Quoted from rmarmol1:
just curious, what's your getaway loop record?
mine is 6 loops and I can honestly say I repeat the loop 2/3 times a lot or with no problem. When its more it always amazes me and feels so great/rewarding because of the speed!
About the same for me!. I had 5 loops but that was beaten some time ago by my mate, it's been 7 for ages! ... and, Exactly! . Challenge, satisfaction when you Do get it within the tight window. Especially when it's for a jackpot. However, get the shot a bit too far off and, although it is well within the opening, it rattles and fails.
It's the same with RaM. If you hit that HS2 upper guide rail in the wrong spot it simply fails. Interesting that loose screws makes HS2 shot more makable as well
If you hit Ram in the wrong spot, of course it will fail too. This is the point. It is the style of opening that the shot has. A shot that looks Super Wide, but really is not. Still easily makable, and repeatable in standard form by removing 2 screws.... just, you aren't supposed to be going to nail that sucker as a given. Same as HS2. The target is not clear, and needs to be learned. Watch a new player try to shoot HS2 upper orbit. It only happens by accident in the first instances.
The satisfaction we are speaking of, rewarding feeling of making the TOUGH shot.... for Most pinball players it would no longer exist, because now we can do it with no eyes like tommy! Lol
It isn't "railgate" either is it, it's more appropriately described as "hackgate" .... since there is nothing that much at all wrong with the rail positions, realistically. From observation. Just people going to extremes to make a game suit themselves. Which is fine (for them).
*to clarify, It Was a Sarcastic comment about hacking the crap out of my getaway, I prefer shots that are intended to be a bit tough in a game, to remain a chalkenge, and remain satisfying for me when I complete them. Just in case anyone Assumed I was maybe Complaining about HS2 layout, I'm not, I love its challenges.