(Topic ID: 214048)

Bally Judge Dredd going crazy!!

By Haggy38

6 years ago


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  • 52 posts
  • 6 Pinsiders participating
  • Latest reply 6 years ago by Haggy38
  • Topic is favorited by 1 Pinsider

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There are 52 posts in this topic. You are on page 1 of 2.
#1 6 years ago

Hi guys,

I need help here, I just replaced C2 and heat compound on BR1 driver board, the cap was 100uf 25v double check polarity, I powered on and noticed the crane dont stop, and meltdown light was on, found F114 blowout, then re check the cap, re install the board and F105 and F104 blowout as well, no lights on the playfield and can't access menu from coin door buttons...... it was perfect before I did that. Please help!

The test report said ground short Row 1

Gustavo

#2 6 years ago

As suggested in the JD forum double, and triple check all of your connections. It's easy to get a connector one pin off or two cables swapped. Yes there are keys on the connectors, but they do not prevent all possible problems. Also please post photos of the solder work you did.

F104 and F105 are both for solenoids. F114 is for the 12V. Hard to believe all three circuits had failures at the same time. Keep in mind that when removing/installing the board you could have affected some wiring outside of the board or pulled on a cable that affected something else.

#3 6 years ago

Thanks, Im really frustrated, I will post photos tomorrow, I really hope I didn't damage something on the driver and CPU board....

Gustavo

#4 6 years ago

Did you trim the legs after you installed the new cap . I forgot to do that once and it grounded out . Just a thought .

#5 6 years ago

Hi, yes I did, and recheck triple the cap was install correctly, seems like a wrong connection though

#6 6 years ago

Did you try and swap your Indiana Jones driver board over to Dredd to see what happens?

#7 6 years ago

Hi, I prefer to resolve the problem before risking another board, y rechecked connections again, and no fuses blowing out now, now the issue seems to be the cpu, is not running, just D21 led lights on, some ic here it’s kaput!!

No sound, no lights...,nothing just the initial chime

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#8 6 years ago

The three diagnostic LED's will indicate the status of the CPU as it boots. The top LED (D19) indicates the status of the blanking circuit and should come on immediately when the CPU is powered up and then go off after about 3 seconds, and stay off The middle LED (D20) should start flashing when D19 goes out and indicates the CPU is running. The bottom LED (D21) should be on all of the time and indicates that 5 volts is present.

Does D19 come on and then go off, or never comes on?

You could also remove the ribbon connectors from the cpu and see if it will boot.

#9 6 years ago
Quoted from PinRob:

Did you try and swap your Indiana Jones driver board over to Dredd to see what happens?

+1

#10 6 years ago

Hi thanks!!

I just disconnected all ribbon cables from CPU and works perfectly!! Here's a video.

If I connect I/O sound ribbon it doesn't boot.....

Gustavo

#11 6 years ago

Guys,

Test 2, connected all remaining ribbon and machine revived, but same issues, cranes don't stop, no sound and no DMD, coin menu seems to work but can't see o hear anything........ adventure continues

Gustavo

#12 6 years ago

Reseat all ribbon again, dmd shows up garbage and no sound, no fuses blowing out so far....

Gustavo

#13 6 years ago
Quoted from Haggy38:

Reseat all ribbon again, dmd shows up garbage and no sound, no fuses blowing out so far....
Gustavo

Gustavo,Stand in front of your machine,Make a video showing the game off,Turn the game on and just show the display and the boards..Please
this way will give everyone a clear picture of exactly what your game is doing.

#14 6 years ago
Quoted from pinmike:

Gustavo,Stand in front of your machine,Make a video showing the game off,Turn the game on and just show the display and the boards..Please
this way will give everyone a clear picture of exactly what your game is doing.

Hi,

Well test 3, reset everything, ribbon, connectors, etc. How sensitive this machines are!! Just to the issue N1 column not working aparently, left slingshot and crane are connected I guess. Tonight just a beer and schematic deep reading before doing something else.... I've Test all selenoides and coils...OK, general GI and flashers OK., sound OK.

I really appreciate all the feedback.... still need to fix it!!

