(Topic ID: 86826)

Attack from Mars [AFM] - martians club


By OlDirty

5 years ago



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  • 736 posts
  • 186 Pinsiders participating
  • Latest reply 58 minutes ago by allsportdvd
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There are 736 posts in this topic. You are on page 10 of 15.
#451 1 year ago
Quoted from zahner:

Thanks. Tried it, but alas, no difference. I appreciate the advice. Guess I’ll have to rely on skill - oh no...

One more thing you could try. Do a Factory Reset. You will lose you high scores but I've seen weird issues on B/W games fixed by doing this.

#452 1 year ago

Thanks. I'm going to give it a shot when I get home.

#453 1 year ago
Quoted from LOTR_breath:

One more thing you could try. Do a Factory Reset. You will lose you high scores but I've seen weird issues on B/W games fixed by doing this.

Seems to have worked. Perhaps something was set in a way that conflicted with the function and the re-boot took care of it.

Thanks!

#454 1 year ago

H folks,
Joining the club as the new proud owner of an original AFM.
It is completely serviced, full led, new saucers, side blade mirrors, new cabinet decals etc. Looks great!

Quick question: is it possible, inside the settings, to change “Replay” when you reach 4,000,000,000 to an Extraball instead?
Obviously in HUO we don’t care about earning a free game, so is it possible instead to trade this « replay » for an extraball in the current game?

Thank you in advance for your replies
Paris Pinball Addict (follow my pinball life on Instagram)

#455 1 year ago
Quoted from ParisPinballAdct:

Quick question: is it possible, inside the settings, to change “Replay” when you reach 4,000,000,000 to an Extraball instead?

A1. 14 Replay Award in Standard Adjustments set to Ball

LTG : )

#456 1 year ago
Quoted from LTG:

A1. 14 Replay Award in Standard Adjustments set to Ball
LTG : )

ace! Thanks a lot

1 week later
#457 1 year ago

My right pop coil (Stroke of Luck) is firing randomly. The coil test for the right pop and the switch test for the right pop opt are good. Any suggestions on what could be causing the coil to randomly fire?

#458 1 year ago
Quoted from gvac:

Any suggestions on what could be causing the coil to randomly fire?

Dirty opto, flaky opto.

LTG : )

#459 1 year ago

I changed out the opto and the right pop coil seems like it's behaving. Thanks LTG.

#460 1 year ago

What's the story on "Dirty Pool"? I've been playing AFM for almost 10 years and I've never seen it. Today I pulled the glass off, started a game, and dropped a ball in the saucer hole while the 3-target bank was up. No Dirty Pool. I'm running 1.13 firmware. Am I missing something?

#461 1 year ago

What's the story on "Dirty Pool"? I've been playing AFM for almost 10 years and I've never seen it. Today I pulled the glass off, started a game, and dropped a ball in the saucer hole while the 3-target bank was up. No Dirty Pool. I'm running 1.13 firmware. Am I missing something?</blockquotei don't think just dropping a ball on when the bank is up will work, you have to defeat the saucer and leave a ball in there during multiball. Then hit the bank to knock the ball into the scoop.

#462 1 year ago

Wow. No wonder I've never seen it happen!

#463 1 year ago
Quoted from Paul_from_Gilroy:

What's the story on "Dirty Pool"? I've been playing AFM for almost 10 years and I've never seen it. Today I pulled the glass off, started a game, and dropped a ball in the saucer hole while the 3-target bank was up. No Dirty Pool. I'm running 1.13 firmware. Am I missing something?

You have to destroy a saucer the normal way first. That way, the drop target will be down when the gate goes back up, THEN drop a ball in the scoop beneath the main saucer. Should register a DP.

If not, repeat everything above during multiball. should definitely happen then.

1 month later
#464 1 year ago

Hi all! Two months ago, a friend and I convinced our local crap pub to sell us their Attack From Mars. We'd been harassing the owner for MONTHS and happened to time it right recently. (He was going to sell it back to the operator he got it from). It was sitting on a jack unused for a few weeks. We've since cleaned her up and replaced numerous parts. Fixed the SOL, drop target, orbit gates, ball trough, replaced GI bulb holders, fixed the Mothership flasher and LEDS, the Martian 'I' target, installed a cliffy, rebuilt a flipper, rebuilt two of the three pop bumpers, restrung the translite bulbs, rerubbered, waxed the playfield etc etc.

