(Topic ID: 93100)

Bad Cats - Everyone Welcome

By gumnut01

9 years ago


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  • 1,401 posts
  • 142 Pinsiders participating
  • Latest reply 3 hours ago by Numiah
  • Topic is favorited by 52 Pinsiders

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You're currently viewing posts by Pinsider jmckune.
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#181 4 years ago

I wonder why they made some back box orange and some black? Luckily I got one that’s black cause while I may be a little biased, I think it helps balance out all the orange.

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2 months later
#216 4 years ago
Quoted from Blackbeard:

Guys: what is the consensus on cab decals ? Where to buy ? Best quality etc.

Are you certain yours has decals on it? Mine is silk screen so it’s painted on there and it’s not a decal. Mine has stayed it’s regular orange without fading. Accidentally added a pic of BOP can’t figure out how to delete

02E210E7-76C7-45DF-8049-65011F7345A8 (resized).jpeg02E210E7-76C7-45DF-8049-65011F7345A8 (resized).jpeg218E9544-97E4-4716-9259-868D673AD23E (resized).jpeg218E9544-97E4-4716-9259-868D673AD23E (resized).jpegC64B5326-18CF-4E86-A257-4326AF716D85 (resized).jpegC64B5326-18CF-4E86-A257-4326AF716D85 (resized).jpeg
#218 4 years ago

I guess I got lucky, mine is painted head and cabinet. So many different combinations on this machine.

#221 4 years ago

^ If it’s still orange or if it’s yellow. Mine also has a few chips on it that make it easy to tell it’s paint.

1 week later
#271 4 years ago
Quoted from Blackbeard:

Thanks Freddy. I’m already half way done w cab prep for decals though.
Starting coats of primer now.[quoted image]

Are you leaving the inside black? I know some were made with black but many were orange on the inside of the cab. I guess it all comes down to preference but I guess I’m used to black inside of back box with solid orange cab.

#284 4 years ago

Now I’m not standing next to my machine or anything but that looks like a match

#323 4 years ago
Quoted from freddy:

Or just go with this
ebay.com link » Beautifully Restored Bad Cats 1989 Williams Pinball Machine New Playfield

I’ll have some of what he’s smoking. “And for $300 I’ll include new decals!” And for 400-500 you can get it shipped to you! I would have thought with that extra 10k over what it’s worth he’d be able to have new decals and shipping included!

2 weeks later
#347 4 years ago

I’d say those colors are actually a pretty good match, here’s mine which was a silkscreened example, definitely seen better days but nothing horrible on it and colors stayed the same

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#350 4 years ago

So my linear target has been inoperative for as long as I can remember and I kept telling myself it was probably just a dirty opto. Well I have exciting news. Yesterday I was playing it and I hit the target and out of no where the fish bone us target lit. It only went to 25k but that means it is still functioning and I have to suck it up and take those ramps out to get at it. Even though it wasn’t working “right” it felt really exciting to have it light up lol

#352 4 years ago

Does anyone else seafood wheel award extra ball what seems like way too often? I checked my adjustments menu and extra ball was originally set at 33% I changed it down to 10%. Still seems to award extra ball 9/10 times

#354 4 years ago
Quoted from freddy:

That’s what makes it fun!
No ball save or multiball so x-ball is king

Ah I see, it just seemed weird to me because it has essentially the same awards as BoP small wheel and on BoP that stingy thing almost never gives me extra ball, that one like to light jackpot and 50k lol

3 weeks later
#377 4 years ago

Blackbeard I have the manual which I believe has all that info in it, I can send you a picture if you’d like?

Quoted from Blackbeard:

Guys: I am shopping the top side of my bad cats now. I need to replace the 30 or so red star posts.
Does anyone know which size they are or have a link on marco for them? There are a few different types and I don't want to get the incorrect size.

#378 4 years ago
Quoted from Blackbeard:

Guys: I am shopping the top side of my bad cats now. I need to replace the 30 or so red star posts.
Does anyone know which size they are or have a link on marco for them? There are a few different types and I don't want to get the incorrect size.

I think this covers it edit or maybe not. Maybe the online version is missing a page because I don’t see the plastic posts referenced.
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1 month later
#399 4 years ago
Quoted from SilverUnicorn:

If your bio topper didn't come on the game, check inside
[quoted image]

Be careful not to flip that switch, unless you want a fried cat topper!

