(Topic ID: 291056)

Bally - Attack From Mars: Ball Jumping

By C0nstantyne

6 months ago


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  • 11 posts
  • 4 Pinsiders participating
  • Latest reply 6 months ago by metallik
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#1 6 months ago

Hi everyone,

Recently got an original Bally AFM. Got everything set with the legs and the degrees @ 6.5 and leveled off. My issue that I'm having right now is the ball is hitting different things at a high rate of speed and jumping off the ramps. As well as the bumpers next to the space ship. Tried to find the settings for flipper power but to no avail, nothing. This is my first ever Bally/Williams game so I'm pretty sure I don't have the knowledge needed. Any help would be awesome. Thanks all!!

Josh

#2 6 months ago

No settings for flipper power on an original.

Weaker flipper coils or increase the pitch of the playfield more.

LTG : )

#3 6 months ago

Dang. I was hoping it was like the CGC pinballs. So, LTG, would you suggest I get rid of this one and get a new CGC AFM then? Sorry, the one thing I can't take is that ball flying around. Can't even play a full game without an issue with it. I'll try to increase the pitch to like 10 - 15 degrees. See if that makes a difference. I truly LOVE the game, just can't deal with this type of issue. Thanks as always for you're input.

Josh

#4 6 months ago
Quoted from C0nstantyne:

Dang. I was hoping it was like the CGC pinballs. So, LTG, would you suggest I get rid of this one and get a new CGC AFM then? Sorry, the one thing I can't take is that ball flying around. Can't even play a full game without an issue with it. I'll try to increase the pitch to like 10 - 15 degrees. See if that makes a difference. I truly LOVE the game, just can't deal with this type of issue. Thanks as always for you're input.
Josh

Sounds like it sucks, I'll take it off your hands

Seriously though, it should not be like that. Check and see which type of coils are in there. Sounds like someone installed stronger ones than what are recommended.

#5 6 months ago
Quoted from Dr_Gonzo:

Sounds like it sucks, I'll take it off your hands
Seriously though, it should not be like that. Check and see which type of coils are in there. Sounds like someone installed stronger ones than what are recommended.

Hey sir. Thanks for the input!! So looking under the playfield, how would I know the type of coils for each flipper? I'll definitely check. If I decide I can't deal with it, if you're serious, I will give you the first look at it.

Thanks again!!

Josh

#6 6 months ago
Quoted from C0nstantyne:

Hey sir. Thanks for the input!! So looking under the playfield, how would I know the type of coils for each flipper? I'll definitely check. If I decide I can't deal with it, if you're serious, I will give you the first look at it.
Thanks again!!
Josh

I started looking for a nice AFM back in December. I couldn't find on in good condition but a nice Simpson's came up for sale in February that I bought so I kind of stopped looking for AFM. Please do let me know if you decide to sell, I've wanted an AFM for years.

There should be a number on each flipper coil. Do you have a manual? The manual will show which coil is correct. Take a look and see if they match.

#7 6 months ago

Marco shows it as a #FL-11629. It would be best to verify using the manual.

https://www.marcospecialties.com/pinball-parts/FL-11629

#8 6 months ago
Quoted from C0nstantyne:

how would I know the type of coils for each flipper?

Look at them. They should have a number on them. Stock should be FL-11629.

When you set your 6 1/2 degree did you use an inclinometer or the plastic bubble level on the game on the game ? If so don't trust that. This would help :

http://www.pinballnews.com/learn/level/index.html

If all else fails, weaker coils would be better than a whole different machine. This chart will help :

FL-11753 (yellow) weakest
FL-11722 (green)
FL-11630 (red)
FL-15411 (orange)
FL-11629 (blue) strongest

LTG : )

#9 6 months ago

So take a look. Of course, it’s the stock ones.

Going to try a higher pitch now. I’ll let you know.

4D914680-2742-4837-AAE3-C5A77E2B0F6A (resized).jpeg
#10 6 months ago

Increased pitch to the maximum. Still flying around. Checked the coils and nothing showing out of the ordinary. Really bummed out. . Thank you for always being helpful all. It’s nice to have this community for help.
Josh

#11 6 months ago

Just keep playing the game and it'll slow down a bit. The stock coils were designed to play properly with typical crappy 90's operator maintenance, and they're overpowered when the game is freshly cleaned and rebuilt. Things should settle down after a couple hundred plays or so. Are the balls derailing off the center/right ramp wireform?

If things don't settle down, you can replace the flipper coils with the 11630 coils - these are slightly weaker and should fix the issue.

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