I just picked up my first pin this week and it's a NGG!
Can I still purchase those stickers for the ramps and gopher tops?
I've had my NGG for a few weeks. I'm starting to get the hang of knowing what to shoot for and when. Too bad my scores don't show it. I think my best so far is 37mil. I'm addicted though.
Sometimes my right gopher doesn't go down in his hole all the way. Is there an easy adjustment for that?
The gopher pops up fine but is slow to go down and sometimes blocks the ramp shot. Looks like they operate on a plunger type rod. What would be the fix for that? I'm new to pins and don't have a clue how to fix things.
Does anyone have a list of all the Gophers Choice modes?
I seem to always get the same ones and while it's choosing I think I see a mode with the word "turtle" in it. Is there some mode called turtle xxx, or am I seeing things?
Quoted from gliebig:
How do I pull these bulbs out? The top one was setup differently and I was able to pull that one, but the others I can't get out.
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I wrapped some electrical tape around pliers to help me grip the bulb. I wound up crunching it. Now I really don't know how to get the rest of it out. If I were able to super glue something to it, like a popsicle stick or something, would that bond be strong enough to pull the rest of the bulb out? Open to any ideas.
I have a ball hang up kit I will sell. I ordered it when I got my ngg only to find out it already had one installed. The only thing I used was one or two of the little rubber sticky grommets.
Spent the weekend changing some LED colors, replaced some post sleeves, installed lighted flipper buttons, and replaced flipper rubbers with super bands.
How do you remove the left post sleeve from the slam ramp? I couldn't figure that out.
Just noticed I took the full shot before I changed out the flippers and post sleeves. Doh!
Quoted from TheLaw:
It's actually a diff'rent shape.
Interesting. Mine must have been replaced with a regular post sleeve. Should I replace it? Does it make a difference?
I think it may a result of the cliffy I just recently installed. I'm think of gluing a little piece of rubber or something there so it will bounce off. Although, it is kinda nice in multi ball when I'm trying to hit the jackpot, I don't have to worry about draining all the balls when it's stuck there.
Trying to hone my jackpot making skills. I've watched the PAPA video a few times. I've gotten better at cradling a ball in the left flipper and shooting the left loop to the upper flipper from the right flipper, but damn, it's hard to hit that jackpot ramp when the ball is coming around fast.
I will try. I do get a right gofer down on the error report. I don't know how to correct it. Bud will pop up and say something then go back down. Buzz pops up and generally stays up.
I'd looove to be able to backhand into the Buzz hole. Hitting the jackpot ramp is so much easier when the ball pops out of the upper right hole.
Buzz will go up but not down in the test. He will go down during play but probably not 100% correctly like he should.
I'm not even sure what an opto looks like. Guess I'll have to pull out the old manual when I get home.
I put a little brass washer on. No luck. Ran test and he doesn't go down. You can hear something firing. Then it says check coil#28 and ramp sw failure #48. I tried cleaning the optos with a qtip too.
Turned mine on this weekend and all the playfield lights were really dim. Had the back box open looking around then saw smoke coming up from somewhere down below!! I don't know what to do. I looked all around and didn't see anything that looked burnt. I'm afraid to turn it back on to see where it was coming from.
I fixed it!! I'm so excited because I don't know jack about these machines. I was having issues with my dmd so I ordered the whole new ribbon kit. I put all the new ones on and playfield went blank. I noticed the old one with the three connectors looked burnt. Finally found the right combo. New dmd and 3 connector ribbon and used the other two old ones and....presto!
Something must be wrong with one or two of the new ones. Strange.
Oh well, don't care cause I'm playing gofers tonight.
My upper flashers went out today. It says check switch F5 upper right playfield E.O.S.
Where do I go from there? I've been staring at this manual but I don't know where to go.
The error was on the DMD. Upper flipper works fine. I had reseated the J4 and the ribbon cable. I will check that fuse.
Thanks for the advice.
I see you are in Jarrettsville. If you ever want to get together and play some pins, shoot me a pm. Always looking for someone local in the hobby.
So, a few weeks ago my playfield went dim and I noticed a burning smell. I couldn't find where it was coming from. I've been having trouble with my upper playfield flashers. I thought it had something to do with the six red, white and blue ones. We've tested everything with those lights and nothing. Then today, I thought, maybe I should check the ones under the upper playfield. I lifted it up and noticed this under the hole in one area...
I do think I've found the culprit to my problems.
What causes something like that to happen?
Quoted from sevenrites:
I believe I ran into this problem also and if I remember correctly, I believe it is because the upper play field flashers on No Good Gofers require a different bulb, a 13v #906 flasher. I made the mistake of putting the regular 6.5 v bulbs in there and they weren't working / burning out... Luckily, my friend was over when I was having issues with the play field lighting up and he tipped me off, otherwise I'd probably still be trying to figure it out myself.
Hmm. Good to know. I guess that's the same for the red, white and blue ones too?
I thought I read recently of someone with a similar issue as this, but I can't find it.
Yesterday, ball hit into the putting green were sitting for a while then getting ejected from the putting green instead of from above the pop bumpers. Never had this issue prior to yesterday.
Quoted from tilt-master:
Manually move the catch plate away from the rod that moves the ramps up and down. How are the ramps when you manually release them? Do the rods feel like they are getting caught on anything? I'd also compare the assemblies in the manual to you gofer mechs. Are both springs in place that go to the catch plate. Are the magnets testing OK that pull the catch plate away from the rod that locks the ramps up and down?
Fixed it! Pulled fuses 102-104. Found a blown one.
Quoted from ptrav1:
New to the club. Just noticed in my first few games that when trying to lock a ball under the left ramp that it often times will just come back out without locking. Gophers are working fine. Is this a finesse shot or is there a rubber pad or something missing that helps the ball lock?
It happens. Took me three shots yesterday to get the lock.
I don't often complete 9 holes, but when I do, I sure blow all scoring opportunities. lol. Got it last night and drained every ball so fast I wanted to cry. Still managed 50mill but blew a chance at a really nice score. Game always makes you come back for more. Just like real golf, you stink but having that one shining moment where you think you got it figured out.
Quoted from ParaBax:
There are rollover switches on each side of the back of the orbit, they both have to be triggered in the correct order to award the multiplier. Not sure of the time between them, or if its just that they have to be consecutive with no other switch hits in between. If you aren't being awarded, its likely one of the switches needs to be adjusted.
I thought you have to hit the loop on the side which is flashing first.? (right flasher blinking - shoot right loop)?
I think I've only completed it to get the extra ball a couple times. Mine seems to be setup pretty hard and ball times are short so I usually focus on mb's.
Just had a great game. Switched up my usual strategy of focussing on multi balls and went for completed holes and bonuses. I rarely go for the bonuses but hit 5X and extra ball twice in one game and nearly finishes 18 holes.
First time I ever had Easy Jackpot for ten million. Actually hit that twice. BUD goes CRAZY. IT was pretty cool.
Didn't score that well, only 64mill so I didn't make the leaderboard but it was a blast.
Sometimes just changing how you play the game makes it a lot of fun again.
Now to crack open a beer and go again.
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