle tugging got them free. I didn't dismantle each score reel yet. My main goal was to get everything to move and reset to 00000.
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Of course, the last 2 wouldn't budge. At all. I was being very careful to not stress the nylon/plastic parts, so I kept applying iso, then oil, and eventually vinegar. A day later I was still tugging with no release ( ). Eventually I pried the coil support loose, and had access to the plunger. I poured a little more vinegar in there, let it sit, then tapped it out. Problem solved! The last 2 coils were cleaned.

But then I ran across a set of gears not moving. Out of 16 possible reels, only 1 was totally seized. Not bad! I took this one apart and gave it a solid cleaning. No surprise it is the smoothest reel now.
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Hooked everything back up, hit the power, and started a game! Had to tap a few reels to get them to advance; no surprise, I did the minimal amount of work at this point. She's alive! At first the reels didn't turn at all, even though the bells were sounding, but eventually they started moving. My guess is a few contacts under the playfield needed get cleaned.

I've got my plastics cleaned, and am working on a general playfield refurbishment. If all goes well I may try to clear coat this thing, we'll see.

So now I'm looking for a little free advice...

I have no GI at the moment. I have checked the fuses, all 5 test good (out of socket with a DMM). I pulled and replaced all Jones plugs. Most look pretty shiny. Even thought the playfield has no lights, it sounds as though the bonus countdown is still in effect. I've never played Night Rider before, so I'm just guessing here.

Any thoughts on my GI problem (wow, 2 in one post! )

#3 3 years ago

Unaware of that. This is my first Bally.

I'll look into it. Thanks!

#7 3 years ago

Just read that 70's Ballys had a left of coin door Jones plug issue as well. Looks like I've got a few leads.

And yeah, beach game, or nice damp basement.

#9 3 years ago
Quoted from gdonovan:

1) Free advice? Drop it off at my place
2) Are you having a problem with the general illumination or the insert lighting?
Broken fuse holders are very common on Bally, more so on the 60's than 70's though.
Use a meter to check flow of power, don't depend on a fuse being good because it looks good.
Check the Jones plugs at the rear of the control board towards the rear of the cabinet. If memory serves me right there is three there and common to have a bad connection.

1) You've already got one!

2) Both. Entire deck. Backglass and coin door are fine. I used a meter - out of holder. Fuses check. Did break a tab on the 5 amp though. Ran the meter with fuse in on the holders; still getting current.

3) Jones plugs. Just cleaned 'em a little with a wire brush. Lowered the playfield, and of course it slipped a little as I have the apron off. Kinda slammed some. Now I've got no power. Yay!

So, back at it. I'll get a new fuse holder for the 5 amp as well.

#11 3 years ago

So, I'm back to power and old light situation. I believe it has to do with the plug on the left near the score motor.

Time for more tinkering!

GD, thanks.

#13 3 years ago

Well, I'm looking for it, but don't see that relay labeled.

I see it on my schematic, but I don't see the other near by units either...

Also, I've found the middle Jones in the head has a loose wire effecting behind the backglass. So I'm learning!

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#16 3 years ago

Think I found the game over relay (right next to score motor?), but no matter what I jiggle, no lights.

Oh well, for another day. I'll find it eventually. I've got plenty else to work on with this project!

#17 3 years ago

And then you look at the same plug for the 15th time and realize it's dirty and needs some wire brush!

Still don't have all lights/inserts, but progress I'll take!

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#18 3 years ago

And then more lights as contacts came clean from use!

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#20 3 years ago
Quoted from atpcfiaim:

Pretty clean playfield as these were played hard. CPR makes new Playfields if you want one but yours looks like it will clean up well. Nice job getting it running again.

I'm thinking I may just do a few minor touch ups and then auto clear. I'm thrilled its working so quickly! Thanks

#23 3 years ago
Quoted from gdonovan:

1) I use a brass brush and a piece of 3M scrubby pad used for automotive paint prep.
2) You already have done the steppers and didn't mention it but a good pro tip for Bally steppers. Do NOT use any petroleum based lube on the nylon sprockets, this will cause all sorts of trouble down the road. Just clean and buff up the surface they ride on and you should be good to go.

Yeah, after going through that bowler a while back I learned a lot about lube/no lube.

I isopropyled the nylon shaft interior on the steppers and just lightly sanded and cleaned the shafts. I sanded/wired some rust off of the metal plungers, then gently oiled, and wiped off. I didn't want rust forming right away again. I didn't do a super job first go round, only wanted to see if I could free it up and get it going. I'm going back over them soon - full tear down. I'll be sure to avoid any oil to nylon intermingling.

I'd love new plungers & sleeves, but that's about $200 I don't want to spend right now if it's working as is.

Thanks for the help and tips. Keep them coming!

#25 3 years ago

White or pearl?

Thinking I would peroxide + sunshine these guys if white.

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#27 3 years ago

If you're trying it soon I'll send my stuff up to you...

