(Topic ID: 276181)

Avengers Infinity Quest Thread.

By Napoleon

3 years ago


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  • 2,745 posts
  • 517 Pinsiders participating
  • Latest reply 4 months ago by JustEverett
  • Topic is favorited by 99 Pinsiders

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Post #143 What we know 29th August Posted by NeilMcRae (3 years ago)

Post #2643 Stern fix for subway hangups right before VUK Posted by Fezmid (3 years ago)


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#2020 3 years ago

Completely agree with Apollyon above- great suggestions to enhance the game-play modes & to make them each feel unique and immersive.
TWD and LOTR do this so well. Both pins have awesome modes with amazing payoffs upon their completion.
Regardless, I think Elwin has delivered another winner.

1 month later
#2527 3 years ago

Game pitch might make a difference as well.
On my example, I seemed to have far more clean & successful ramp hits (and less rejects) on the Captain Marvel ramp at 6.7 pitch vs 6.5.

#2530 3 years ago

@J85M: I find the slings pretty lethal at all pitch levels lol.
Agreed, it’s an amazing game with high repeat playability.

#2532 3 years ago

My JP LE seems to be a close second. Another Elwin brilliant design, but a punishing pin.

Before I bought my Avengers IQ, a friend & myself were talking about moving those outlane posts to the middle spot.
Now, I can’t see changing those post positions anytime soon. They’re just so hungry.
Thankfully, my nudging skills have gotten a bit better since owning this game.
Regardless, my family is loving the gameplay.

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