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(Topic ID: 276181)

Avengers Infinity Quest Thread.


By Napoleon

88 days ago



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  • Latest reply 4 hours ago by RipleYYY
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There are 2570 posts in this topic. You are on page 31 of 52.
#1501 76 days ago
Quoted from Kkoss24:

To each they’re own but IMO this is like watching tennis .

Is that a good thing or a bad thing? I like watching tennis

#1502 76 days ago
Quoted from PinRob:

Like its missing enthusiasm.

I kinda felt this too. I am new to the hobby, so hopefully this doesn't come off harsh, but the presenters today (aside from Jack) just don't seem as comfortable/enthusiastic about showing off the game. Keith just doesn't seem like he really even wants to go to in-depth with a lot of the stuff, almost seem put out to be talking and not just playing. Contrast that with Dwight absolutely beaming during the TMNT reveal and it was pretty night and day.

I think watching some JD solo streams might help dial up the excitement. Game does look hard af for a relatively am player like me.

#1503 76 days ago
Quoted from Blacksun:

I suspect there may be some LE's available tomorrow....

Can you please give us the link to your LE that is for sale? I have a few friends in the USA that are very keen to purchase a LE

21
#1504 76 days ago

Going to take some learning of both the rules and the shots.

AND THAT IS FREAKING AWESOME!

Im sick of this push for easier games with simple code and co-op so you and the kids can see everything in 2 days. Location play is dead for the moment. These games need to stand up in a home environment and offer the owners replayability and a challenge.

Keith, please dont waste coding time implementing Co-op.

#1505 76 days ago
Quoted from mandelbloom:

I am in and staying in but I wasn’t blown away like I was for turtles . But I just can’t see Elwin designing a clunker

Not a clunker, but looks much less compelling than Jurassic, where the rules and shots all harmonize beautifully.

10
#1506 76 days ago

I am not a good player, but not concerned about "too hard". Reasons:

1) Keith said in an interview that he wanted his next game (Avengers) to be between Iron Maiden and Jurassic Park shot difficulty-wise. Sorry, cannot remember the source.

2) Keith said on stream that the game is setup to be difficult for the stream to decrease ball times. My guess is it is pretty steep.

3)(EDIT) I think Keith and everyone playing were a few beers in.

#1507 76 days ago
Quoted from cooked71:

Going to take some learning of both the rules and the shots.
AND THAT IS FREAKING AWESOME!
Im sick of this push for easier games with simple code and co-op so you and the kids can see everything in 2 days. Location play is dead for the moment. These games need to stand up in a home environment and offer the owners replayability and a challenge.
Keith, please dont waste coding time implementing Co-op.

SPOT ON

#1508 76 days ago
Quoted from onemilemore:

I kinda felt this too. I am new to the hobby, so hopefully this doesn't come off harsh, but the presenters today (aside from Jack) just don't seem as comfortable/enthusiastic about showing off the game. Keith just doesn't seem like he really even wants to go to in-depth with a lot of the stuff, almost seem put out to be talking and not just playing. Contrast that with Dwight absolutely beaming during the TMNT reveal and it was pretty night and day.
I think watching some JD solo streams might help dial up the excitement. Game does look hard af for a relatively am player like me.

Dwight was beaming for Munsters. Different people have different demeanors.

#1509 76 days ago
Quoted from onemilemore:

I kinda felt this too. I am new to the hobby, so hopefully this doesn't come off harsh, but the presenters today (aside from Jack) just don't seem as comfortable/enthusiastic about showing off the game. Keith just doesn't seem like he really even wants to go to in-depth with a lot of the stuff, almost seem put out to be talking and not just playing. Contrast that with Dwight absolutely beaming during the TMNT reveal and it was pretty night and day.
I think watching some JD solo streams might help dial up the excitement. Game does look hard af for a relatively am player like me.

I was talking about the game itself, the call outs specifically

#1510 76 days ago
Quoted from mandelbloom:

But I just can’t see Elwin designing a clunker

He didn't. Gameplay is there for sure but its a let down for me when it comes to style. I have a sneaking suspicion the call outs are gonna be bad, real bad.

