Quoted from jsa:Hey folks. I've got a weird one for you on my Future Spa. Honestly I don't know if this is normal. The whole game works, all systems check out.
I've got a situation where certain control/insert lamps, with incandescents OR a properly installed Alltek board with LEDs, will flicker when on.
I'd say it was design intention, but for example, in the words FUTURE SPA on the main lower playfield, F flickers, UTU stays solid, and RE SPA, 18k and SPECIAL flicker, 36k stays solid. Why would they be different?
I've checked voltages on the common wire, it's all consistent. Again, this happens with incandescents as well.
I've swapped the lamp board, the MPU board, or both, and get the same result. This is true in attract mode or lamp test.
Here's some more information on some of the lamps involved from the schematics, it's not a complete list but we looked for commonalities:
J1:18, SCR Q14,R14
J1:19, SCR Q12, R12
J1, SCR Q29, R29
J1:9, SCR Q27, R27
J3:26, SCR Q36, R36
J3:25, SCR Q38, R38
J3, SCR Q57, R57
J3:12, SCR Q50, R50
The only thing we found is that they come off address 0 or 1 on the IC chips.
I shot a high-speed video that shows you in slow motion the flickering for some lamps here. Remember, this happens with incandescents or LEDs with resistors:
Anyone have any thoughts on where to chase this ghost, or am I just oversensitive to something that is part of the game?