(Topic ID: 337933)

Apple Vision Pro; what do you think, nerds?

By JakeFAttie

10 months ago


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There are 149 posts in this topic. You are on page 1 of 3.
#1 10 months ago

this is the future Apple wants to sell you for $3500... https://www.apple.com/apple-vision-pro/

#2 10 months ago

This would be cool if I could build me a room of dream pins and I could play them.

Of course I’d make sure I can buy and sell them within that virtual ecosystem

#3 10 months ago
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#4 10 months ago

The tech is awesome, the price isn’t.

#5 10 months ago

I'm sure the tech is interesting, but for me personally...

1) I have no interest in wearing goggles
2) The price is crazy.

#6 10 months ago

The price will reduce overtime (3-5yrs) with more consumer conscious models becoming available. Apple does this with everything they sell. They released the top model first so developers can develop for the current top hardware potential.

I think this type of tech has the potential to be the future of the home office and entertainment.

13
#7 10 months ago
Quoted from JakeFAttie:

this is the future Apple wants to sell you for $3500... https://www.apple.com/apple-vision-pro/

Like all things VR I don’t think at all about it. They’ve been trying to force us to want this for a decade plus and I - like almost everybody else on earth - just don’t give a shit about it.

Enough of our lives are spent staring at screens…you want me to strap one to my face?

I don’t think this stuff is ever gonna catch on. It’s just not where it’s at.

Price is a complete non factor for me. Shocked that a bunch of people who will spend $4,000 on a Popeye think it’s an issue.

#8 10 months ago
Quoted from CrazyLevi:

Enough of our lives are spent staring at screens…you want me to strap one to my face?

VR is in a sweet spot right now.
The shit is amazing...the 2 times a year you head over to your ONE friends house to screw around with it.

#9 10 months ago
Quoted from TheLaw:

VR is in a sweet spot right now.
The shit is amazing...the 2 times a year you head over to your ONE friends house to screw around with it.

Unfortunately I still don’t know anybody who has one.

The allure of apple may be hard for some people to resist though.

#10 10 months ago
Quoted from CrazyLevi:

Unfortunately I still don’t know anybody who has one.
The allure of apple may be hard for some people to resist though.

A real set up is impressive, but it takes a powerful PC and a basement space. And a lot of patience etc.
Again, nothing I would do...my basement is for pinball machines not lame ass nerd shit.

#11 10 months ago

haha, the price is awesome. i don't understand how the calculate this... what i find weird is that, in the past Apple was the cool guy (funny commercials against pc guy) and now this goggles seem to be for getting work done mostly...

like mentioned before, it would be cool to have a virtual pinball room with visual pinball etc... but facetime with this goggles on, make no sense..
also i don't want to wear this all day, i can't wear my oculus for an hour....

but also the price is this high, there will be buyers, which i also don't understand.

#12 10 months ago
Quoted from stefanmader:

haha, the price is awesome. i don't understand how the calculate this... what i find weird is that, in the past Apple was the cool guy (funny commercials against pc guy) and now this goggles seem to be for getting work done mostly...
like mentioned before, it would be cool to have a virtual pinball room with visual pinball etc... but facetime with this goggles on, make no sense..
also i don't want to wear this all day, i can't wear my oculus for an hour....
but also the price is this high, there will be buyers, which i also don't understand.

is there a powerfull pc in there that makes the price worth?

#13 10 months ago

Some dude in ASPEN Colorado just snapped up a pair early…. He’s running out of I-O-U’s….

“That’s an Apple Vision Pro IOU… you might wanna hold onto that one”!

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#14 10 months ago
Quoted from CrazyLevi:

Like all things VR I don’t think at all about it. They’ve been trying to force us to want this for a decade plus and I - like almost everybody else on earth - just don’t give a shit about it.
Enough of our lives are spent staring at screens…you want me to strap one to my face?
I don’t think this stuff is ever gonna catch on. It’s just not where it’s at.
Price is a complete non factor for me. Shocked that a bunch of people who will spend $4,000 on a Popeye think it’s an issue.

Quoted from TheLaw:

VR is in a sweet spot right now.
The shit is amazing...the 2 times a year you head over to your ONE friends house to screw around with it.

The last time I actually tried VR was when a friend owned a Nintendo Virtual Boy back in the 90s. It was interesting, but I just still prefer a big screen instead.

Quoted from stefanmader:

haha, the price is awesome. i don't understand how the calculate this... what i find weird is that, in the past Apple was the cool guy (funny commercials against pc guy) and now this goggles seem to be for getting work done mostly...

