(Topic ID: 257850)

Official Rick and Morty Club - You are not like other carbon based life forms.

By TheNoTrashCougar

3 years ago


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Topic index (key posts)

105 key posts have been marked in this topic, showing the first 10 items. (Show topic index)

There are 19,635 posts in this topic. You are on page 389 of 393.
#19401 52 days ago

I replaced mine with power off with that board also did acnc power off.

#19402 52 days ago
Quoted from moTiv8:

Hello all, I have a quick question about changing the CR2032 battery.
Is it enough if the power supply is on, but the flipper is not on when changing the battery?
I do not want the settings to be lost.
Thanks for your answer.

I just replaced mine yesterday. Took all of 2 minutes. Power on machine, access backbox by lowering speaker panel, release old battery, pop new battery in, lock speaker panel back in place and play a few games.

I have always replaced batteries with the game on in order to retain settings.

#19403 51 days ago

Those that have installed Precision Flippers, is it worth it, did you just replace the bats, or the bushing, ect. Do they offer the shorter bushing needed for R&M…

Thanks!

#19404 51 days ago
Quoted from dnapac:

Those that have installed Precision Flippers, is it worth it, did you just replace the bats, or the bushing, ect. Do they offer the shorter bushing needed for R&M…
Thanks!

I installed the full precision flipper system on my RAM & ACNC. It's worth it for me. Since installing I've reduced flipper coil power 33% on ACNC after shooting airballs. RAM power reduced over 20% but making shots that were nearly impossible before. Bushings and keyed posts with new clamps make this very responsive and tight.

#19405 51 days ago
Quoted from dnapac:

Those that have installed Precision Flippers, is it worth it, did you just replace the bats, or the bushing, ect. Do they offer the shorter bushing needed for R&M…
Thanks!

Yep, definitely get the brushings… he offers in Rick and Morty size.

#19406 51 days ago
Quoted from dnapac:

Those that have installed Precision Flippers, is it worth it, did you just replace the bats, or the bushing, ect. Do they offer the shorter bushing needed for R&M…
Thanks!

Absolute game changer on R&M. Halos, bushings w/ keyed shafts. Once you install them and experience the significant difference in gameplay you'll wonder why you waited so long.

#19407 50 days ago
Quoted from northerndude:

I guess I have to figure something else out?
Battery not “on board”
It’s heat shrunk inside with leads
[quoted image]

I would bet that it’s not soldered and simply uses the heat shrink to maintain contact between the wires and battery. The ball of exposed wire and heat shrink are a giveaway.

New battery and new heat shrink will get you back in business.

#19408 50 days ago

Yes it is soldered but you can work it off the Orginal cell and then fold the Orginal contacts over to make them thicker then shrink to new cell check polarity and then for function before install.

#19409 48 days ago

Finally put in some MRS switches I ordered awhile ago (the three in the upper right corner of the playfield). The ball flies around now, and every hit is registering which is great. Even though I had adjusted the switches in that area numerous times to dial them in, it never was perfect. I also noticed when putting in the MRS switches, that one of the existing switches was barely soldered to the wires. Next time anyone lifts their playfield for something, I would suggest spot checking solder points, especially anywhere you have thought something might be intermittent.

MRS switches are awesome for anyone on the fence.

#19410 48 days ago

Does anyone have a set of legs or side rails (assuming if bought an extra set), that they'd be willing to sell?
Also looking for ramps.

#19411 47 days ago

Got 2 figures leftover if anyone is interested pm me

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#19412 47 days ago
Quoted from Octomodz:

Does anyone have a set of legs or side rails (assuming if bought an extra set), that they'd be willing to sell?
Also looking for ramps.

Try this guy, he does all the metal work for Spooky (laser cutting, powder, etc…): https://www.lanezcustomsteel.com/

#19413 47 days ago
Quoted from PlanetExpress:

Try this guy, he does all the metal work for Spooky (laser cutting, powder, etc…): https://www.lanezcustomsteel.com/

Thanks!

#19414 46 days ago

I'm not exactly 100% sure how to post rule cards, but I'll set these here and you can use them as you please.

R&M cards.pdf
#19415 46 days ago
Quoted from FatPanda:

I'm not exactly 100% sure how to post rule cards, but I'll set these here and you can use them as you please.
[quoted image]

don't forget the megaseeds! most important bit!

#19416 45 days ago

Shy pooper !!

#19417 45 days ago
Quoted from sthippie:

don't forget the megaseeds! most important bit!

Crap! I had megaseeds in the initial mockup but I had to type it over when I switched fonts. Maybe I'll add it in lol. It's more for the visuals for me anyways.

#19418 43 days ago

Is there any reasonable belief that more/new adventures might be coded into R&M?

#19419 43 days ago
Quoted from Dan1733:

Is there any reasonable belief that more/new adventures might be coded into R&M?

no. sorry but every couple of months this gets asked in this thread. just no.

#19420 43 days ago
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#19421 43 days ago
Quoted from zebpin61:

no. sorry but every couple of months this gets asked in this thread. just no.

So you are saying there is a chance.....nice!

#19422 43 days ago

Spotted in a for-sale ad, not seen this discussed before. I wouldn't do it, but this is a pretty cool mod.

Here's the ad:
https://pinside.com/pinball/forum/topic/for-sale-rick-and-morty-blood-sucker-edition-33

pasted_image (resized).png
#19423 43 days ago

That is pretty sick. If that had official code worked into it, I'd be into it.

#19424 43 days ago
Quoted from Pinstym:

That is pretty sick. If that had official code worked into it, I'd be into it.

Well, it looks like it replaces the Jerry target. So, now it doubles as a Jerry & Garage shot. Pretty clever. The garage already has 2 shots to it….so, not really necessary, but clever.

