When I started playing pins in the 70's I lived for drop targets. They were just so much fun to shoot. You always knew exactly where you stood with them and typically, a majority of important game objectives (EB, Special) revolved around them. Nowadays, the biggest thrills in games revolve around ramp shots and bash toys and magnet captures and DMD animations and sound. While targets are important in games, it's not like the targets themselves stand out as the major attraction or feature.
Despite the recent resurgence of drop targets in games, DMD games have definitely relied more on stand-ups. And I find myself not caring at all. When I forst got back into pinball a few years ago I hated this. Where were my beloved drops? But now, when I play a game with drop targets their almost anti-climactic. Almost quaint. In CSI, which I own, they add zero to the game IMO. And in, in fact, once in a blue moon they trap the ball if they pop up at the exact time the ball is over that specific spot. For nostalgia sake, I'm glad I have one new machine that has them...but really, I don't mind the stand-up targets at all. Anybody feel the same?
Now, one major caveat to this are in-lines. I still think that in-line drop targets are one of the coolest features ever in pinball. We need more new games with them!