Apple wasn't really ever at the forefront of gaming. That still hasn't changed.

Quoted from stefanmader:

is there a powerfull pc in there that makes the price worth?

For $800-$1000, you can build a pretty decent gaming rig for most modern games. I'm not sure what the hardware requirements are for a VR platform, but considering they have to render two screens instead of one, it's probably a few notches above that.

Quoted from stefanmader:

but also the price is this high, there will be buyers, which i also don't understand.

Some people just want the latest and greatest gadgets on the market; just like some people want the latest LE/CE pin that comes out.

#15 10 months ago

yeah thats true

#16 10 months ago
Quoted from TheLaw:

A real set up is impressive, but it takes a powerful PC and a basement space. And a lot of patience etc.
Again, nothing I would do...my basement is for pinball machines not lame ass nerd shit.

i have an oculus quest 2, rarely use it... it is not really practical for a quick game with all this "you have to update" - crap...
but it is a really cool experience, i mostly use it in my bumpercar which has a pc steering wheel in it. VR Racing ist pretty cool.

but the oculus quest 2 is really nice with space, you don't need a lot of space for that anymore. of course depends on the games.
but i can for example play tabletennis in the living room right next to the couch.

so overall i am interested in this stuff, but not for that price hahaa...

#17 10 months ago

DCS in VR is the shit. If you don't know what DCS is I suggest you look into it. A decent experience is costly but flying a F-16 or A-10 in VR is crazy cool!

or F-18/F-5/F-14/AV-8B/Soviet stuff/WW 2 stuff/Apache A-64....etc

#18 10 months ago

After reading what it can do with VR and AR(augmented reality), I can safely confirm that Karl Pilkington got it right so many years ago. Scary that one of his future predictions came true...

#19 10 months ago

I thought the goggles were transparent but its a ridiculous forward facing screen. That way people can tell when you are in augmented reality (shows eyes) vs virtual reality (blank).

It's bad enough you have to wear the damn goggles, now people will actually see you all spaced out, mouth open swatting at imaginary objects.

10
#20 10 months ago

Buying the goggles might actually save some folks a lot of money if they could be set up to put a virtual topper on each of your pins.

#21 10 months ago

I have to laugh, every time I go to a thrift store [Salvation Army ] I find 4-5 VR goggles nobody wants !

#22 10 months ago
Quoted from cookpins:

The price will reduce overtime (3-5yrs) with more consumer conscious models becoming available. Apple does this with everything they sell. They released the top model first so developers can develop for the current top hardware potential.
I think this type of tech has the potential to be the future of the home office and entertainment.

This is my thought as well. This is their top of the line high end model, and Apple will either release a mid-level line (non-pro model), or they’re going to release the vision pro 2 and this one’s price will drop.

The one thing I can say about the Vision Pro is that this is the first VR/AR headset that doesn’t seem to primarily be aiming at the gaming market, but the classical computer uses in a virtual environment.

To be honest, as someone who works from home, this is kinda what I’ve been waiting for. As a dev ops guy who manages projects, I’m looking for a virtual room I can work in like a physical space without the limitations. I can sum up my wants as my whole room is my monitor. Everything else this can do is icing.

I owned the original oculus, but I found that the games weren’t enough to keep bringing me back. I didn’t feel the need to ever go back.

After they release, I may head on over to an Apple Store and see if they actually deliver on this. If they do, it just might be worth it for me.

If it kinda becomes like the Apple TV, a fairly neat piece of hardware but whose only real benefit is that it works well with the apple ecosystem and that can’t get many developers to actually work on it, I might pass until it becomes a lot cheaper.

#23 10 months ago

One Mando and one GZ topper or.....

#24 10 months ago
Quoted from thekiyote:

To be honest, as someone who works from home, this is kinda what I’ve been waiting for.

Make sure you don't use the office restroom.

#25 10 months ago

Fuck no!! Over-priced garbage I'll get Quest 3 499. Half life in VR is incredible so isn't VPX.

#26 10 months ago

The price is nuts but the technology looks very impressive. Anything this advance starts off crazy priced and then it come down over time. Sure, you can buy a Quest 2 for $300 (or soon a Quest 3 for $500) but that and Apple Vision Pro are two completely different products. AVP appears to be a high end VR and AR headset with it's own OS and impressive software features. We haven't seen anything like this as a consumer product.

With all that being said no way will I be buying one for $3500. $1k would have been tops.