#19425 43 days ago
Quoted from Rarehero:

Well, it looks like it replaces the Jerry target. So, now it doubles as a Jerry & Garage shot. Pretty clever. The garage already has 2 shots to it….so, not really necessary, but clever.

Agreed, I think it'd make the garage shot a bit too easy for my liking (especially a few dimensions in when it switches to upper-flipper-only), but definitely a cool idea. It'd be a lot of fun for the Meeseeks/Jerry hurry up.

#19426 43 days ago

Totally understand what you're saying. When I say official code, I'm talking now with that on the game, it's coded so that the game knows you used the Jerry ramp to get to the garage. So you get different points/penalties for using it at different points in the game.

Edit: I would not be interested in this at all if it just counted as a Jerry stand up target hit (as-is).

#19427 43 days ago
Quoted from nogoodnames222:

Spotted in a for-sale ad, not seen this discussed before. I wouldn't do it, but this is a pretty cool mod.

Yikes. What an eyesore. When did the Cheater Ramp phenomenon start?

#19428 43 days ago
Quoted from guitarded:

Yikes. What an eyesore. When did the Cheater Ramp phenomenon start?

If you look at the actual pics, it isn't an eyesore as it is covered by the plastic, but agreed...weird thing to mod.

#19429 43 days ago
Quoted from nogoodnames222:

Spotted in a for-sale ad, not seen this discussed before. I wouldn't do it, but this is a pretty cool mod.
Here's the ad:
https://pinside.com/pinball/forum/topic/for-sale-rick-and-morty-blood-sucker-edition-33[quoted image]

Very clever! I love this mode that add an interesting shot !

#19430 43 days ago
Quoted from Zablon:

If you look at the actual pics, it isn't an eyesore as it is covered by the plastic, but agreed...weird thing to mod.

Woah, I didn't even realize that when I posted it. That's very slick.

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15
#19431 42 days ago

That mod is pretty Jerry.

#19432 42 days ago
Quoted from EasternBloc:

That mod is pretty Jerry.

My thoughts exactly

#19433 42 days ago

I'd try it. A 3D printer (check), two wires, and a switch. Pretty simple to go back and forth.

#19434 42 days ago

As Jerry as that mod is....I'm intrigued. It may be interesting to try out.

#19435 42 days ago
Quoted from Rarehero:

Well, it looks like it replaces the Jerry target. So, now it doubles as a Jerry & Garage shot. Pretty clever. The garage already has 2 shots to it….so, not really necessary, but clever.

I agree with this but I suck at both shots to the garage.....I know. I suck in general. haha....

#19436 41 days ago

Gah, I think I got the dead battery game-won’t-boot thing happening.

16
#19437 41 days ago

Hi everyone, I originally designed this mod for myself and wasn't planning to release it. I designed it because the metal guide to the garage wasn't consistent enough so I set out to create a fix. I also didn't like the way the meeseeks multiball ended with a shot to the Jerry target and thought a ramp shot would be so much more satisfying and boy was I right. I have made so many versions of this ramp tweaking the geometry for a smooth satisfying shot. The area was very tight to have everything fit and I was able to make the mod fully reversible with a simple install. The ramp shot triggers the jerry target just as in regular gameplay. Because of all the interest, I've decided to produce this ramp if I get enough confirmed requests. I still need to finalize the metal ramp entrance and switch bracket. I would produce up to 30 ramp kits, including all hardware and electrical if I have enough confirmed interested people. The kits would be about $160usd. I will start making a list so send me a message and I will add your name to the list.

IMG_8165 (resized).JPGIMG_8161 (resized).JPGIMG_8160 (resized).JPG
#19438 41 days ago

I would like one!

#19439 41 days ago

Theres been a few ramp mods pop up recently, this one however seems almost factory in its implementation. The Jerry (and Summer and Beth) shot isn't very dynamic and not something I typically enjoy shooting for. Do you have any further game play video? Would love to see what secondary gameplay changes occur with the mod in place.

#19440 41 days ago

Interactive_Mods Looks like the rail to the garage is removed. Does the ball ride along the wood? Any impact on the upper flipper garage shot?

#19441 41 days ago

Cool mod but feels like it makes the garage shot way too easy now.

#19442 41 days ago

Garage shot is way too easy with this mod. Add me to the list. Can't wait!

If there is any possibility to have that one rivet out of the ball path that would be great.

48
#19443 41 days ago

Pending code update to add detection for Jerry -> Garage switch to only count it as a jerry hit and play a "oh, you're one of THOSE people" callout.

<it's a joke, don't throw things>

15
#19444 41 days ago

Jerry garage shot always brings you to a negative dimension.

#19445 41 days ago
Quoted from epthegeek:

Pending code update to add detection for Jerry -> Garage switch to only count it as a jerry hit and play a "oh, you're one of THOSE people" callout.

<it's a="" joke,="" don't="" throw="" things=""></it's>

That's hilarious!

#19446 41 days ago
Quoted from epthegeek:

Pending code update to add detection for Jerry -> Garage switch to only count it as a jerry hit and play a "oh, you're one of THOSE people" callout.
<it's a joke, don't throw things>

That would be amazing!

#19447 41 days ago
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#19448 41 days ago

I needed that laugh, and also...that's funny and you should so do it lol.

#19449 40 days ago

Be pretty cool if you could make that Jerry ramp mod blue so it's like part of the crystal on the platstic above.

#19450 40 days ago
Quoted from epthegeek:

Pending code update to add detection for Jerry -> Garage switch to only count it as a jerry hit and play a "oh, you're one of THOSE people" callout.
<it's a joke, don't throw things>

Love it.

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