(Topic ID: 122410)

Ball eject starts a second player on Firepower

By DnDPins

9 years ago



Topic Stats

You

Linked Games

You're currently viewing posts by Pinsider SYS6.
Click here to go back to viewing the entire thread.

#7 9 years ago

You could do worse than running the switch test - they put diagnostic modes in for reason

Promoted items from Pinside Marketplace and Pinside Shops!
$ 27.95
Eproms
Pinballrom
 
$ 129.00
Cabinet Parts
Bob's Pinball Stuff
 
600 (OBO)
Machine - For Sale
Casper, WY
$ 11.00
Electronics
Yorktown Arcade Supply
 
From: $ 399.95
Lighting - Led
Pin Stadium Pinball Mods
 
$ 170.00
Displays
Digipinball Shop
 
$ 15.00
Playfield - Protection
UpKick Pinball
 
2,200 (OBO)
Machine - For Sale
Branford, CT
$ 42.95
Eproms
Pinballrom
 
$ 65.00
Boards
Pinball Haus
 
From: $ 9.00
From: $ 11.00
From: $ 90.00
Tools
Pincoder Store
 
1,400 (Firm)
Machine - For Sale
Benton, PA
Trade
Machine - For Trade
Washington Court House, OH
From: $ 5.99
Playfield - Plastics
The Pinball Scientist
 
From: $ 5.00
Cabinet - Other
UpKick Pinball
 
Hey modders!
Your shop name here

You're currently viewing posts by Pinsider SYS6.
Click here to go back to viewing the entire thread.

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/ball-eject-starts-a-second-player-on-firepower?tu=SYS6 and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.