#27 10 months ago
Quoted from PanzerFreak:

The price is nuts but the technology looks very impressive. Anything this advance starts off crazy priced and then it come down over time. Sure, you can buy a Quest 2 for $300 (or soon a Quest 3 for $500) but that and Apple Vision Pro are two completely different products. AVP appears to be a high end VR and AR headset with it's own OS and impressive software features. We haven't seen anything like this as a consumer product.
With all that being said no way will I be buying one for $3500. $1k would have been tops.

IMO it's like comparing xbox one graphics to PS4 marginally better. Look at quest meta pro sales tanked I feel this def was due to price point.

My analogy is gaming just needs to be fun not always super realistic. Look at Nintendo Zelda TOTK incredible game loads of fun doesn't look real like God of War but IMO more enjoyable.

#28 10 months ago

I have had two Oculus quests, both playstation VR and two different VIVE sets
I hate VR. The glasses are uncomfortable, there is always some degree of bluriness or screen door effect
Im shocked apple got into this too, can only help for the best, hope their stock doesnt tank.

#29 10 months ago
Quoted from Oneangrymo:

I have had two Oculus quests, both playstation VR and two different VIVE sets
I hate VR. The glasses are uncomfortable, there is always some degree of bluriness or screen door effect
Im shocked apple got into this too, can only help for the best, hope their stock doesnt tank.

Screendoor effect you get used to; but yes its uncomfortable. My problem is having an adequate amount of space to play. I've spent hundreds on apps for meta so I'm in for Q3 it looks half the size so it should be more-ish comfortable.

#30 10 months ago

I think it looks pretty cool. The AR side of it I think is the game changer. They also have a marketing aim at businesses, which makes sense. Plenty of people work at home, and if you can put on your mask, have a zoom meeting playing on your wall while sitting on the couch, and then working as well since this is a computer, a monitor, etc...all in one. I think this will do well. Add on top of it the VR side, and there you go.

#31 10 months ago

Who would drop $3500 on a pair of goggles when instead you could buy a new pin and achieve true happiness.

#32 10 months ago
Quoted from Oneangrymo:

I have had two Oculus quests, both playstation VR and two different VIVE sets
I hate VR. The glasses are uncomfortable, there is always some degree of bluriness or screen door effect
Im shocked apple got into this too, can only help for the best, hope their stock doesnt tank.

Ditto, at least w/respect to the PlayStation VR. I just find it annoying, not fun. The PS VR stuff is just gathering dust.

But for sure it can be rather interesting at times. Looking at a virtual 3D world is neat, but to play a game just isn't fun. Having wires attached to the headset is a big hinderance too.

I doubt VR is going away, but it's just been stuck in it's infancy for such a long time. Maybe Apple will set a new standard, but I get the impression all the whizzbang stuff shown in the commercial is a long ways away.

#33 10 months ago

If it lets me somewhat replace my projector and home theatre space opposite my pins, it then means more room for pins!

#34 10 months ago
Quoted from JakeFAttie:

this is the future Apple wants to sell you for $3500... https://www.apple.com/apple-vision-pro/

The future for the Hoi Polloi is you fatty! Love the enthusiast participation! Where can we subscribe?

#35 10 months ago

Not interested in VR

#36 10 months ago

Seems Apple is trying to breed some iteration of Quest + Varjo XR-3 with a heavier hand on AR.

With the higher end units like the Varjo XR-3, the gimmick is visual emersion; You can't tell your looking a screen with appropriately resolved content.
If the Apple unit is on par with the Varjo XR-3 and is stand alone with decent compute power - That may be the price for the tech + Apple tax.

The real question is:
Would it improve virtual pinball? Will we finally get a life like Alien Crush or Devils Crush?

#37 10 months ago

my initial thoughts...

No one has figured out how to do VR and Metaverse properly and big companies (facebook, google) are throwing up their hands and walking away. Apple's been developing this for years and rather than just abandon it, they are bringing to market the highest end headset we've seen yet, designed in the premium apple style we have come to expect. The price is crazy but this is a hail-mary pass to try to save VR. I'm sure the price reflects the real cost necessary to make the headset profitable. (unlike everyone else who is trying to sell games or a meta-universe and willing to lose money on the headsets).

The focus on AR, regular computing apps, and watching movies rather than gaming is an attempt to redefine our expectations and use of VR away from Ready Player One. Instead of offering us a whole new world/experience, they are slapping your phone/pad/computer on your face and saying this is potentially a better experience than staring at your phone/laptop all day. At least it ought to be better for $3500.

That being said the real game changer (if it works) is actually the interface. This is supposed to be for surfing the web, writing emails, editing photos, etc, but there is no keyboard or mouse! IF this really allows you to interact with giant virtual screens with hand gestures and the experience is painless and intuitive (minority report!) then this could be the big hit they are looking for. I personally doubt it will work though. They've barely shown any footage of people actually interacting with apps.

