Shoot again!
Nice grab alleycat. Post pics when you set her up. Time Machine screams for LEDS. The shop is pretty damn easy too FYI.
I'm new to pinball ownership (got my first one about two weeks ago, ST Pro), but Time Machine was the game that got me hooked on pinball. After I got my first car in high school, I used to drive to the closest mall arcade (1990 timeframe) to play it. I put a lot of quarters into Time Machine and it was the only one I played.
For sentimental reasons, I'd like to get this one some day.
Quoted from investingdad:I'm new to pinball ownership (got my first one about two weeks ago, ST Pro), but Time Machine was the game that got me hooked on pinball. After I got my first car in high school, I used to drive to the closest mall arcade (1990 timeframe) to play it. I put a lot of quarters into Time Machine and it was the only one I played.
For sentimental reasons, I'd like to get this one some day.
Cool story.
They're out there. Much different than your new stern, but still pinball nonetheless.
Quoted from Blackbeard:Cool story.
They're out there. Much different than your new stern, but still pinball nonetheless.
Certainly different, but I really loved Time Machine. TM was my high school pin and World Cup my college pin.
I'd love to see TM with leds, bet it looks amazing. Jealous of the OP.
Check out some of Todd Tuckney's TNT videos on Time Machine. They do a great job on the ones they sell. Youtube has them.
Discussed elsewhere, but it seems like DE flippers are just plain strong.
I get some great ball flying off the ramp smacks on the glass with this game. SMACK!
And Einstein!
Quoted from RCA1:Discussed elsewhere, but it seems like DE flippers are just plain strong.
I get some great ball flying off the ramp smacks on the glass with this game. SMACK!
And Einstein!
Mine has Williams coils installed that are just a bit weaker. Saves the ramps from cracks but still allows for all shots.
Welcome to Pinside and to the TM club!
Quoted from Blackbeard:Anyone else disable the chimes cause they're damn loud? haha
The chimes rock!
I picked up time machine last winter while in florida.still looking for a centr ramp.I did buy one from mike aka churchofthesilverball but he ripped me off .sent him the money and he never sent me the ramp.sent many emails to resolve but to no avail.If your looking for a ramp beware this guy is a roach. he has a post on rgp for these ramps.
That's crappy. Sorry you had that experience.
You could start a post on him. Tip others off to his bad dealings.
We need to get cliffy to make a ramp protector for the star warp ramp. Mine is beat up, but not enough to buy a $300 replacement. Anyone have something already as a protector?
Ocassionally on ebay. There are a few pinsiders who have them stashed away too.
Also, disabling the chimes is a major party foul.
I have the correct coils in the flippers but man they feel way over powered.
Anyone have this issue?
Should I switch the resistors?
Quoted from Pdxmonkey:I have the correct coils in the flippers but man they feel way over powered.
Anyone have this issue?
Should I switch the resistors?
Depending on how overpowered you're talking about, it might be normal for the DE machines of this era. Robocop has super strong flippers. The couple TM's I've played seemed to be just below that level.
Quoted from Pdxmonkey:I have the correct coils in the flippers but man they feel way over powered.
Anyone have this issue?
Should I switch the resistors?
The prior owner put in less powerful coils on mine. Still works great. I think de used really powerful coils on the flippers and hence the banged up ramps!
I know an op that has a time machine and I'm kinda interested in giving him a offer but I'm not sure what to give. Most of his games are pretty rough cabinet wise and are dirty but playfields are in pretty good shape.
Quoted from Blackbeard:The prior owner put in less powerful coils on mine. Still works great. I think de used really powerful coils on the flippers and hence the banged up ramps!
Thanks,
Could you tell me what coils they used?
Mine are too strong, the left ramp launchs the ball off it about 25% of the time
Quoted from Pdxmonkey:Thank you BlackBeard
No problem. Swap out for weaker ones. Save those ramps!
Quoted from hottubr:I picked up Time Machine last winter while in florida.still looking for a centr ramp.I did buy one from mike aka churchofthesilverball but he ripped me off .sent him the money and he never sent me the ramp.sent many emails to resolve but to no avail.If your looking for a ramp beware this guy is a roach. he has a post on rgp for these ramps.
Well, that sucks!
Thanks for the warning.
I have a strange issue with mine. Start a game works fine but if you hit the center pop and then the left, very quickly, the game ends and you are back at free play? Any thoughts? I am able to replicate this by just touching the switch to activate each pop.
I am looking to join the club, going to look at a Time Machine hopefully next weekend. I am curious of your guys opinion on the fair market value for this game, say 7/10 vs 9/10 over all condition. I know the game has sat unused for 8 years but is supposedly in fantastic condition. Are there key things I should look at that are common issues with this game or common play field pieces that I should asses for damage. Is this game fairly easy to work on general maintenance wise? Thank you for any insight you can provide me with.
I just shopped one. Fairly straight forward and the Ramps are easy to take off.
Biggest thing on this pin is that left ramp. It's generally cracked as data east produced this with really powerful flipper coils.
Make sure the chime unit works, and I would recommend disconnecting the knocker as it activates with the chimes and distorts their sound in my opinion.
The game looks fantastic in LEDs.
I'd say price wise 1000 for a beater. 1300-1600 for a nice one.
And if you found a rare huo one, I'd easily pay 2k plus. It's a rare pin that is very quirky.
Starting to get sentimental as I just sold mine.
BB is right on.
Also look for playfield wear near the rollover switches in the inlanes and outlanes. Seems to wear there first.
Look for battery damage to the board, particularly if it has been sitting for a long time.
Ramps, plastics and such are hard to find, but mechanical and electronic parts (aside from the chime box) are findable.
Thank you for the guidance. I am really hoping it is pristine. Will post back after I can lay eyes on it.
Just following up, I am finely this Thursday getting to check out this game. Had some schedule conflicts and had to keep moving the dates. So will know Thursday if we are pulling the trigger on this pin.
Hi, does anyone know of how to get cabinet decals or stencils for time machine? Or can someone send some hi resolution photos of cabinet and backbox sides as well as cabinet front. I have a great machine but cabinet needs help. Thanks. I read on a random post a few weeks ago that someone took photos of their machine, cleaned them up with photoshop and had vinyl decals printed. I'd love to do the same to mine.
I just got one not too long ago. Great game. Data East's best IMHO. Every 80's dude needs to own one. It's very different from all pins
out there. All ages can relate to the music.
I'll be joining the club next week, and was hoping someone could help me, I need to know the width of the backbox on it. I use a Dodge journey to haul pins, and it's just big enough to not fit a pin. I usually have to move games on their side or push the backbox forward, and I was hoping someone could help me so I know which way I'll be doing it before I get there. Thanks!
We played Time Machine on "Bro, do you even pinball?" last night!
This is actually Blackbeard's old game. It'll be on location at Pocketeer Billiards in Buffalo soon if you are in the area and want to try it out.
I watched the show last night. Glad she played like a champ. You guys are fun to watch too.
I do miss that game. Just fun, mindless pinball. Quite a unique pin.
The star rollover switch needed a quick adjustment before we went live but otherwise it played great. And you're right, it's just fun to play. Thanks for watching!
Quoted from amkoepfer:I'll be joining the club next week, and was hoping someone could help me, I need to know the width of the backbox on it. I use a Dodge journey to haul pins, and it's just big enough to not fit a pin. I usually have to move games on their side or push the backbox forward, and I was hoping someone could help me so I know which way I'll be doing it before I get there. Thanks!
Just over 30" wide. Like 30 1/4+/-.
Hope it fits, and welcome to the club!
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