The game boots, plays, and scores. The problem is the drop targets won't reset and the target saucer related to the drop targets won't kick out the ball. They score points, so I'm guessing the MPU sees those units. They don't react to the solenoid test, but do reset and kick when I ground the transistor ground tab. I have an AllTek MPU and a completely rebuilt, and tested, original SDB in the game. These two solenoids are controlled by transistors 11 & 16 on the SDB. I have replaced every component in both of these circuits. The associated IC's have been replaced. The male pins have been re-flowed and most of the female connectors re-pinned. I have put two other circuit boards in the game and the problem remains. There is 43vdc at both coils and they are good. I am assuming the ground signal is the problem but I am not sure how to isolate the problem. I am about out of ideas, so I'm reaching out to the brain trust. Any, and all, suggestions will be greatly appreciated.