(Topic ID: 192072)

Attack From Mars Remake (AFMr) Owners Club

By Pin_Guy

6 years ago


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Topic Stats

  • 10,548 posts
  • 719 Pinsiders participating
  • Latest reply 2 days ago by Mr_Tantrum
  • Topic is favorited by 334 Pinsiders

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Topic index (key posts)

26 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #1 PinGuy's links to unboxing and SOL potential issue. Posted by Pin_Guy (6 years ago)

Post #5 SOL protector issue Posted by Pin_Guy (6 years ago)

Post #73 LED info Posted by stpcore (6 years ago)

Post #145 Cliffy install info Posted by evh347 (6 years ago)

Post #149 Firmware 1.0.0 Posted by Pin_Guy (6 years ago)

Post #189 info on using AFM cliffys Posted by GorillaBiscuits (6 years ago)

Post #357 Topper connector issue Posted by LTG (6 years ago)

Post #366 Image of Cliffy addition to scoop. Posted by sparechange1974 (6 years ago)

Post #368 Cliffy install info Posted by sparechange1974 (6 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#9708 2 years ago

Hello AFM owners, is there anyone on here skilled at making some custom decals? I really love the Eat at Eddy's mod for the left VUK, but was wondering if anyone had tried a simple custom made decal that would cover the 2 visible sides of the ugly black VUK? This would likely have to be 2 individual decals, but would probably be a whole lot less money than the molded mods available.

I have looked around online for such a thing, but haven't found any. Lots for flippers and drop targets, but no decals to cover the VUK.

#9711 2 years ago
Quoted from Mr_Tantrum:

If my 3D VUK building is out of your price range, what are your ideas for VUK decals?[quoted image]

I'm certainly no graphic designer at all, but I was thinking of maybe a simple print of some of the already existing art off of the game itself. Should be very inexpensive and can be removed if desired or even covered over with a 3D model. Plus no wiring keeps things simple.

#9719 2 years ago
Quoted from Mr_Tantrum:

Adhesive chrome vinyl would achieve this. Or better yet, remove the VUK and chrome spray paint it with SpaxStix paint.

Could the VUK be replaced with a wire form? This is a long way from the simplicity of a decal, but might look even better.

1 year later
#10394 6 months ago

I need some help from all you wonderful AFMr owners. On power-up today I got a string of errors:

Check switch 16 left outlane
Check switch 17 right return
Check switch 26 left return
Check switch 27 right outlane
Check switch 38 left top lane
R. Flipper E.O.S. is stuck closed
L. Flipper E.O.S. is stuck clsoed
Gnd. Short row 6 Wht-blu R6
Gnd. Short row 7 Wht-Vio R7
Check motor bank up sw. broken

I've been checking for any obvious damage, loose or broken wiring, loose connectors etc. without any luck. I've also tried re-seating any connectors that seem to be involved in any of the listed items. Again, no luck. I've also tried turning the game on with some of the connectors disconnected to see if the problem goes away, still nothing.

I did see a couple mentions of similar issues years ago on forums, but I didn't see any resolutions.

Any help would be greatly appreciated. In the mean time I'll start a support case with CGC.

-RLF

#10397 6 months ago
Quoted from LTG:

The engineer will look into it.
Prior to this did you make any repairs or add any mods ?
LTG : )

No, no mods or repairs. Worked flawlessly the last few years.

I'll post any relevant information I get from CGC with my ticket so anyone else who might encounter this can hopefully find this post.

-RLF

2 months later
#10455 4 months ago
Quoted from OchoFosho:

I need some help from all you wonderful AFMr owners. On power-up today I got a string of errors:
Check switch 16 left outlane
Check switch 17 right return
Check switch 26 left return
Check switch 27 right outlane
Check switch 38 left top lane
R. Flipper E.O.S. is stuck closed
L. Flipper E.O.S. is stuck clsoed
Gnd. Short row 6 Wht-blu R6
Gnd. Short row 7 Wht-Vio R7
Check motor bank up sw. broken
I've been checking for any obvious damage, loose or broken wiring, loose connectors etc. without any luck. I've also tried re-seating any connectors that seem to be involved in any of the listed items. Again, no luck. I've also tried turning the game on with some of the connectors disconnected to see if the problem goes away, still nothing.
I did see a couple mentions of similar issues years ago on forums, but I didn't see any resolutions.
Any help would be greatly appreciated. In the mean time I'll start a support case with CGC.
-RLF

After some help from CGC, I sent my main board back in to the factory (which was pretty expensive to ship from Canada). They told me my board was toast and sold me a replacement. After a pile more shipping and import fees I finally got the board back and installed, only to find ALL THE EXACT SAME ERRORS Does anyone have any idea what else I might try? I've contacted CGC. They did say the board was new, but it did come with a couple of bent pins, so I'm not sure it's actually new. If it didn't have a different serial number I'd have thought they accidentally shipped the old board back.

-RLF

#10459 4 months ago
Quoted from pinballinreno:

Whats it doing/not doing?
Maybe something was missed to get a clue?

Problem solved! With the new board installed I tried a factory reset of all the settings, thinking that maybe the old errors were still latched in memory somewhere. Seems like that did the trick...now if only I could actually PLAY better pinball.

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