NOW - we're considering some 'tasteful' mods. We're pretty opposed to LEDs at the moment. We do like the SOL hole LED's that are about, however I have a question for someone technically minded - I would like to mod our SOL with an LED(s) that changes colour depending on what is lit. Ie; yellow LED lit for Stroke Of Luck, White LED lit for Martian Multiball, Red LED lit for Extra ball and Green LED lit for RTU. Is this even possible to do? The SOL LED kits online seem to only be with a single colour (green).

Thanks!

#465 1 year ago
Quoted from br1Ck:

I would like to mod our SOL with an LED(s) that changes colour depending on what is lit. Ie; yellow LED lit for Stroke Of Luck, White LED lit for Martian Multiball, Red LED lit for Extra ball and Green LED lit for RTU. Is this even possible to do?

This is a pretty cool idea. If I were to try it, I'd get some 5V, 3-SMD strips in all the colors I wanted. You'd have to see if there is enough real estate to install them around the base of the scoop. I'd hook the correct color strip up to the corresponding insert lamp. If more than one insert is lit, however, more than one strip will be shining. This is just off the top of my head. Open to other suggestions as well!

#466 1 year ago

Emailed Lee regarding this - here's the response;

Both of my AFM mods are interactive. The SOL mod will light the scoop green when SOL, Martian, or RTU is active, The Extra Ball will light it red when Extra Ball is active.

Space is the main limitation preventing more colors.

So it sounds like it IS possible however finding the space inside the SOL for four different LED's is the challenge.

#467 1 year ago

Forgot to mention - I'm happy to be a new member of the club!!

IMG_9238 (resized).jpg
#468 1 year ago

Is that a remake or an original??

#469 1 year ago
Quoted from br1Ck:

Is that a remake or an original??

original

#470 1 year ago

Wow! Incredible condition; you must have put hundreds of hours into it. Completely LED'd eh? Also; what colour DMD have you got in there? Looks great.

#471 1 year ago
Quoted from br1Ck:

Wow! Incredible condition; you must have put hundreds of hours into it. Completely LED'd eh? Also; what colour DMD have you got in there? Looks great.

Thank you! I put zero hours into it - traded for the game from a guy who is meticulous about his pins, especially the lighting. Completely LED'd and it has the LCD colorDMD. Also has the full inner-cabinet artwork and magnetic apron graphics.

2 months later
#472 1 year ago

beautiful!

#473 1 year ago

Hello just got my '96 Attack yesterday, have some problem with Motor lights and are locking for some answers, Mar"t"ian l motor, c motor, r motor, c ramp arroe not working. Strangely right loop arrow and left|right top lane are working.

Any hints? The bulps are all ok.

#474 1 year ago
Quoted from roccolord:

Any hints? The bulps are all ok.

Any that are #555's in a snap in plastic socket into a circuit board. I'd reflow the solder on the pins on that board that the connector plugs onto.

LTG : )

#475 1 year ago

My AFM is set for .75 per play. I went into my location where it is yesterday and it said something like 1/6 or 5/6 credits. It took some fiddling but got it back to a quarter adding 1/3 credit, but am puzzled as to how it happened. The menu to change the fractions is pretty deep in there, so have a feeling the game did it on its own. Anyone have this happen to know what happened?

#476 1 year ago

Oh, one more thing. The shield did its little glitch yesterday where the shield is down, but the inserts are blinking as if it thinks it is up waiting for the stand ups to be hit. If you get “lower shields” from stroke of luck it cures it, but other than that it takes a power cycle. I’m going to change out the 6 month old switches to see if that fixes it, but new switches should have cured this if switches were in fact the issue. It did this with the old switches too.

#477 1 year ago
Quoted from desertT1:

Anyone have this happen to know what happened?

Williams pricing occasionally does some weird things. Nothing you can do about it.

LTG : )

#478 1 year ago
Quoted from LTG:

Williams pricing occasionally does some weird things. Nothing you can do about it.
LTG : )

Ok. Game’s been out for 18 months, so at least it’s not happening every week.

2 weeks later
#479 1 year ago

Does anyone know the part number for the screws that go into the top of the Cow ramp?

Can't find in manual or anywhere!

2 weeks later
#480 1 year ago

I bought my AFM about 5 years ago in beautiful shape. I am finally doing a full topside teardown. I have 2 questions:

1) I am putting on plastic protectors. Can anyone tell me where the very small one goes. It is about 1/3 the size of the slinshot protectors and is shown here:
https://www.pinballlife.com/attack-from-mars-plastic-protector-set.html

2) The playfield is so nice I thought it was a remake. I finally found an identity way up on the side near the hinge. It says Weber. Were they one of Williams suppliers.
Thanks--

#481 1 year ago

Looking for a topper for my afm special edition. Let me know what you have. Thanks, Mike
Cell (810)459-8075

1 week later
#482 1 year ago

What do I need to adjust if lock shots sometimes don't give the locks (but also don't give saucer credit either as if it passed the opto) and instead just kicks it up the VUK? Not happening every time, which is the worst part.