#28 3 years ago

Ok, spent this morning removing posts, etc.

I'm a little nervous about getting things back correctly, so plenty of pics for me. Here's my deck now.

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#29 3 years ago

And, why not label some baggies while I'm at it? Let's keep this easy on the finish end.

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#30 3 years ago

Well, a little chilly, but let's see what this does.

I know it's not the 12%, but cheap is good. I've done small plastics before. Didn't totally clear them but definitely showed improvement.

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#31 3 years ago

Here we are after one day of sunlight. Around 45 - 50 degrees today.

I'll let them sit out again tomorrow.

Also worked on cleaning the playfield today.

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1 week later
#32 3 years ago

Aaannddd, we're back.

Well, the hydrogen peroxide didn't really give me the results I was looking for. Oh well, no real loss there.

Spent some time the past few days working on derusting some metal and fortifying the backbox.

I've got a bunch of plywood delamination going on, so lots of glue and clamps at work now.

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#33 3 years ago

Had a few nice days last week, so I got some backglasses triple thicked.

Night Rider had a little more flaking than I initially thought.

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#34 3 years ago

Penny for your thoughts on these inserts.

1) heat and level them. The decals will be fine.

2) drop some leveler on there. If you try to remove or adjust those they'll only look worse.

3) grab some clear circular labels and stick them on those. It's just a beat Night Rider.

4) something completely different.

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#36 3 years ago

Well, I was unhappy with the results of the 3 inserts I tried. I rolled a ball over all of them and it didn't seem to alter the path or jump and bump, so I'll probably just leave them or try some leveling agent.

I plan on clear coating the field anyway.

Decided, though not cost effective, nor truly deserving, that I would repaint this cab. I've never done one before, and I'm basically in this hobby to learn. I figure if it fails miserably, oh well, so long as it plays.

Here's my head. I'm using a stripper as I'm fairly certain this has lead.

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#37 3 years ago

Round 2.

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#38 3 years ago

Round 3.

Time to head over to the whiskey thread. This can wait til tomorrow, with more sauce and a brush to finish it up.

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#39 3 years ago

Switched up from using a 5 year old can of chemical stripper to a brand new bottle of Citristrip. Bam!
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#40 3 years ago

It's got that "far away" look.

Primer all set, I'll white it up in 30 minutes or so.

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#41 3 years ago

I did such a poor job on this I think it'll pass for factory!

It's all good though. It's 100% better than before. Plus the game wouldn't even play, so anything I do can only help I figure.

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#42 3 years ago

I was wondering what shade of red to go with. Took off the side rail.... there's my answer.

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#44 3 years ago

Thank you.

#45 3 years ago

So, my lock down is so snug it has to be forced down.

I was originally thinking the cab was separated. Looking at these corners I figured no brainer.

But when I look inside they appear tight.

Even with a clamp they don't really close much.

Thoughts?

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#46 3 years ago

Maybe take a thin blade/saw and try "cleaning the crack", then glue and clamp?

#52 3 years ago

Hey everyone, thanks for chiming in. As always, all thoughts appreciated.

I checked the lockdown itself, I think it looks normal. Take a look.

I was going to ram a sheetrock saw in there, but thin grinder sounds interesting.

Yes, the lockdown is the issue. I read Vid's guide, but seeing the inside it didn't quite seem the same.

Chris, I am very motivated with this cab. Lots to do, but achievable I think.

Thanks all!

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#56 3 years ago
Quoted from Murphdom:

Rather than cutting what about just knocking out the inside corner support blocks and just clamping it? Put the clamps on first, knock them out and then tighten them further. Then replace the blocks when done.

The inside is already tight. I don't think it would bring it in any more.

#57 3 years ago
Quoted from AlexF:

I wonder if the cabinet sides have bowed slightly inward causing the front corners to push out? Maybe you could put a spreader on the inside of the cabinet and try to re-glue those corner seams again? Just thinking out loud...

Interesting thought...

#58 3 years ago

I think I made some progress tonight. I got a dry fit that worked after a little cleaning out using this tool.

I don't want to rush it so I'll look it over again tomorrow.

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#60 3 years ago

Seriously Mopar,
$20 to prevent profanity? Sign me up!

#61 2 years ago

I've been doing a lot of second looks on this project. I guess that's goid, but man I wish I'd smarten up a little!

Noticed the playfield wasn't sitting level, hence the lockdown also hard to attach.

So twofold issues here.

In other news, I'm all glued up!

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#63 2 years ago
Quoted from Dono:

Curious why you don't take out your playfield when working on the cabinet... you really don't want even a tiny chance of dropping something on that and damaging it; you'll regret it miserably... take it from someone who knows from experience.

You make a strong argument!

See, something else I've overlooked!

Thanks

#64 2 years ago

Not much to report today.

I "think" the cab is better for the lockdown. Hard to tell without side rails and glass. Still a little snug, but it should pass.

Found the playfield issue, I left 2 nuts on the wood rail. Doh!

