Quoted from jhoward1082:
I’m curious, considering there will be a minimum of 10 adventures (modes) I’m assuming and hopefully many more than that (fingers crossed) is there any thought to eventually making what adventure you start user selectable instead of always random? It would help a lot with strategy to be able to start total rickall with multiball for example as opposed to roy. It would also allow you to redo adventures and/or avoid other ones. What are other people’s thoughts?
If you turn on the 'Tournament Mode' setting, it puts the Adventures (and dimensions as of the next update) into a fixed order so that you can plan and play with purpose and a plan ('even though planning is dumb' - Rick) for maximum benefit.
The way the 'Morty card' thing works (again, starting with the next update) is that when you complete 9 adventures, you get to pick the next one. Eventually, there will be at least one (hopefully more) adventure that you can only get via the selector at the 10th stamp, but you can also choose any other adventure. You can set your card to start with up to 8 full, so you would have to play 1, then the next one would be Morty's choice. There's also a setting for if the 10th adventure is 'lit' immediately after completing the 9th. When you hit the scoop for the 10th stamp, you get an interface (think Metallica Crank it up kinda) where you can pick your adventure.