i'm happy to scan it and email if you want
couple of questions for my rules sheet:
1) in link MB, after the 15 shots you need to trap a ball in the link lane for a 3M SJ, then hit this trapped ball against a timer for a 6M DSJ, right? and if you miss the timer, the trapped ball gets released, so you have to try to tap it and hit it again i think. so ..... can these points be doubled/tripled? and can you score that SJ more than once, or is the second trap unpaid? cos if you rewarded each time, you could time it out, let it fall, and score a doubled or tripled 3M over and over i think? i could test this with the glass off, but maybe someone already knows this possible exploit.
edit: so i took the glass off and attempted to answer this for myself. i got the ball in the link lane and was awarded the SJ, and the doubler indeed worked. but i let it time out, and what happened next i wasn't expecting - instead of letting me try again to lock in there, i had to go back and shoot the 15 link jackpots again. ok, easy with glass off - but for some reason, 'victory laps' had been awarded and i couldn't progress. i couldn't get the ball to lock in the link lane any more, and couldn't get the link insert to flash, even after awarding myself every shot on the game multiple times. is this a bug/ is it not possible to get the link DSJ after you fail to hit the trapped ball? i was able to start and complete amp (flashing) but everything else was locked out as i was trapped in link victory laps.
2) to start final battle, you don't necessarily need to get all inserts flashing i don't think. so does this mean you don't actually need to complete all the modes? which ones can you not worry about finishing, or have i got that wrong? i'm reading the Pinball News writeup here http://www.pinballnews.com/games/avatar/index5b.html and it's in the bit where he first talks about final battle (about 3/4 of the way down the page). i think you don't need the navi SJ, what else?