Quoted from Barakawins1:So I'm working on a captain fantastic. The first ball kicks out after startup sequence. When the ball drains, 2nd ball not kicking out. I cleaned the ball drain
contacts and no issues there. Wiring good. What to check next?
Is the bonus counting, then no kick out or does the bonus not count down? I ask because every now and then mine does that. It is not every game, but every now and then, a drained ball will not count bonus and go to the next ball or player (in multiplayer game). I've checked schematics and traced and cleaned all switches associated with this process, but it still happens. It went away for a few months, but popped up again the other day. And on mine, if you activate something that causes vibration, like a bonus advance or drop target while the ball is in the outhole, the bonus will then count and go to the next ball. See if that does anything. Do you have schematics?
EDIT: You linked the Bally home model. Is that the one you have or the EM commercial game? My advice is about the EM.