Replaced fuse holders this morning, as well as went through Jones plugs/connectors with a pipe brush.

#65 2 years ago

Got a package today!

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#66 2 years ago

Treading into deeper water (for me). I've got the 4 main bolts out of the bottom board but something is holding it in. Is it this piece? If so, it appears to be an Allen, or determined phillip?

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#67 2 years ago

Got it.

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#68 2 years ago

I've never been this deep before! This is fun!

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#71 2 years ago

No going back now!

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#72 2 years ago

So, cleaning my mech board...

I've read a few threads, and its clearly like Ford vs Chevy. I won't be operating the game for weeks, so can I shoot some Simple Green or brake cleaner on there and let it dry? Also, wouldn't I just have puddles of dirt then? How do i remove those? I was thinking of placing it upside down and then spraying.

I'm fairly opposed to the water method, especially as the temperature/sun isn't optimal yet, but also in general it doesn't sound reasonable to me.

As to labels, most have come off already anyway, so I'll probably re-label anyway.

So what are your thoughts?

#74 2 years ago

I should know better than to post a question on a Sunday. Traditional pin getting day.

#77 2 years ago

So, no shortcuts. Got it. Unhappy, but understood.

#78 2 years ago

Well, I'm no woodworker, and this is still riddled with flaws, but prime and paint time.

I'm fighting the weather, so, a little out of order on the head pedestal. I'll do that Sunday probably. I wanted the cab to cure before stencils.

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#79 2 years ago

Spending some time with a toothbrush today.

Look, these wires are color coded! Who knew?

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#81 2 years ago

First step, take her out and treat her like a laaaaady...

Not a bad first stencil all things considered.
My cab is more a parallelogram than rectangle, which makes stenciling so much fun!

I had the B in Bally tear when I removed the non-stick backing, but I'm OK with that result.

My bottom line came loose mid spray totally screwing that area. It "may" be an easy fix.

One side of first secondary color down!

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#83 2 years ago

Thanks!
I contacted Jeff at Pinball Pimp and he walked me through. Such good customer service!

#84 2 years ago

Slow going, but still progressing.

Had to fix that section where the stencil lifted. That was driving me nuts!

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#85 2 years ago

It's been some good, some bad type of morning.

Finished the head. That was good. Turned out OK.

Placed the backglass in and noticed my touch ups / repairs looked different in the sunlight. Might have to repair my repairs at some point. But that can wait.

Hoping to get blue on one side of cab today.

Question: clear my paint work or leave it alone? I used Rustoleum Gloss Protective Enamel rattle can paint. I was thinking a few light coats of satin or semi gloss to s.ooth out the stencil ridges.

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#86 2 years ago

Another layer down.

Just one side, 2 colors left.

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#88 2 years ago
Quoted from sudsy7:

Looks good, but shouldn't the "night rider" letters have more blue drop shadow?

Not certain. I just lined up the register marks and sprayed. It's quite possible I was off by a cm and it shows more dramatically.

#89 2 years ago

I just compared to my original first pics in the thread. Yes, you are correct.

Since you pointed it out, it will bother me forever. When are you coming over to fix it?

#93 2 years ago
Quoted from sudsy7:

I would if I could! I would just make an adjustment on the other side and then contact Jeff - I bet he would send you new stencils to correct this side.

Yeah, I'll try to check before spraying other side. Honestly though, it is equally likely user error. Or possibly a slight wrinkle to the stencil.

Either way, I'll let Jeff know just in case it's the stencil. Still super pleased with the result. This won't be a show cab, just hopefully better than when it started.

#96 2 years ago

Remember those legs I placed in a vinegar chamber a few days back? Me neither! Doh!

Looks like I'll be repainting the legs now.

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#97 2 years ago

Working on the score board. Whoever posted the idea about using an old shooter rod tip to remove recessed lights is genius!

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#99 2 years ago

Not certain yet. I was thinking I'd try to match as best I could, or just use the extra blue I have from the cab. But I'm not certain that would look acceptable.

#102 2 years ago
Quoted from eagle18:

Not acceptable IMO. U got anybody close to u that powder coats? I get 4 legs sandblasted and powder coated for $75. I have all my Bally SS done in a dark grey metallic. If this game is not a keeper for u don’t spend that money.

Well, I appreciate the honesty.

It's a keeper, for about 6 months is my guess. I've got room for 2 pins max, so small collection.

I'll be doing my thing with these. If the eventual new owner wants to shell more cash, so be it. This isn't a Fathom

#103 2 years ago

In other news, decided to freshen up the score box a little. Funny how I had ALMOST enough primer and ALMOST enough white. Both cans fell short of my intentions. That said, it's way better than before. As a bonus, I don't have nearly empty paint cans hanging around!

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#105 2 years ago

Cool! Thanks!

#107 2 years ago

This is what happens when you rush...

Totally my fault. Forgot to remove the right "x" register painter's tape before peeling stencil.