-1
#1511 76 days ago

Not blown away.. seems a lot of same-same. But still in for LE

#1512 76 days ago
Quoted from PinRob:

I was talking about the game itself, the call outs specifically

Ahh OK. I actually didn't mind the callouts - didn't notice them too much overall, which I generally take as a good thing. I like to notice them if they're good, but I'd rather not notice them at all than notice them for being bad, if that makes sense,

#1513 76 days ago

The game from a rules and layout version looks awesome but as a total package it isn't blowing me away like Jurassic Park did. I think this is one where I'd be happy getting a Pro and getting an extra spinner and having one less steep ramp to shoot. Can't wait to play one!

#1514 76 days ago

I love the look of the game, but there are some smiles and head scratchers created by the stream.

- Animations look cool for a comic based game. Callouts need help, but I'm sure they're coming.

- The half-ramps are concerning, but I bet setup will have an impact on that. The DP Katana ramp was getting blasted after the stream, but it can be dialed in pretty easily.

- Rules sound complicated. They didn't even attempt a basic walkthrough. They just said let's play. From the comments while playing, a basic walkthrough would have taken the entire stream! I like complicated games as long as they don't become tedious, but the rules could turn some people off.

- The trophies seem out of place. I love the concept of awards for meeting short-term goals, but do trophies tie-in to Avengers? Medals in ST make sense. Service members "collect" them to wear on their chests. Not a deal breaker for me, but it seems odd.

Bottom line for me is I'm very interested in this game. I may be shaking up the collection to pick up a couple of KE games.

#1515 76 days ago

I love the look of the game, artwork shots and all. I do think its a very similar layout to my TMNT. Mostly left upper flipper, spinning disc near there. Im guessing ill decide which one to keep long term next year if I feel they are samey

#1516 76 days ago

Avengers2 Premium reveal video with Keith and the team (2hrs 34min):

https://www.twitch.tv/videos/736374553

#1517 76 days ago

The layout looks amazing but the music and especially the animations are lacking. However, I'm sure the game will improve a ton over the next year as the code develops. JP from release code to today are two completely different games. The same thing will likely happen here with Avengers.

#1518 76 days ago

someone said code is v1.0 on stream. I feel like its just semantics. Turtles shipped at like 1.03 but has seen lots of changes already with more to come.

#1519 76 days ago

Seemed like there were a fair number of failed ramp shots that didn’t make it all the way up/ around. Maybe the game was set up steeper than normal.

#1520 76 days ago

I was late to see this caught maybe last 45 minutes. I was totally lost on rules, but some amazing game play.

I'm wondering if there is a college credit to be had on the rules?

#1521 76 days ago
Quoted from adamross:

Not blown away.. seems a lot of same-same. But still in for LE

I didn't watch too much but (IMO) Maiden may be more exciting to play for me?

I don't have any Keith games yet so I can pick any one. I had Maiden for a week at my house and loved it.

#1522 76 days ago

If people need others to tell them what they like so be it. I see lots of potential and an awesome game once a few tweaks are made.

#1523 76 days ago

I’m still in on a premium. I wasn’t blown away, but I think the game has a lot of potential. I’m worried a bit about learning all the rules. The game needs a tutorial mode.

#1524 76 days ago

Layout is amazing and will be a blast to shoot. I love Keith's rulesets, so I'm sure the code will be awesome.

The pin did seem to lack some personality and identity at this point. The music and callouts didn't grab me. Maybe I'm too used to the Marvel movies.

#1525 76 days ago

Game looks cool, but not cool enough to pull the trigger before seeing what JJP and Deeproot are going to show soon. Unless you need an LE, these will be available for a while, no need to rush.

#1526 76 days ago
Quoted from rai:

I had Maiden for a week at my house and loved it.

Of course you did - I have had it since it was released and I still don’t get tired of it!

-3
#1527 76 days ago
Quoted from Rockytop:

Layout is amazing and will be a blast to shoot. I love Keith's rulesets, so I'm sure the code will be awesome.
The pin did seem to lack some personality and identity at this point. The music and callouts didn't grab me. Maybe I'm too used to the Marvel movies.

I agree, it needs more humor. I understand the comic book license is less expensive, but having movie assets and call outs would make a big difference.