Gustavo

#15 6 years ago
Quoted from Haggy38:

Hi,
Well test 3, reset everything, ribbon, connectors, etc. How sensitive this machines are!! Just to the issue N1 column not working aparently, left slingshot and crane are connected I guess. Tonight just a beer and schematic deep reading before doing something else.... I've Test all selenoides and coils...OK, general GI and flashers OK and sound OK.
» YouTube video
I really appreciate all the feedback.... still need to fix it!!
Gustavo

#16 6 years ago

Focus on the switches!?

IMG_0353 (resized).PNGIMG_0353 (resized).PNG

#17 6 years ago

Everything looks to be in proper working order!!??? The display is fine,The boards led is fine.The only thing i see is the crane which is a common problem The crane is operated by an opto,Lift up the playfield and in the middle/back there are 2 opto boards there.Reseat the connectors on both boards,When your done doing that power on the game and see if the crane stops.If it does not then that opto(Most likely the transmitter)is faulty and needs cleaning or replacement.

#18 6 years ago
Quoted from Haggy38:

Focus on the switches!?

Why???? your game turned on just fine,If it was a switch matrix problem believe me your game will not allow you do anything.I'm going by what i saw in your video and i was hoping you would hit the start button to play a game but that didn't happen

#19 6 years ago

Left slingshot not working on switch test but working on selenoid test.

#20 6 years ago
Quoted from Haggy38:

Left slingshot not working on switch test but working on selenoid test.

OK but that would not stop the game from playing

#21 6 years ago

Does the game play,When you hit start button can you play a game???is it on free play???
Focus on getting the game to work first then we can deal with the other stuff on the playfield such as switches,coils,crane ect.

#22 6 years ago
Quoted from pinmike:

OK but that would not stop the game from playing

No, is working ok. But it's shooting 2 balls instead 1

#23 6 years ago
Quoted from Haggy38:

No, is working ok.

That's great,Like other Pinsiders have stated it could have been the ribbon connectors
Now,Try reseating the connectors on the 2 opto boards under the playfield..Do this with the game powered off

#24 6 years ago

I correct here, game, light and music starts ok, but put 2 balls in the shooter lane.

#25 6 years ago

Crane, left slingshot and through 1 are in the same row

#26 6 years ago
Quoted from Haggy38:

I correct here, game, light and music starts ok, but put 2 balls in the shooter lane.

Those are also run by optos!! Reseat the connectors on opto board!!

#27 6 years ago
Quoted from Haggy38:

Crane, left slingshot and through 1 are in the same row

Yes i know....I took a judge dredd apart one time went through every step..I know the game like the back of my hand

#28 6 years ago

Thanks, will reset opto connectors and report

#29 6 years ago

This game runs on a lot of optos that's why there are 2 opto boards,This is very important to understand and keep in mind

For future reference or future owners:Judge Dredd is a beast for some but to be honest with you it was the easiest game i have ever worked on.I had a switch matrix problem and yes U20 blew....Just replace U20 right??Well,not the case i had a short somewhere on the playfield or somewhere under the playfield.What I had really learned was step by step and patience was key.Heres my JD experience Link below

https://pinside.com/pinball/forum/topic/whats-the-deal-with-u20-and-switch-matrix-lately

#30 6 years ago

Thanks for the advice, will try tomorrow, I'm tired and upset wife.

Gustavo

#31 6 years ago

Are you certain the connectors at the bottom of the MPU board are connected properly?

The slingshot is not an opto switch so I think the problem is to do with the wiring for that row rather than the optos. Double check playfield wiring for those switches.

#32 6 years ago
Quoted from arolden:

Are you certain the connectors at the bottom of the MPU board are connected properly?
The slingshot is not an opto switch so I think the problem is to do with the wiring for that row rather than the optos. Double check playfield wiring for those switches.

Agreed, there's a problem on this row.... the funny thing is before I change C2 everything was perfect, I didn't even raise the playfield! I guess I managed to short something

#33 6 years ago
Quoted from arolden:

Are you certain the connectors at the bottom of the MPU board are connected properly?
The slingshot is not an opto switch so I think the problem is to do with the wiring for that row rather than the optos. Double check playfield wiring for those switches.