Looks like this side may need some finageling for the blue.

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#108 2 years ago

So, here's what I'm thinking:

I'll cut out some "R" from the last R in Rider; the solid part next the shadow. Then I'll place some Saran Wrap there so I can adjust the location. That will give me 2 reference points. The X and the R curve.

I'm open to other thoughts though.

#109 2 years ago

So, I went for it today. Might need some touch up, or I may just "let it ride". Couple of spots drawing my eye.

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#110 2 years ago

Looking at I can see the right side was high by a cm. Oh well, a few touch up and carry on.

Note to self: DONT RUSH. KEEP REGISTER MARKS.

#111 2 years ago

It's official, I'm no artist.

I tried to mend about 6 areas tonight. I kept 2 of those areas. Lots of bleeding and general ugliness.

End result today, a few thicker lines to help cover some white.

Next I'll "remove" the blue that runs too high.

After that, cut and run I think.
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#114 2 years ago

Haha, thanks everyone. I know in the big scheme it's a nothingburger, but I'm one of those guys that divulges all the faults. Personality flaw

Onward and upward!

1 week later
#117 2 years ago

Had a few hours tonight. Finished the legs up. Started to reattach the side rails.

Looking forward to a whole day alone in the garage tomorrow.

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#119 2 years ago

Making some nice progress today.

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#120 2 years ago

Well, didn't get to fully resurrect even one score reel tonight, but I've got my red touch up on the playfield and the cab has worked out nicely.

Tomorrow is another day.

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#121 2 years ago

Having some fun with score reels today.

A little rust and dust, but they spin nicely when done.

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1 week later
#122 2 years ago

Finished all reels today. I'll have to print some new numbers, but that's for a later date.

I've got a few light sockets to tweak, along with some wires/solder joints to check. Right now it's one of those jiggle the wire just right kind of things.

Forgot to clean the player unit before remounting in the backbox. Guess I'll clean that next.

Overall, it's starting to come together.

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#123 2 years ago

The glamorous side of pinball, cleaning steppers.

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#127 2 years ago

What I ended up doing was taking off the fingers and nylon gear shaft/wheel unit. Along with the springs, as pictured. I used a small wire wheel dremel to remove most surface rust. Lots of isopropyl just for good measure.

I also removed the coils, although not nearly as deteriorated as the score reels, so I took a Q tip with iso in the sleeve and plunger, then ended up cleaning the plunger more.

Seems as though more grease like junk was holding it back than anything.

Could it be cleaner and shinier? Yes.
Is it working now? You bet.

I'm doing a HECK refurbishment, not a HEP. As in, when I'm done, this thing will be a heck of a lot better than before!

Keep in mind, this is my first all out repaint project. And its a Night Rider...

I've got a few other projects lined up just waiting also (Bazaar, Space Station, a pitch and bat) so I'm trying to do a good job, but not working with a CQ cab to start. Small steps as they say.

Thanks for riding along with me!

#128 2 years ago
Quoted from Mathazar:

Do you completely disassemble to clean (looks like A LOT of work)? One of these days I'm going to get my first EM but it looks really daunting.

You know what, in retrospect, I could "probably" separate that bracket from bakelite fairly easily.

I may have to go back to this stepper.

#130 2 years ago

Got a some playfield touch up done today. A little more to go.

#131 2 years ago

1 pop demylared, 2 to go.

I had forgotten how sticky this stuff is!

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#132 2 years ago

OK, all 3 mylars are off. Still need to clean up the top 2 but it's quitting time tonight.

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#134 2 years ago

Yeah, I lost a little on the top left. I think because I was a little hasty. Most of the other paint loss you see was pretty much there already. Probably the cleaning took a little more from each.

I use upside down compressed air can, and a mask... because you only make that mistake once!

Peeled up incredibly easily.

#135 2 years ago

Took off the wood rails so I could citrusStrip and repaint.

Working on the drops in the meantime.

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#136 2 years ago

Arg! 1 circlip shy.

Thought I'd found it in the cab, but wrong size.
Drop bank continued/completed tomorrow I guess.

These guys were grimy...

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#137 2 years ago

Both sets of drops completed.
I'm getting there!

#138 2 years ago

Here's where I stand tonight:

Just cleaned off the final mylar glue residue.
Some of my initial touch up came off, naturally, but no big deal.

About to lightly sand bonus hole and shooter lane.

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#139 2 years ago

Reds are back.

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#140 2 years ago

Something very strange happened this morning...

I decided to do a few quick touch up, and happened to grab this "light orange". Turns out it is a near perfect match! But here's the odd part, I had been trying different colors from my stash to match earlier, and never saw this one. Secondly, it was just sort of out in the open, waiting for me.

I'm not gonna lie, it was a touch spooky.

Anyhow, here's one of my pop touch ups. Not a bad match, right?

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#141 2 years ago

Done for the day.

