Got a call over the weekend to go to a buddy's to fix the Cybernaut I sold him about 9 months ago.
The report was the upper kickout hole wasn't kicking out the ball. And the 4 bank drop targets weren't resetting.
I assumed a loose wire / broken solder joint somewhere in that circuit was causing both items to not get power. Sure enough, the assumption was correct and he was up and running again in less than 5 minutes.
Then he told me to go ahead and try to beat the high score. I had reset high scores after I sold it to him, and have rolled the score over on this game at least once. Told him best of 3. 3rd game, over 7,000,000, crushing the high score they had set on that game. And I didn't even get all 4 rollovers lit even once on that game. I'll take it though.
I never wanted to let it go but I can still play it whenever I want and he agreed to sell it back to me if he was ever done with it so that all worked out pretty well. The game still has the ability to keep me on my toes as much as, or more than many modern day pins.