I've had a handful of times now where I played for 45-60 minutes and noticed the right and left ramp shots get weaker. At that point they were still playable but definitely a bit weaker. Marvel ramp was still makeable for me though. First I'd notice it on the left ramp from the right flipper, but then both the left and right ramp from the left flipper get noticeably weaker also.
Twice today I played AIQ beyond 60 minutes to check it out past the point where I notice the fade. Both times when I was beyond a hour of play I got a couple multiballs and the flippers got weak to the point where the right and left ramp were very much more affected. Balls started having a tough time making it up the left ramp and then started coming up short to the point where it was time to take a break and play JP2 for awhile to let it cool down. After both those sessions I waited about an hour or two and then the shots were stronger again for another 45 minutes to an hour.
I've even lowered pitch on AIQ back down to about 6.5/6.6 from where I liked it up at 6.8/6.9 in order to lengthen the time it takes before noticing the fade. For me, the Marvel ramp seems to stay makeable although it gets to a point where the ball does start to lose a bit of speed through it. But I can still make solid shots to it well after noticing fade starting on the other ramps. I'll be in for AIQ fan cooling kits when they're ready.