Quoted from Lethal_Inc:Any new AFMr CE owners experience the problems detailed in this thread? Seems like a lot of shooter lane issues with the super skill shot, flying air balls from the wire forms, poppers not working correctly, SOL ejects resulting in sdtm drains, etc. Have these been addressed in newer built games? I know tweaking a NIB game here or there needs to be done but what’s the verdict here? I’ve played quite a few location games and almost all of them had some random SOL ejects often resulting in drains. What has been the fix for this? I want to pull the trigger on a CE but I’m not sure if these issues are persistent and whether or not I want to deal with all the problems.
No wireform issues. I had to get the updated ball guide that goes next to the pops to reliably make the loop around on launches and right orbit shots. I had the SOL issue, but it was sorted out with the right popper setting in the CGC menu. Other than that it was maybe some minor leaf switch adjustments on the slings or pops to get it playing just right.