(Topic ID: 257850)

Official Rick and Morty Club - You are not like other carbon based life forms.

By TheNoTrashCougar

4 years ago


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  • 20,219 posts
  • 742 Pinsiders participating
  • Latest reply 44 hours ago by Jigz
  • Topic is favorited by 333 Pinsiders

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Topic index (key posts)

106 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #256 Rules posted by Eric as of Feb 2020 Posted by epthegeek (4 years ago)

Post #510 R&M Options Posted by Morinack (4 years ago)

Post #589 Useful post for coin door comparison. Posted by NeilMcRae (4 years ago)

Post #637 More code rules - Adventures full lost Posted by epthegeek (4 years ago)

Post #745 Club thread reminder. Posted by TigerLaw (4 years ago)

Post #748 Cards for the game rules and what not. Posted by Coindropper (4 years ago)

Post #751 Darker outline for instruction cards. Posted by Coindropper (4 years ago)

Post #976 TECH: PLAYFIELD. Wireform ball launch and coil adjustment Posted by timmmmyboy (4 years ago)

Post #1006 TECH:Pitch recommendation from Scott. Posted by TheNoTrashCougar (4 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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21
#1779 4 years ago

I joined the club late last night! Haven’t even played it yet! Can’t wait to get home from work today!

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#1781 4 years ago
Quoted from MikeS:

Congrats! What number are you out of curiosity?

It’s a two week old out of the box game. Second hand lol, but it’s #55

3 weeks later
#2237 4 years ago

I need a Tiny Rick mode!

1 week later
#2570 3 years ago

Is the shaker motor not really integrated yet? I installed mine today, works in test, don’t notice anything in game play.

#2572 3 years ago
Quoted from epthegeek:

No code for it yet. Correct. Do I need to shame walk through the town square?

Shame walk sounds fair

#2591 3 years ago

Can we get a code update please?! I want more modes!

#2601 3 years ago
Quoted from epthegeek:

Not currently - but we could certainly add a settings interface eventually that allows for that sort of thing. That would be a ways down the line of things we have planned, but definitely possible.

Gimme that fresh code man!!!

#2618 3 years ago

Had my entire game lock up in the middle of a multiball today, not sure exactly what happened or why....a reboot fixed it, anyone else have this happen?

#2632 3 years ago

Any ETA on a code drop?!?

Quoted from epthegeek:

If any of you guys hitting crash problems throw a thumb drive in your game to grab a log and send it to me I'd be able to check what caused the issue and fix it.
It's highly probable that it's already fixed, though. Work hasn't stopped in the meantime, just no new release yet.

1 week later
#2774 3 years ago

I’m gonna need a call out from the most recent episode “A vat of fake acid? Are you dying of dementia”? Dear God we need an ACID mode for sure!

#2801 3 years ago

LINK ME PLEASE!!!!

Quoted from epthegeek:

Are ya ready kids?
Ooooooo who all remembers the code Beta page?
(sponge-bob square-pants)
You might want to check it to see what's to see ....
(sponge-bob square-pants)

#2806 3 years ago

Let me know if someone else gets it to install....10 minutes and I’m still on the update screen.

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#2832 3 years ago

epthegeek the beta is a much improved and much appreciated update! Can’t wait for the new modes!

#2869 3 years ago

How about a do-over VS mode where it awards points to the other players if you don’t top their score.

Quoted from Zablon:

So is there plans for a melting morty decision tree mode?? Or some sort of 'do-over' button but at a cost....

#2894 3 years ago

bring it!!! I remember after installing mine being like “this shit don’t even work!”

Quoted from epthegeek:

Yup.
[quoted image]

#2957 3 years ago

After playing the beta code last night, everyone needs a shaker on this game! Thanks @epthegeek!

1 week later
#3194 3 years ago

Whichever one of you Spooky bastards came up with the reverse flipper dimension, thanks a lot, totally fucked me up!

2 months later
#5360 3 years ago
Quoted from scruffypinball:

Those look great! Where'd ya snag em?

I made a 3 button set custom for the game

#5363 3 years ago
Quoted from lapean111:

Where can one order this set?

I don’t sell stuff, I just bought two green LED flipper button sets from pinball life, disassembled them, respliced/soldered/shrink tubed it all back together. Pretty basic stuff

1 month later
#6241 3 years ago

A couple of us last night decided to spice up R&M, we played for “most balls fondled” only three rules

1. Fondle the most balls
2. You can’t finish with a last place score
3. Any time you tilt we subtract one from your total balls fondled

#6257 3 years ago

When you make the whole focus of the game fondling balls lol, really changed the dynamic.

#6260 3 years ago
Quoted from jbigdoggf:

Biggest and largest volume of balls fondled?

We were drinking, but I wanna say 8-9 maybe...a lot of SDTM, when ball fondling

1 year later
#18382 1 year ago

I just updated, same issue.

Quoted from snaroff:

Hey Eric, thanks for the update. Unfortunately, after installing the update, balls don't get ejected...in challenge mode or normal mode. Ball search activates and doesn't correct the situation. I tried disabling the feature and it still misbehaves (doesn't eject any balls).
Any ideas?

#18402 1 year ago

epthegeek I had an audio issue pop up. Played a game left it for a bit, came back started a challenge, no mode audio, and really quiet call outs. It was the nighttime dimension with the Flu mode.

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