Whites under plastic - terrible match, don't really care, just trying to lay paint on bare wood and brighten it up a bit for lights.

Yellow around pops - pretty good match! I'll lightly sand or chemically level the 2 top pop areas tomorrow.

Aqua truck lanes - nice match. Only had a few thin chips. So looks pretty good.

Pop area blue - worked a while trying to match this. I think it turned nicely.

Still can't match by slings. I'm getting close. But seeing as though that's do close to the player, I need it a very good match. Fight another day.

Here's what it looks like now... (funny how light angles display imperfections so cleary one way, but not another)

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#143 2 years ago
Quoted from Murphdom:

You’ve done a great job so far Ron. I’ve had good success with Createx paints. They dry the same color as when they were wet but they are on the pricey side.

Thanks Chris,
Yes, I looked into that brand, but you are correct. A little pricey for this project.

So long as I don't make things worse, I'm happy!

#146 2 years ago
Quoted from swillie:

Nice work on a super fun game. Look at my play field...I’m not about to try any touch up on that thing either lol. It’s a player and it plays 100% fast and furious. My most beat up pin but the one I play most and the last I would ever part with.
[quoted image]

Dayum!

#147 2 years ago

Any thoughts on filling in worn wood around the slings?

I was thinking maybe I'd sand, lay a light layer of wood glue, followed by wood filler/putty, then paint. I have some deep gouges there.

#148 2 years ago

Worked on orange and black touch ups tonight. I should be making a lot of progress next week.

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#149 2 years ago

Good day to level inserts. Using dropper method as so many have decals on them.

I figure if I can even 1/2 level them now, the final auto clear should just about finish the job.

#150 2 years ago

Well, here's what I've got so far.

For the most part I think it's better. That's always the goal, right?

I'm hoping this humidity breaks soon so I can try to SprayMax 2 this thing!

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#151 2 years ago

3 drppers later. I think I'm done here.

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#152 2 years ago

Since the weather isn't cooperating for clear coating (and I've been playing my new to me Space Station) I've decided to renumber my reels this weekend.

I'm planning on stripping them clean, then applying this sticker. I used the Bally file.

My thought was to clear it first before peeling off. That way, down the road, a moist towel could shine them up again.

Any thoughts before I continue?

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#153 2 years ago

A few coats of clear, along with a new beer seal in between coats.

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#155 2 years ago
Quoted from dhutton:

I gotta say, this is some real nice work.
I have the SS version of this game, and have no problem diving into anything electrical - either SS or EM. I've even done some stencil work on a few games, but never any playfield touchups. Your color matching and painting control are great. Looking really good!

Thank you so much. This is my first real detail job. Clearly, photos are hiding more flaws. But overall I'm very satisfied for my first time effort.

#157 2 years ago
Quoted from Mathazar:

Looking good, RonSS!
Funny thing...I was watching Stir Crazy on Starz today (Richard Pryor, Gene Wilder, 1980) and I must've seen this movie a dozen or so times over the years. Never noticed till today....early on in the movie, during the bar fight scene, in the background is a tech is working on an EM Night Rider with the playfield up.
//<![CDATA[
window.__mirage2 = {petok:"0f9dc31981890a5857c84aae9c8546dccde8e989-1625357225-1800"};
//]]>

[quoted image]

Hahaha! That's awesome!

#162 2 years ago

Final prep before clear.

I found some egg crate foam for the lamps. Hopefully the clear won't eat it and leave me a sticky mess! I'll definitely test first!!!

Rather than dismantle everything I'm talking a few short cuts. Found a toothpick works nicely to keep these switch wires under the playfield. Should help come sanding time.

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#164 2 years ago

I don't think I have enough.

I'm actually doing it more for sanding, but good thought.

Also, I'm thinking no bulbs will offer a smoother spray pattern.

#165 2 years ago

Kind of like jumping into a pool. Sometimes you just count to yourself and do it...

Today's work:
Naptha surface
Light sand 800 grit
Naptha clean
Rapid Prep
Naptha
Mist coat SprayMax 2
Medium coat Spraymax 2
Medium coat Spraymax 2

Keep in mind, I'm not entirely certain what "Medium coat" is, so we'll see what happens.

And since I don't have a rotisserie I set up some saw horses, 2x4s, and used old peg board to keep everything steady.

I did notice so.e touch up paint being lifted after the Rapid Prep. What can you do, right?

Tomorrow is light sand, clean, and a few more coats.

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#166 2 years ago

After a few hours, the clear has smoothed out quite a bit. I think I'll be OK regarding fish eyes, etc, but we'll see. Maybe I'm just fooling myself.

#167 2 years ago

I think I went too light yesterday. Probably a good thing.

Here's today's result after a mist, 2 "medium coats",and finally I said enough already and went with another "heavier medium" pass.

Feels like I have about 20% of the can left, which is why I'm thinking I went too light previously.

Again, a little bummed my touch up work didn't hold up well, but in the end, it's going to be OK. Hopefully this clear will last decades and bring joy to many people.