#1528 76 days ago

I like the game enough. Theme means something. I can't stand the LE armor. Just make it gold and problem solved. You used GOLD for WWE and GOTG. Why French's Yellow Mustard?

The Zero Gravity Ramp (whatever it's called) is pretty damn difficult. You see a lot of the top 5 players in the world getting rejects. If you like rejects, sweet.

The code seems great to me. Animations solid enough. Voices decent enough.

-1
#1529 76 days ago

Super Excited with the LE I bought.

Again - I can sell it for more if the shots down't go the way I want them to, lol.

Happy Happy

#1530 76 days ago

The layout, shots and combos look fantastic.

Yeti killed it on the artwork. A stunner in person no doubt if it looks that good on the stream.

The Bingo board drops and related strategy are really cool and help to complicate things in a good way.

It looked like they had that game set up really steep, not much side to side action at all. A good thing.

Like i said up top, i think this one is gonna be a game that requires a whole bunch of time on it to understand it and love it. Like TWD. I'm preparing to play this one non stop!

As far as the final "harmony", it's tough to say on a stream like this. Because there is so much going on a couple of isolated cameras isn't gonna capture the feel in that way. Same way with JP. Movie clips and call outs would have been great on both but not realistic to pay for. Still fantastic.

They did say the code is basically finished, just a bunch of polish needed.

That said, i think like JP, when you figure it all out, it's gonna be GREAT, sweet HARMONY!

#1531 76 days ago
Quoted from PanzerFreak:

The layout looks amazing but the music and especially the animations are lacking. However, I'm sure the game will improve a ton over the next year as the code develops. JP from release code to today are two completely different games. The same thing will likely happen here with Avengers.

I wouldnt say JP on release to final was two different games. It's more like a ice cream sundae where they kept pilling on whipped cream, cherries, a new car, $1000 a week for life.

The animations and rules made JP feel like a video game where the pinball machine was the controller and felt immersive. This just feels like a 10 year old game.

#1532 76 days ago

The failed ramp shots could be due to flipper fade, which seems to be a "thing" lately with Stern machines. If that's the case, that sucks, so I hope for owners' sake that it's just set up too steep. (But I would think Keith would know exactly what pitch to set the game up at.)

#1533 76 days ago
Quoted from beelzeboob:

(But I would think Keith would know exactly what pitch to set the game up at.)

One would only hope...

#1534 76 days ago
Quoted from cooked71:

Going to take some learning of both the rules and the shots.
AND THAT IS FREAKING AWESOME!
Im sick of this push for easier games with simple code and co-op so you and the kids can see everything in 2 days. Location play is dead for the moment. These games need to stand up in a home environment and offer the owners replayability and a challenge.
Keith, please dont waste coding time implementing Co-op.

After reading the TWIP Deap dive, the rules did not seem to lend themselves to Coop. You are not playing an avenger, but collecting them. So Coop would not work here.

Have you played Turtles? No way is this an easy game. Some people are off loading because their kids can't hit the shots.

I agree that Coop for every game may not be a good idea, but for a game like turtles it is amazing. Play it with family members or friends and it is great fun. There is also enough breadth in Turtles that there will be other stuff to unlock besides the final battle for years to come.

#1535 76 days ago
Quoted from gumnut01:

Some people are off loading because their kids can't hit the shots.

The kids are crying for Monster Bash remake.

Love the rule complexity and challenging layout. Covid may have given AIQ the final push from operating to home usability.

#1536 76 days ago

Wow! I was watching the reveal tonight and i was not as excited that i was for TMNT. I was in the impression that i’m maybe the only one but don’t get me wrong i love KW games ( i own a JP and it’s probably my favorite game). I literally fall asleep on the stream. The game doesn’t have ambiance or wow moments. Even Jack didn’t look enthusiasm streaming it. Go watch the TMNT reveal stream... day and night.

I’m sure it’s a great game but my expectations honnestly lowered down after this stream.

Also, i’m the only one that is worried that the 2 bests pinball players in the world we’re unable to hit the super skill shot?

#1537 76 days ago

I'm still in ... for waiting to see more and play the game before I buy one.

