Game currently has 8 adventures, right?
Roy: A Life Well Lived
Look Who’s Purging Now
Pirates of the Pancreas
The Blood Dome
Each is unique, challenging and fun. Some I’ve beaten and others, not yet. There is also a lot of action created from locking balls, starting multiballs and visiting dimensions. Everything feels complete and imo, the topper is integral to the game aesthetic. The main area needing attention is the number of adventures offered, so the obvious question is how many are currently planned? I don’t want redundant or insignificant adventures added just to jack the numbers. From a gut feeling, I suggest 16 adventures would be pretty awesome, whilst 24 would be most excellent.
Eric or Bowen once indicated there were 12 adventures initially brainstormed. Surely 1-4 adventures might be created from Pinside ideas. So Bowen or (Eric, Luke, Charlie, David), now that you are approaching game build #200, how many modes are coming?
The other area lacking is a callout and lamp effect are missing, following the completion of a dimension. Hopefully this is already in the works, but if not please consider adding it. I’ve stayed with 20.07.31 code and will continue resisting updates until the balance of adventures are offered.