#483 1 year ago
Quoted from desertT1:

What do I need to adjust

Lift playfield up and lean back. Look at the metal subway near the bottom of the playfield. A couple switches there. Check for broken wires.

LTG : )

1 week later
#484 1 year ago

So, what do you fellow AFM owners reckon is better:
1/ leave the original DMD because it’s « how the factory did it » and it’s nice imo to preserve a piece of pinball history.
2/ switch to a colour DMD ..

???
Thanks for your feedback/thoughts on this

#485 1 year ago

ColorDMD all the way

#486 1 year ago

The cool part about a ColorDMD is that it comes with a box that is the perfect size to preserve the original DMD for future generations.

#487 1 year ago

Exciting - am so close to making that step and ordering a ColorDMD for my AFM !

#488 1 year ago

And so I placed an order for an ColorDMD display

#489 1 year ago
Quoted from ParisPinballAdct:

And so I placed an order for an ColorDMD display

you can buy pin2dmd it's cheaper and almost the same.

#490 1 year ago
Quoted from vbobrusev:

you can buy pin2dmd it's cheaper and almost the same.

#491 1 year ago
Quoted from vbobrusev:

you can buy pin2dmd it's cheaper and almost the same.

Yes. And your colorization is great. Thanks again for your great work

#492 1 year ago

Greetings to the team!

I have some issues with my 3 Bank Target motor, so I ordered one from Marco. The old motor is leaking oil, so I thought that it was time to replace it. https://www.marcospecialties.com/pinball-parts/14-8023 Marco claims that this fits AFM and Jackbot.

Installing the new motor was easy as it fits perfectly in the target motor bracket. But as I took the motor out of my AFM, I found that the Shaft on the new motor was larger than the original (I think) motor that I had in my machine. The new motor will not fit the existing cam for the assembly. So, to sum it up, the original motor has a smaller shaft than the newer motor.

Has anyone run into this before? Or did Marco get the wrong motor for AFM?

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#493 1 year ago
Quoted from ParisPinballAdct:

So, what do you fellow AFM owners reckon is better:
1/ leave the original DMD because it’s «&nbsp;how the factory did it&nbsp;» and it’s nice imo to preserve a piece of pinball history.
2/ switch to a colour DMD ..
???
Thanks for your feedback/thoughts on this

Im not a big fan of color DMDs. keep the original and save the money for something else.

#494 1 year ago

Auto plunger and left slingshot coil have stopped working?

Hi guys, these two coils have stopped working. I've gone into test mode and their switches are working fine. Can anyone suggest what I should look into now?

Thanks heaps

#495 1 year ago
Quoted from Whitewater:

Can anyone suggest what I should look into now?

Broken wires at the coil lugs ? Thin wire from coil to coil lug cracked or broken ? Pull and check their fuse with a meter, maybe more aren't working ?

LTG : )

#496 1 year ago

Update. I've narrowed it down to the power driver board. I replaced the board with a spare board and everything is working fine. Something on the power driver board has failed and has caused some of the gi lights to stop working and two of the coils to stop working. I'll send the board away to get it fixed up

Quoted from Whitewater:

Auto plunger and left slingshot coil have stopped working?
Hi guys, these two coils have stopped working. I've gone into test mode and their switches are working fine. Can anyone suggest what I should look into now?
Thanks heaps

#497 1 year ago

Hello friends of the forum!
I am looking for original translite in good condition of the machine attack from mars.messaje private please greetings !!!!

#498 1 year ago

I'm touching up a few minor chips in an otherwise decent playfield. I'm a rookie and I'm struggling with the SOL inserts. I've poured over Vids guide. I have decals in hand. I just put clear coat in chipped areas of the inserts to level surface prior to putting on the decals. (Plastic is fine, chips are just missing clearcoat/lettering) The clear coat is drying very clear whereas the existing insert clear coat is cloudy/opaque. Any idea on how I get a decent match? I didn't see anything addressing this in Vids guide. Any suggestions much appreciated.

#499 1 year ago

Dumb question, installing Cliffy protectors on my AFMRLE, where does the Lock and Drain protectors go? Any pics? I am assuming the Drain goes under the apron below the flippers??

Thanks!

#500 1 year ago

Great mod for AFM, check these 3D flipper caps out!
Made by PinBoss can get either here in the market or at www.pinbossmods.com
Let me know if you have any questions!

Ryan

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