16
#1538 76 days ago
Quoted from onemilemore:

I kinda felt this too. I am new to the hobby, so hopefully this doesn't come off harsh, but the presenters today (aside from Jack) just don't seem as comfortable/enthusiastic about showing off the game. Keith just doesn't seem like he really even wants to go to in-depth with a lot of the stuff, almost seem put out to be talking and not just playing. Contrast that with Dwight absolutely beaming during the TMNT reveal and it was pretty night and day.
I think watching some JD solo streams might help dial up the excitement. Game does look hard af for a relatively am player like me.

Very difficult to speak and show any emotions, with your face muzzled by a mask.

#1539 76 days ago
Quoted from beelzeboob:

The failed ramp shots could be due to flipper fade, which seems to be a "thing" lately with Stern machines. If that's the case, that sucks, so I hope for owners' sake that it's just set up too steep. (But I would think Keith would know exactly what pitch to set the game up at.)

I saw a lot of flipper fade in many of the shots however I joined in well after the first hour or so.

#1540 76 days ago
Quoted from cooked71:

Going to take some learning of both the rules and the shots.
AND THAT IS FREAKING AWESOME!
Im sick of this push for easier games with simple code and co-op so you and the kids can see everything in 2 days. Location play is dead for the moment. These games need to stand up in a home environment and offer the owners replayability and a challenge.
Keith, please dont waste coding time implementing Co-op.

Love that there is a learning curve for the home environment. It makes for a complete compelling game, with long term fun. The ramps and wire forms are like having Disneyland theme park in your home. This layout doesn’t look as difficult as our JP2s are to shoot and fits with what Keith stated of being in between the 3. Looking forward to shooting it myself.

#1541 76 days ago
Quoted from wcbrandes:

I saw a lot of flipper fade in many of the shots however I joined in well after the first hour or so.

What is flipper fade? Heat / weak after extended play?

#1542 76 days ago
Quoted from pinghetto:

What is flipper fade? Heat / weak after extended play?

Yep.

#1543 76 days ago

I was worried about fade just seeing the game for the first time but they were getting half ramps when the stream started. Overall my excitement has gone down. I will probably wait to play one before buying.

I’m sure it will be good but all modern Sterns are pretty good.

54
#1544 76 days ago

Tonight was a blast!
Thanks for tuning in folks.
Friday is gonna be a more “Solo” vibe with direct audio.
Next week will be another front page stream, from my studio, just me... you... and the game. ❤️❤️

#1545 76 days ago
Quoted from DeadFlip:

Tonight was a blast!
Thanks for tuning in folks.
Friday is gonna be a more “Solo” vibe with direct audio.
Next week will be another front page stream, from my studio, just me... you... and the game. ❤️❤️

As always, thanks for spending the time to do the stream! Not that you need your arm twisted to play the very latest games, but still, appreciate the time involved. Looked super fun. Looking forward to the direct audio stream as well.

#1546 76 days ago

Sounds like some of you over hyped yourself. Not sure what you expect from Marvel superhero game. Doesn't have to be the best game ever in the universe. Game looks fantastic and fun. Modes look very interesting and shots look great. Trophies are welcomed for me. Thought they were pretty fun in ST. Of course cannot really judge until I play one.

#1547 75 days ago

Maybe it’s just me but i like more straight forward simple rules. Iron Maiden style.

No need to complicate things.

Excited to try it but I’m not buying now.

#1548 75 days ago

From the outset, the shots looked tight. I always thought this was going to be a shooters game. There's heaps on this playfield. I don't mind the Captain Marvel ramp being hard. I liked how much the left flipper can shoot. The ramp that can be shot from all 3 flippers looks great. Layout is different enough from Turtles. I liked the animations. Call outs could be made a bit better. I will check this out in the next 2 years, once I have room. This and Turtles are great (no way am I selling off Turtles early). We are getting something other than just fan layouts, which is awesome!

#1549 75 days ago

In for the LE. Will need some really good custom music, but I think the rest seems pretty good!

#1550 75 days ago
Quoted from DeadFlip:

...
Next week will be another front page stream, from my studio, just me... you... and the game. ❤️❤️

Hoping to see LE gameplay again somehow.

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