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#168 2 years ago

This project has gone off the rails!

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#169 2 years ago

Got around to revamping a score reel today. Here's the good, the bad, and the ugly.

I'll have to place it back in the machine to see how things line up - with the edge and the joining 4-5. I tried to split the difference.

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#170 2 years ago

I lucked out! Only we will know the ugly truth!

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May have to adjust the vertical alignment a little though...

#171 2 years ago

I call this "Player 4 Score Reel"

I'll get the hang of this yet!

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#173 2 years ago
Quoted from Murphdom:

What are the stickers made of? Depending on the material you can wet set it. I did it with a large decal on an arcade and the bezel.

Post #152 shows the paper. I'm not certain of the exact composition, but in general, they're name tag quality. It was the only thing Staples had on the shelf.

They almost feel more paper than vinyl, if that makes sense.

I did shoot them with a few coats of clear, but I'm not certain how the backing would hold up.

I like the idea though. I may have to sacrifice one and see.

#175 2 years ago

So, the clear was certainly a learning experience. I definitely laid it on too thin at the start. I ended up laying heavier layers, but then mother nature screwed me. As a result, I've got clear left over I can no longer use, and some orange peel that's on pretty thin clear. So I just used some compound and called it quits. It won't be like I had dreamed, but I learned a lot, and I think the end result is better than the start.

After a week of curing I decided to put the rails back on. I know, probably too soon, but I've got life to live.

I'll work on getting all the switches and steppers running smoothly this next week. I'll try to hold back from repopulating the field and/or waxing for another 2 weeks.

I've replaced all insert lights and behind drops with warm white leds. I plan on doing all lights this way, but I'm not certain how many I have lying around at the moment.

Also, stole a page from the Mati Hari rebuild and threw down a little felt for the service position.

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#180 2 years ago
Quoted from gdonovan:

Looks good my friend!

Thanks man,
I'll have to have you come down soon and help me fine tune this thing. Beers on me, of course.

#182 2 years ago
Quoted from jrpinball:

Can believe I just caught this thread now. Great work, Ron!

Thanks JR!

1 week later
#183 2 years ago

Threw my pops and ball kicker back on today.

I've got a few drop target issues I'm working out right now. Both switches and smooth mechanics.

I have a few drops that I need to push firmly to completely drop and score. They also need to be pulled up. I also have a few dropping, but not scoring, although when all down the mech resets.

Is there a spring on the reset bar I'm missing?

Also, my saucer isn't switching values. I'll take a look at that later.

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#184 2 years ago

Fixed my saucer issue.

Still working on drops.

As a bonus, I dropped a screw that I can't find. I guess I'll just follow the burning coil smell later.

#188 2 years ago

Much appreciated all.

I had taken the units apart for cleaning and noticed they weren't sliding perfectly but thought maybe it was a gravity or coil issue.

Once the targets are reset, does the arm just drop all the way down by gravity?

Mopar, I had noticed what you referenced with regard to the contacts. I tried cleaning a few, but same result. They "appear" to be doing the same as the working targets, meaning open, momentarily closed, then open. I'll try readjusting the leafs again as well as the tongues you had mentioned.

#191 2 years ago

Looks I've got a few things to work on tomorrow. Thanks everyone!

#194 2 years ago

Making progress.

These 2 collars were slightly too close, preventing free movement due to friction.

I still have a few drops doing there own thing (not always resetting), and I've got some play in the reset bar, so more digging in store, but the major issue (in my opinion) has been resolved.

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#195 2 years ago
Quoted from swillie:

As far as drops not staying up when the bank resets... adjust the lift bar so that instead of the drops all raising evenly they are staggered so the drop farthest from the coil raises ahead of the others (does that make sense)? I had this problem and so I took a video of the action and slowed it down and found that the force of the coil actually flexed the lift bar and raised the first drops on the coil side and the far end drops were not being lifted up enough. Since I adjusted no drop has failed to reset in 18 years.

Looking into this now.

#196 2 years ago

Found a reset bar end "inside" instead of "outside" the plunger side. All drops resetting nicely!

Edit: spoke too soon. Intermittent targets not resetting. Time to go back to work.

#197 2 years ago

Thanks swillie, that did the trick!

Now on to scoring.

#198 2 years ago

All drops working and scoring now.

Thanks everyone, lots of good info was given!

#199 2 years ago

Next up, ball count not advancing.

The coil tests out at 10 ohms, so that seems OK.

The count resets just fine, and will advance freely by hand. Contacts are clean.

I tried a dmm with clips on the coil lugs, but I get jumpy numbers and values when nearly any switch is triggered.

My guess at this point, is that there's a break in signal between the trough switch and the ball count advance, as when I drain other things spin and make noise and such.

I'll read the schematic tonight, probably a Jones plug issue.

#200 2 years ago

Here's what's going on, I just don't understand what's actually happening.

