(Topic ID: 298742)

Atari Airborne Avenger, boots, no coils

By Bumper

2 years ago



Topic Stats

  • 7 posts
  • 5 Pinsiders participating
  • Latest reply 2 years ago by Zartan
  • No one calls this topic a favorite

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#1 2 years ago

I bought myself an Atari Airborne Avenger project. After cleaning up, getting the bugs out, reseating the connectors and replacing the fuses I got it to boot. Attract modes works (not all lamps work), it shuts off when opening the coin door. But when I keep the coin door sensor pressed I can trigger a coin drop, and can start a game but it does not eject a ball.

None of the coils work, no ball launcher, pop-bumper, or flipper. What should I check first?

Other question, I previously only worked on Bally/Williams machines, normally there is a long cable you pull up that goes to the head but I don't see that laying in the cabinet, how does the head connect or is it just doing nothing, no lights even, how does it open?

2 weeks later
#3 2 years ago

Thanks, but I hope it is something simple I can replace myself.
Too bad the Atari repair guide has no Coils section: https://pinwiki.com/wiki/index.php?title=Atari_Repair

Are there no Atari experts on Pinside?

1 week later
#5 2 years ago

Thanks, the bridge one measures differently than the others. But I can not find the Motorola MDA3500 (35 amp 50 volt) can I use the this one from Marco instead?

https://www.marcospecialties.com/pinball-parts/112-5000-00 BRIDGE RECTIFIER CM3501 DB3501 #112-5000-00 Bridge rectifier 35 amps @100 volts PIV with flat tab connectors.

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