#407 4 years ago

I tried to get my cat to stand on top of Bad Cats. She kinda sniffed it when I put her up there but then ran away as soon as I started a game instead of chasing the ball

#411 4 years ago

I think that price is about right. Yours is a little nicer than mine and I’d probably list mine for 3000-3200
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Mines about to get a full topside tear down and deep clean to help with the dirt. Does anyone know where I can get a seafood wheel clear cover piece? Mines a little hazy after cleaning
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1 month later
#426 4 years ago

Could be a bad NVRAM. I’ve seen plenty of story’s of rottendog boards that were bad right out of the box

1 month later
#431 3 years ago
Quoted from N80G80:

Has anybody powder coated their bad cats with a color other than black? Looking for photos/suggestions.
This game is getting the full treatment, decals etc...[quoted image]

I think a metallic red might look good on it

#434 3 years ago

On it!

3 months later
#475 3 years ago
Quoted from wackenhut:

Also, does anyone have any experience having to replace the Driver/MPU board due to battery leakage. Was not sure if installing a Rotten Dog causes any issues or differences when playing the machine.

Is it so bad it needs replaced? It’s far cheaper to order components and clean and swap than it is to get a new MPU board for a system 11

#486 3 years ago
Quoted from arcyallen:

What makes you say that about WCS94? I have a WCS94 and am picking up a Bad Cats this weekend. I believe they're about the same value here on Pinside, right?

He’s talking more so about bang for buck. WCS is worth what it is because of the features and WPC operating system. Bad Cats is worth what it is not because of outstanding gameplay. It’s because it has neat artwork, fun music, and is on the rarer side for system 11 games.

2 months later
#572 3 years ago
Quoted from Atlgills:

Having an issue with my 3 target assembly. The assembly scores randomly after one or more of the targets are dropped. I think it mostly happens when the target nearest the pops is dropped. I removed opto board and gave it a bath with scrub bubbles and reflowed all connections. I even tried tapping mech and wiggling wires while in game play. Even wiggled wiring on boardset to see if I had an issue there. I cant duplicate issue and only during game play this happens. Any suggestions would be appreciated.

Get a new opto anyways. On my Whirlwind single drop target, it looked to be working perfectly fine in test mode but wouldn’t do anything during gameplay. Replaced the opto and it’s working flawless now.

1 year later
#825 1 year ago
Quoted from interconnect:

Just got a Bad Cats and love it! Has anyone had an issue with the ball hitting the plastic that’s above the shooter lane? Happens all the time and is really annoying. Sometimes we have a hard time getting it all the way up the shooter lane and have to try 2, 3, sometimes 4 times to get it all the way up.
I’ve tried adjusting the shooter rod up as high as it will go so as to hit the ball in the center in hopes of the ball not slightly lifting off the wood and hitting that plastic; didn’t work though. Maybe I need to raise it up more so it hits it up a little higher on the ball so there’s a little bit of downward force? Maybe my spring is incorrect? It is red, however I believe it’s supposed to be the green one.

Post a picture of your shooter lane. Never ever has this happened to me. I would think either your plastic is warped or you have too strong of a spring on.

2 weeks later
#837 1 year ago
Quoted from wackenhut:

Yeah, it took me a while to find and plus my cabinet is stenciled, not decals.

I wouldn’t. It’s easily the game with the least going on in my collection, but the combo of sound effects, music, fun, and the fact I was playing the same machine as a child at a family friends which is where I got it from make it a permanent no sell for me.

4 months later
#950 1 year ago
Quoted from jrcmlc:

So I was saying my #2 seafood lamp blinks with the meow again and other lamps, not as it should, and I also have neither seafood general lamp or the birdcage lamp lit ever, I've changed all of these bulbs. The one like them behind the cat/broom works and the 2 flashers at the back work and the one on the right front work. My lamp under the linear target also doesn't light. I believe they are all on black/orange wires and I noticed I'm missing a fuse, see attached. Anyone have any ideas? Should the fuse be missing, similar issue with orange black lamps, etc?
[quoted image]

Does your game have LED displays? That fuse is for the high voltage line for the plasma displays and if the game no longer has the plasma, people often remove the fuse to prevent sending 100+ volts to a 5V display and blowing it up.