My ball count stepper isn't advancing. I can easily move it manually, and the coil checks out at 10 ohms, which seems to be in spec.

I'm trying to check for continuity, but I'm not solid on that process yet. More on that in a minute.

Here's an oddity (I think). When I go through a "game", I start the game and just use the middle drain switch.

Ball 1 - drain - machine claps as relays do their things. Still shows Ball 1. I then manually step to Ball 2.

Ball 2 - drain - same result, Ball 2 still showing.

Ball 3 identical

Ball 4 identical

Ball 5 (showing on backglass)- here's the odd thing. I drain, click clack, move the stepper. "Game Over" is displayed. Yet, if I drain here, the machine does all the movement still. Then it's really game over and nothing else produces movement, etc.

-------------------
For continuity I've got my dmm on ohms. Game off.

I'm matching the orange wire on the Ball count stepper in the cab "floor" with backbox right Jones top right connection (orange/white). I'm reading 60.

Same orange stepper lug with middle Jones in cab 3rd down on left (yellow). I get 50.

Same orange lug with backbox left Jones 7th down on left (yellow). 50 again.

Clearly continuity is not my thing, so I'll go ahead and raise my hand here for some help.

Here's the schematic if it helps.
https://www.ipdb.org/files/1677/Bally_Night_Rider_Schematic.pdf

#205 2 years ago
Quoted from Mopar:

I should remember these things. The Ball Index Relay energizes as soon as a point is made.
So it could be a contact in that Relay. When a point is made, you'll want to make sure the Ball
Index Relay energizes and remains energized and I believe it lets loose after the ball has drained
and the Player Step Up Unit's or Frame Unit's coil has energized..
Edit: Damn. I better post after I get some rest. Frame Unit = Ball Unit..

So, maybe the issue is as simple as me not making a point! Wishful thinking by me on that one I'm sure.

OK, lots of things to look for again.

Thank you both!

#206 2 years ago

Problem solved, you were both of great help!

The outhole leaf was badly bent beyond contact.

No ball advance unless points were scored.

I'll sleep well tonight!
Thank you!

#208 2 years ago

2 steps forward. 1 step back kind of morning. But that's still progress, so bully!

My player credit lights weren't working. Found a loose wire and soldered it up. All good there.

Fixed the Ball count light issue as well.

My backbox lights have been unstable. I found the wire in the Jones plug that was loose. Resolved about 3 times. The plug itself spins in the holder, not certain if that matters. It's still suspect, but generally provides light. I only had to wriggle the wire once since.

My player 1 100,000 light isn't lighting. The King of the Road lights and buzzer works though.

Playfield lights sometimes shut off or dim, but I've found that loose wire as well. I'll go back and fix that.

A few drop targets still not cooperating 100%. A little more adjustment needed there I guess.

All in all, it's really in the end stretch I think.
After I get all the bugs worked out I'll wax it up nicely, repopulate the field, drop a new ball in, and hopefully replace the glass for a good long while.

#209 2 years ago

I'd like to throw some warm white leds on the playfield. I know, I know, THE HORROR!

It's really more to help preserve the plastics, but a little more light would be nice I think.

Issue I'm having is the bulbs I currently have seem too short. I'm afraid I'll get it in and won't be able to easily get it out!

Anybody have and bulbs they've used with success?

I've also noticed my current leds flicker when relays are working. I'm guessing I just have some cheap early edition bulbs. They've been lying around for a few years, so hopefully new ghost busters will fix that.

#211 2 years ago
Quoted from SWMurphy:

I'm using comet day lights in mine. I also added spotlights and now a trough light strip not in this picture. It really helps if you ask me.
[quoted image]

Where did you order from?

Are they pretty tall lights?

Thanks.

That thing is bright!

#214 2 years ago

Thanks everyone.
Placing an order now.

Those machines look great.

#215 2 years ago

I keep running into drop target resetting issues. Upon further inspection I think the worn collar suggestion was spot on. Looks like another Marco order.

#216 2 years ago

Was hopeful my lights would arrive today, but no such luck.

I ended up using the opportunity to finish my score reel stickers. I haven't overlayed the dummy reels yet. Right now they stick out, but I'll see once the glass on.

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#217 2 years ago

OK, still having target issues. I've placed new collars on, but I'm finding if I set the screws too tight, that's when the bar doesn't drop on its own.

I'm thinking this may be my problem. Is there a washer and a clip here, or just the clip?

This is GDonovan's unit I'm referencing in the pic, but it's a general question.

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#219 2 years ago

Thanks.
Looks pretty similar to what I have.

I can't seem to get my right side to drop freely.

I should probably go back and read Mopar's advice about the tongue and Pledge.

Sigh, so close now! This is making me annoyed.

#221 2 years ago
Quoted from gdonovan:

[quoted image]

I'll tell you what, I like that pic as stand alone art!

#223 2 years ago

Yeah, my arm seems loose too.

OK, more experimenting I guess

Thank you.

