I know a lot of us are not sure how scoring works (myself included) but I thought I'd transpose the scoring system here for people.
It is each player’s responsibility to be sure that their machine scores are recorded correctly on the scoresheet as each game is finished. Any possible scoring errors should be brought to the attention of the SLO as soon as possible. Once notified of a possible error, the SLO shall contact all the players in the affected group to determine their recollection of the scoring. If all players are in agreement, then the scoring will be corrected. However, if all players in the group do not concur with the reported error, then the scores as written on the scoresheet shall stand.
5.1 Game Points
For two-player games, the winner of the game is awarded three (3) points. A bonus point is awarded to the winner if his score exceeds three times the loser’s score. Otherwise, the bonus point is given to the loser.
For three-player games, the winner is awarded three (3) points, and the second-place player gets two (2) points. A bonus point is awarded to the winner if he exceeds the sum of the second- and third-place player’s scores. Otherwise, the bonus point is given to the third-place player.
For four-player games, the winner is awarded three (3) points, the second-place player two (2) points, and the third-place player one (1) point. One bonus point is allocated to either the first- or third-place player, as in a three-player match. Another bonus point is given to the second-place player if his score exceeds the sum of the third- and fourth-place players. Otherwise, the second bonus point is given to the fourth-place player.
Any ties in machine score will be resolved by a one ball playoff between the affected players on the same machine. If this does not resolve the tie, the playoff game continues, one ball at a time, until the tie is broken. All extra balls are unallowable and must be plunged during the tiebreaker playoff; points earned on the plunged ball count. The tiebreaker playoff affects the finish order but not the recorded machine scores for the original game.
5.2 Effective Points
To prevent players from being misgrouped due to game forfeits, any player who forfeits games of a match will receive two (2) effective points for each game forfeited. Players with valid scores for a game will receive effective points equal to their actual league point count for that game. Effective points are used solely for determining grouping.
5.3 Match Bonus Points
Match bonus points are awarded at the end of a league match to increase the reward of winning the overall match, and to keep players competitive through the end of the final game. Match bonus points have the same value as game points in determining league standings.
After all four games of a match are played, the actual (not effective) league points for the players are totaled. Match bonus points are allocated by treating these totals as machine scores for a “fifth” game. Match bonus points are awarded in a similar manner as game points. However, there is a difference in 4 player groups. The first match bonus point will be awarded to the first place player if he equals or exceeds the sum of the second and third place players’ scores; otherwise, the first match bonus point is awarded to the third place player. Likewise, the second match bonus point will be awarded to the second place player if he equals or exceeds the sum of the third and fourth place players’ scores; otherwise, the second match bonus point is awarded to the fourth place player.
In the event of a tie, finish order on the last game played by the tied players is used as a tiebreaker.
Players who forfeit three or more games in a match are not eligible to receive match bonus points for that match, and these players will be excluded from the match bonus point calculation for their group.