#954 1 year ago
Quoted from interconnect:

I believe removing the fuse for high voltage plasma displays just disables the circuit, as it’s not used. The LED displays get 5V from elsewhere. Pretty sure it wouldn’t blow them up; it’d just be enabled but not used.

When I say blow them up, I mean if someone were to mistakenly connect the display to the high voltage circuit via the now unused connector.

2 weeks later
#974 1 year ago
Quoted from HisboyElroy:

Actually I think I found it. I noticed the Orange "Bad Cats" instead of mirrored but never notice the bricks/siding. So there are at least 3 or 4 different glasses then I guess?
[quoted image]

Here’s mine. Not the best pic specifically of the glass but I’m not home atm. What’s odd is in the pic where the game is off, I can’t see the brick lines if I zoom in, however, when the lights are on, they are clearly visible.
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1 month later
#1001 1 year ago
Quoted from jrcmlc:

I wish someone had assembled a comet set just as you describe so I didn't screw it up and order the wrong things lol. I'll get to reading. Appreciate the feedback.

I did the same thing mentioned, but used cool white for the GI. I like the crisp look of cool white with the exception of only a few color tones where I use warm or sunlight. Here’s what some of mine look like. I have a few games in sunlight and warm as well that I can photograph later if you’d like to have a side by side comparison. I actually have warm, cold, and sunlight directly next to each other in the lineup.

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#1008 1 year ago
Quoted from jrcmlc:

Ordered Comet LED's today, best count I could throw together. Can anyone tell me what they are doing for the jackpot lights that are soldered to the board to swap them, or just leaving them as OG?

You pull them straight out just like any other 555 bulb.

1 month later
#1073 11 months ago

The rebuild advice is correct. While those linkages may hold the old bats just fine, you likely (definitely) have excessive wear between the plunger and coil stop bracket that you can’t see without taking it apart and comparing to a new part. You likely also have excessive slop between the mechanical linkages causing a less than optimal flipping experience. Completely up to you to do it or not, but your game currently is definitely not playing at its best with worn flipper assemblies (which are more than just the bats)

4 months later
#1230 6 months ago
Quoted from BrewersArcade:

Marco offered a full refund or 30% off refund which I think is fair. I needed the board so I kept the refund. Any chance you have a link to the rubber grommets? I couldn’t seem to find similar ones.

Usually on boards like this the rubber grommets are sold separate. Go put any opto board in the cart and they usually pop up under related items

2 months later
#1269 3 months ago
Quoted from andylama:

Hey Cat Daddies/Mamas,
I have a question about controlled lights in BC.
I would have assumed that BC follows the convention that controlled lights are 6.3 VAC and flashers are 12.8 VAC (or thereabouts).
Now in the BC specimen I recently acquired, the lights installed around the seafood wheel are 6.3v LEDs...and they are all melted and/or charred.
I put an oscilloscope on one of the lamp terminals, and I am in fact reading a lot closer to 13v than to 6v.
Melting due to overvoltage? I'm puzzled.
So I put some Comet 13v flasher LEDs in those positions and they work fine. Much brighter than necessary (and a little ghosting), but they work fine.
Can anyone help to enlighten me as to what's going on with BC controlled lights?
Why would my Seafood Wheel LEDs be melting?
Should I be able to install standard 6.3v LEDs in these positions? Cuz right now, I'm a little afraid to.
Also, what's the deal with mixed wedge and bayonet sockets? Inconvenient to say the least.
Thanks all,
Andy

Is it shorted to one of the flash lamps in the wheel? The regular number lamps should definitely not be getting voltage that high

2 weeks later
#1283 85 days ago
Quoted from radial_head:

In fact, it looks like a lot of stuff is missing. Well, new plastic time and new ramp time, might as well get a new playfield and a new cabinet as well!
[quoted image]

I’d be more worried about the 5 bank targets over the linear target. Linear is fairly simple and could
Probably be remade with moderate amount of effort. That 5 bank though if you’re missing everything is not only difficult to find, but if you do, it’ll be expensive!

#1297 79 days ago
Quoted from BrewersArcade:

Not true, repro ones available on eBay and Marco!

I’ve seen the 5 bank opto board, but not the mounting bracket!

3 weeks later
#1363 52 days ago

Mine is at my parents house, but mine has the screened cabinet and head with black paint inside head but orange on inside of cab. Definitely has ? And curiosity spin

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