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(Topic ID: 131603)

Attract mode power consumption


By msadan

5 years ago



Topic Stats

  • 18 posts
  • 13 Pinsiders participating
  • Latest reply 5 years ago by ArcadeUpkeep
  • Topic is favorited by 1 Pinsider

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    #1 5 years ago

    I've been playing around with a Kill-A-Watt electricity monitor for the last couple of weeks, measuring the watts for various games when in attract mode. I was surprised at the spread between the highest and the lowest. The best of the bunch? WrestleMania with Stern's new Spike system. Here are the games I tested, along with the wattages, highest to lowest:
    Theatre of Magic - 223
    Star Wars Episode I - 199
    Monday Night Football - 198
    Demolition Man - 185
    Tri Zone - 133
    Power Play - 125
    Strikes and Spares - 119
    Captain Fantastic - 93
    Metallica (Pro) - 88
    Medieval Madness (LEDs) - 84
    The Walking Dead (Premium) - 82
    Star Trek (Premium) - 77
    Big Shot - 71
    Spanish Eyes - 67
    Nip-It - 61
    WrestleMania (LE) - 50

    #2 5 years ago

    That is pretty impressive for the new spike system.

    #3 5 years ago

    Are you testing with incandescent bulbs in the older machines, or LEDs?

    #4 5 years ago
    Quoted from swedishc:

    Are you testing with incandescent bulbs in the older machines, or LEDs?

    Medieval Madness is the only one with LEDs.

    #5 5 years ago

    Funny jpops spare no expense even on power consumption seems to follow his legacy.

    All kidding aside some nice info thanks for collecting.

    What did you use to measure? Model brand power meter.

    #6 5 years ago
    Quoted from msadan:

    Medieval Madness is the only one with LEDs.

    Wrestlemania does too, but that should be obvious.

    #7 5 years ago

    I have all my games set to drop to the lowest setting on power saver level (GI illumination power saver setting) after 2 min. Did you test that feature to see what difference it makes?

    #8 5 years ago

    Used to own tri-zone....surprised to see an oldie so far up that list.

    #9 5 years ago
    Quoted from Jenk540i:

    I have all my games set to drop to the lowest setting on power saver level (GI illumination power saver setting) after 2 min. Did you test that feature to see what difference it makes?

    On all of my games where that is an option that's how they are set up. I measured each game for around two hours so the readings should be pretty close to what you would see at the power saver level. Maybe I'll pick a game and try it both ways to see what the difference is. Actually now that I think about it Theatre of Magic is not set to reduce the GI power, maybe that's why it's so high up on the list.

    #10 5 years ago
    Quoted from CNKay:

    Funny jpops spare no expense even on power consumption seems to follow his legacy.
    All kidding aside some nice info thanks for collecting.
    What did you use to measure? Model brand power meter.

    I used a Kill-A-Watt P-4460. I'm not sure how accurate it is but it's probably okay for comparing various games to each other.

    #11 5 years ago

    cool stuff

    #12 5 years ago

    All the new sterns have LEDs so those should be low. Possibly led based DMD too?

    Old games had very few lamps at all, so I guess that makes sense.

    The real shocker is swep1 which is powering both a playfield EoD full of incandescent lamps, but also an older computer and CRT. I guess powering the crt and the trade off for the flourecsent backglass bulb works out even to a lot of incandescence with the old 80v+ plasma DMDs?

    #13 5 years ago

    Thanks for putting this info up, Always wondered this,

    #14 5 years ago
    Quoted from msadan:

    On all of my games where that is an option that's how they are set up. I measured each game for around two hours so the readings should be pretty close to what you would see at the power saver level. Maybe I'll pick a game and try it both ways to see what the difference is. Actually now that I think about it Theatre of Magic is not set to reduce the GI power, maybe that's why it's so high up on the list.</blockquote

    That would be interesting to know.

    #15 5 years ago

    I bet the power difference between attract mode and full-on gameplay isn't very large - for the most part the only difference is having a solenoid firing every second or two. Sound doesn't make much difference.

    Good to see Stern seems to have figured it out. I'd guess they went to switching power supplies / switching regulators throughout (so much of the heat / power draw in old machines is from the linear power supply losses) and LEDs (most of the rest of the power is from incandescent lights). Maybe they also have a more modern microprocessor with a good low-power mode.

    Now I'm curious about the power draw of the new boutique games...

    #16 5 years ago

    Very Cool - thanks for posting this info.

    #17 5 years ago

    Would love to see results of same game before power saver mode and then after power saver mode starts.

    #18 5 years ago

    You could save even more power on your stern machines with a self dimming backbox panel.

    http://www.arcadeupkeep.com/backbox-kits/4587457160

    Saves over 75% power usage, compared to the fluorescent tube, at full brightness. Over 95% power savings when dimmed, save more power while the power draw is the heaviest!

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