(Topic ID: 258782)

Arcade1UP Pinball Virtual Pinball - Star Wars, Marvel and Attack From Mars.

By arcademojo

4 years ago


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  • Latest reply 5 months ago by Roostking
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    #339 3 years ago
    Quoted from gregh43:

    Why not build your own virtual pinball and play
    All classic pinball games. Its freeware. There websites to download them. .does this at games have a screen for backglass?

    Because many of us have come to absolutely despise the tedium involved in configurating the emulation and "frontend" software and getting everything to play nice with each other. I have been down this road with a MAME (+consoles) cabinet; thoroughly enjoyed every part of the process right up to the part where I had to configure Hyperspin, whereupon I went through a temporary period of hating life and cursing my decision to ever build the damn thing in the first place! Now I am happy to have it and everyone loves playing on it, but I would have gladly payed $$$$ for a turn-key solution that "just works" and suspect I really didn't save much cash at all in the end (especially if the value of my time and mental stability are taken into consideration).

    Speaking for me, I love building things, working with electronics, and even writing code for PIC/Arduino projects, but when I am required to start mucking around at a command-line for hours on end, my eyes begin twitch and I start to contemplate how much better off I might be if only I were able find satisfaction in "normal" leisure activities like watching TV or getting drunk at the lake.

    Also, I don't think anything other than the emulation software is "freeware". As far as I know, the ROMs and other assets are still under copyright protection; of course there is almost no chance that a hobbyist would ultimately get into much trouble, but legally we COULD be nailed to the wall if someone with a bit of power to do something were to decide to make an example out of us. To me, the fact (however unlikely) that things actually could be spun in a direction that results in me facing a judge (especially if I were to sell the game for a profit) is unsettling and takes some of the shine out of the finished product.

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