Quoted from pinmike:

Those are also run by optos!! Reseat the connectors on opto board!!

Quoted from arolden:

Are you certain the connectors at the bottom of the MPU board are connected properly?
The slingshot is not an opto switch so I think the problem is to do with the wiring for that row rather than the optos. Double check playfield wiring for those switches.

I think you might want to start reading from the top first

#34 6 years ago

The game is spitting out two balls...OP stated in above post

#35 6 years ago

Fix the Trough opto boards? Or swap over your Indiana Jones trough boards to check.

#36 6 years ago

Thanks guys,

Will check opto boards under playfield and check some switches, connection to the CPU verified,

#37 6 years ago

Seems to me we're kind of jumping around here. If you suspect row 1 then go into switch edge test and see if any of the switches in row 1 work.

#38 6 years ago
Quoted from terryb:

Seems to me we're kind of jumping around here. If you suspect row 1 then go into switch edge test and see if any of the switches in row 1 work.

That's Right,Op says one thing then does another..Jumps from optos to switches then to slingshot...Thats why I left it alone.Same crap happened in another thread OP did the same thing

#39 6 years ago

Hi Guys,

No updates, wife and pets require attention this weekend, hope can work again this Monday. Thanks

Gustavo

#40 6 years ago

Hi guys,

I worked today on JD, check opto boards under the playfield, and check cables and switches, the shooter lane switch was intermittent and resoldered all connections again, 99% its working now, just the right upper ramp opto (75) is dead, I checked with my multimeter and is getting +12V on the transmitter, isn't too much??

F0E9D40A-E579-4723-A4EC-6E5CDF8A2CF1.jpegF0E9D40A-E579-4723-A4EC-6E5CDF8A2CF1.jpeg

#41 6 years ago

This is the switch edges matrix....

IMG_0354.JPGIMG_0354.JPG

#42 6 years ago
Quoted from Haggy38:

This is the switch edges matrix....

Not sure on some of the optos (depends on if balls were installed, drop targets up/down and position of globe/arm). See the following link, all the optos are in yellow.

http://www.pinballrebel.com/pinball/cards/Tech_Charts/Bally_Judge_Dredd_Tech_Chart.pdf

Quoted from Haggy38:

and is getting +12V on the transmitter, isn't too much??

12V is fine. Take a voltage reading across the transmitter. You should see a voltage drop if the transmitter is good. Also can check the transmitter with a cell phone and receiver with an incandescent flashlight.

#43 6 years ago

Ok, this is the camera test, this opto is done.....

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#44 6 years ago

Still some weird issue with the left shooter and left slingshot with the crane and death world...

#45 6 years ago

Left slingshot mentioned again.....switches to optos to slingshot..what is so special about that slingshot?? and Yes i know its not run by an opto.The coindoor is open and that kills the hi-power to the coils thats why its not kicking in the test...Pull the hi-power nob or close the door and slingshot coil will fire when you hit that switch

#46 6 years ago
Quoted from pinmike:

Left slingshot mentioned again.....switches to optos to slingshot..what is so special about that slingshot?? and Yes i know its not run by an opto.The coindoor is open and that kills the hi-power to the coils thats why its not kicking in the test...Pull the hi-power nob or close the door and slingshot coil will fire when you hit that switch

Hi,

The slingshot it's working, the only issue is on the switch edges Test, I described the relationship between left shooter, left slingshot and crane-death world

#47 6 years ago

All switches are working, selenoides, flippers, etc. the opto SW75 is dead and the weird behavior on test

#48 6 years ago
Quoted from Haggy38:

Hi,
The slingshot it's working, the only issue is in the switche edges Test, I described the relationship between left shooter, left slingshot and crane-death world

You might have those switches wired in the wrong order or a diode has shorted on one of those switches IF there are diodes there..I cant remember off the top of my head

#49 6 years ago

Thanks, I will start replacing the dead opto and see what happens from there...

#50 6 years ago

Check the wiring on that opto,If that opto is dead then if would need to be replaced and 95% chance the transmitter has blown on that opto(The one with the light)

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