Some more thoughts now that I've slept on it....
The shots from left to right;
Thor targets - nice to see decals on these stand-ups, but there's only a tiny wedge on the "hammer" playfield inserts that lites up, making it difficult to tell when lit.
LH outer Orbit (Hawkeye) - Here's the best shot in the game, as it's butter smooth. Reminds me of ToM LH orbit.
LH inner orbit (Captain America) - not a bad shot either. Leads directly to the pops.
Hulk area - as it looks, this is where you spend a lot of time, and I did like it. Hulk seemed very sensitive, and threw any ball around him all over the place, and quite quickly.
Tesseract spinner - a fun shot that guards the RH exit of the Hulk drops. Unfortunately, once I spelled out "Cosmic" by spinning it, the game didn't indicate how to collect.
Black Widow ramp - as previously stated, she's a bitch. Many shots either rattle the entrance or only make it halfway across the bridge.
RH orbit (Ironman) - tight but smooth. This exits out Cap's orbit.
SHIELD agents - very much like Skids & Mudflap on Transformers.
I still can't get over the poor visibility on this game. Anyone who is buying one is going to want to remove the "Shrinky-Dinks" to improve line-of-sight, as the HeliCarrier on the left is what partially blocks the Hawkeye inserts, and, the Quinjet up in the RH corner is what blocks half of the rollover lane inserts. Also, I think that really bright LEDs up here are a must.
Later,
EV