#225 2 years ago

Is that the new one?

#227 2 years ago

Well that one certainly looks pretty nice.

#230 2 years ago
Quoted from Sea_Wolf:

Ron, did you get your bulbs? If so how do you like them?

Not today, again. It's forcing me to do real work, like drop targets.

#239 2 years ago

Sadly, no lights again today. Looks like I'll have track them down.

Here's where I am in the meantime.

Took a break from the drops and started repopulating playfield. I had already layed down 2 coats of wax, and decided to place pop rings down.

Hoping to have this looking like a playing machine by end of the weekend.

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#241 2 years ago
Quoted from gdonovan:

1) Check the jones plugs, give them a wiggle. Just to clarify, which lights and locations?
2) Surprised you did not pick up a black paint pen from a hobby story and touch up the insert blacks. Easy as pie.

No no, I meant leds from my order. USPS still hasn't delivered.

I had painted those black insert circles. I'll have to check them again. Maybe the preclear cleaner took it off?

#242 2 years ago

That may actually be wax we're seeing.

#243 2 years ago

Yup. Here's where it was earlier.

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#244 2 years ago

Good news, my Comet lights arrived today!

I've previously installed some older leds in the inserts. The bonus never flickered, but some (shoot again, pops) would flicker when the relays were popping.

I've only installed GI (never problems), along with pops and shoot again. The rest are still the older leds. I'm still getting the same flicker.

Is this a normal thing, or could it be because I still have a bunch of older leds in the playfield?

Or is something completely different?

I'm not getting it with an incandescent bulb.

#246 2 years ago

Just checked. Nope. Thought I had. Doh!

#247 2 years ago

Thankfully I fixed a resetting score wheel issue today or else I'd be kicking the garbage pail. These lights took a week to arrive, so I'm looking at another week to fix the issue. Plus more money.

Certainly a learning experience for me.

#249 2 years ago
Quoted from gdonovan:

How many you need? I'll check my stash.

I think I'm going to need around 13. The rest don't seem to flicker.

That's OK GD, I appreciate it, but I'll just order 'em up. 13 isn't like 4.

#252 2 years ago

No, they are not.

Frosted or clear are lens options.

You should be fine with normal leds in those locations. The "controlled" lights have the issues.

#261 2 years ago

Correct lights expected Saturday.

Decided I was already sweaty and gross today from helping a friend this morning, why not just power through?

Just a few more items left!

Today was a good day...

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#266 2 years ago

Thanks all.

Yeah, a few more rings here and there. I did remember to add them to the center target later.

I couldn't stand being so close, so I went back out and "finished" the job. We all know things are rarely finished, but I played a game at least.

The orange peel is still killing me in pics, but playing a game it isn't as bad.

So, I've got a few more tweaks, but I'm calling this "done". I'll post full pics and hopefully a short vid once I've wrapped up.

Thanks for riding along!

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#271 2 years ago
Quoted from Dono:

Just curious why you didn't spray a heavier coat, let dry and sand flat, then hit the buffer... my Bally Expressway looked the same as yours after my 2nd coat... I had to spray two medium coats afterwards, sanding between coats to get it back to a nice non-bumpy sheen. Does take a LOT more time though. Like the look of the lamps... the game definitely needs some brightness... you nailed it.

Well, this was my first clear project. I had spent several days and a few cans of Spraymax 2K already. I was definitely laying it on too thin to start, and by the time I got here I was about out of clear.

Add to that we were just about to get over a week of super moist weather. My patience quit. No doubt about it.

I could have spent another $50 on clear and waited the weather out, but it just wasn't in the cards this round.

Live and learn, right?

I've learned a TON, about many aspects of this EM.

1 month later
#275 2 years ago
Quoted from DanMarino:

This is a great looking project!
I have what might be a silly question. Does the EM version of this machine play identical to the SS version? Anything different than the score reels and chimes versus the digital displays?

I'm not certain. I believe there was a slight difference though? I'm certain someone else will chime in soon.

1 year later
#279 1 year ago
Quoted from Mathazar:

Hi RonSS! You still have your EM Night Rider? I just picked up one myself today (project, not working, but complete and pretty clean). My first EM! My Black Knight restoration is in the home stretch, then I start working on Night Rider. I'll send you a link to my EM Night Rider restoration thread once I get going. In the meantime, here are my "brought this home today" pix:
https://pinside.com/pinball/forum/topic/what-machine-did-you-bring-home-today-post-your-pictures/page/494#post-7164151

I was just reading your "What machine did you bring home today " post! My Night Rider has been passed along, but I have fond memories. You're going to love the learning curve on EMs. As noted, once dialed in, you're pretty much done.

As always, take lots of pictures before dismantling parts for cleaning, etc.

Lots of good people will help you out on here.
Looking forward to the restoration thread!

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From: $ 14.00
Electronics
Third Coast Pinball
 
$ 5.00
Cabinet - Other
UpKick Pinball
 
$ 12.00

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