(Topic ID: 192072)

Attack From Mars Remake (AFMr) Owners Club

By Pin_Guy

6 years ago


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Topic Stats

  • 10,558 posts
  • 720 Pinsiders participating
  • Latest reply 7 days ago by Lethal_Inc
  • Topic is favorited by 334 Pinsiders

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Topic index (key posts)

26 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #1 PinGuy's links to unboxing and SOL potential issue. Posted by Pin_Guy (6 years ago)

Post #5 SOL protector issue Posted by Pin_Guy (6 years ago)

Post #73 LED info Posted by stpcore (6 years ago)

Post #145 Cliffy install info Posted by evh347 (6 years ago)

Post #149 Firmware 1.0.0 Posted by Pin_Guy (6 years ago)

Post #189 info on using AFM cliffys Posted by GorillaBiscuits (6 years ago)

Post #357 Topper connector issue Posted by LTG (6 years ago)

Post #366 Image of Cliffy addition to scoop. Posted by sparechange1974 (6 years ago)

Post #368 Cliffy install info Posted by sparechange1974 (6 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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11
#5802 5 years ago

Joined the club last night, can’t wait to dig into this beauty.

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#5812 5 years ago
Quoted from Rolls-Royce:

Congratulations WildBill!... what number did you got please?

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#5820 5 years ago

Has anyone set their flippers so that they do not droop, and if so did it change the shot angles in a good way or a bad way?

#5826 5 years ago

The adjustment holes are in a different area than what I’m use to(stern). Not exactly sure how to adjust them, should the flipper bat touch the hole with or without the rubber on it? My flippers are off from each other, one I can see the hole and the other I can’t. Any advice on this would be greatly appreciated. Thanks for all the info so far as I’m new to this club and want to get this baby just right.

3 weeks later
#5891 5 years ago
Quoted from stavio:

yet another game with 5 of the 6 blue lights on. with only needing 1 more capture to get total annihilation, i think to myself after i hit the center target and open it up for the attack, i'll smack it up the left and have 4 balls flying at the mother ship. but reality sets in and it bounced off the center target to light attack mars then straight down the middle. curse you tex
[quoted image]

You’re almost there man, you can do it

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2 months later
#6162 5 years ago
Quoted from ctviss:

CGC replied and said that this is a known issue that is inherent to the design, and is due to the way the backbox lights are dimmed. They said there would be no fix or update to address it, and they recommend keeping the brightness at MAX.
I don't really mind it, but I think I'm still going to poke around and see if I can do anything. I'll keep you guys updated if anything works.

That’s not cool, wish they would help you solve the problem. I have a AFMrLE and would love a MBrLE next to it but now this gives me something to factor in. I hope you find a fix good luck.

2 weeks later
#6247 5 years ago
Quoted from lb1:

On my game, a lock shot that does not go all the way and comes back down tends to return to the right outlane. Can this be reduced by some adjustment?

Try to nudge the game right before it hits the post and it usually will not drain. My game does the same thing so I just had to learn to nudge the game at the right time, and it only needs a small nudge.

3 weeks later
#6331 5 years ago
Quoted from Bublehead:

Thanks guys, will check with PPS... and AS...

Gameroom Guys also had a AFMrLE when I checked a few weeks ago.

3 months later
#6753 4 years ago

Had a good game and RTU

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