The real killer is the battery life. what good is this for watching a movie on a plane if you barely get two hours? This idea that it's portable and you can use it instead of your phone walking around with it strapped to your face, taking pictures, secretly watching porn wherever you go, is absurd. two hours is nearly useless. and you'll look like an idiot and get mugged the second you step out the door with this thing on. two hours is a joke. so really this is, like all the rest of the VR headsets, going to require you to be plugged in at home.

Finally as to the price. whoever said apple lowers its prices over time is joking. iphones started at $1000 and that's still where they are today. apple watch is more or less the same. yes when the newer models come out, the older versions get rebranded as SE and then sold a little cheaper. But they are going to have to sell enough of these first generation to justify a second generation. at 3500 that's going to be very hard.

bottom line is this is a fancy new experimental type of computer aimed at rich tech bros. If the interface works, it has a chance. Otherwise this could be apples biggest mis-step since the newton.

#38 10 months ago
Quoted from CrazyLevi:

Like all things VR I don’t think at all about it. They’ve been trying to force us to want this for a decade plus and I - like almost everybody else on earth - just don’t give a shit about it.
Enough of our lives are spent staring at screens…you want me to strap one to my face?
I don’t think this stuff is ever gonna catch on. It’s just not where it’s at.
Price is a complete non factor for me. Shocked that a bunch of people who will spend $4,000 on a Popeye think it’s an issue.

you are definitely not their target demo

Quoted from ForceFlow:

The last time I actually tried VR was when a friend owned a Nintendo Virtual Boy back in the 90s. It was interesting, but I just still prefer a big screen instead.

That was about as far from VR as you can get. Everybody should true a real modern VR headset at least once, it's a very cool experience

Quoted from Oneangrymo:

I have had two Oculus quests, both playstation VR and two different VIVE sets
I hate VR. The glasses are uncomfortable, there is always some degree of bluriness or screen door effect
Im shocked apple got into this too, can only help for the best, hope their stock doesnt tank.

You hate VR yet bought 5 of them

12
#39 10 months ago

Hate this crap and everything about it. I work in IT security, but I'm about ready to go full luddite on this techbro revolution. Crypto, AI, VR, AR, throw it all in the dumpster. Cook, write, sing, dance, make a weird piece of art with your bare hands. Go outside, break a sweat, live.

TLDR: old man yells at cloud, get off my lawn, etc.

#40 10 months ago
Quoted from BMore-Pinball:

you are definitely not their target demo

He buys multi-thousand dollar toys. Who is the target demo?

#41 10 months ago
Quoted from yancy:

Hate this crap and everything about it. I work in IT security, but I'm about ready to go full luddite on on this techbro revolution. Crypto, AI, VR, AR, throw it all in the dumpster. Cook, write, sing, dance, make a weird piece of art with your bare hands. Go outside, break a sweat, live.
TLDR: old man yells at cloud, get off my lawn, etc.

word. I'm with you, brother!

#42 10 months ago

Someday VR could become a thing that gets widespread acceptance, but this announcement/price just tells me that day is still very far away.

#43 10 months ago

won't buy it for a long time, and i wore google glass for a solid year, everywhere.
i think they did a lot for UX, but I'm in wait and see for whether it survives past an initial dev push.

#44 10 months ago
Quoted from yancy:

...I work in IT security...

I always wonder whom could upvote such a vile statement!

#45 10 months ago

VR is just the newest version of 3D TV's where companies are desperate to sell you on the idea that this is the next big thing but it just never catches on. I do think VR will gradually become more and more commonplace but I just don't see it being ready to be mass adopted any time real soon and I don't think I'm ready to believe that further in the future it will be so commonplace. When VR goes from being a headset to being an implant or contact lense type of device and its very affordable, only then will I believe it will be adopted en masse. I hope I'm not around to see those days.

12
#46 10 months ago

Do people really think that Apple's market analysis for this Vision Pro, is a target of kids?
NOPE.
Maybe it is over at Zuckerberg, Inc. - but in Cuppertino, it's not what they foresee for this product.

Think medical teaching colleges - 4D rotational tools showing the heart, lungs, other vital organs. You can move and rotate each piece.
Think engineering firms - interactive adaptive renderings and scaling for new structures, composite material integration, etc.
Think manufacturing process development - industrial engineers for process flow-through, integration of future technologies into more old-school production processes.

For these markets sectors, Vision Pro is a perfect new tool - and for $3,500 it's peanuts - for the cost vs. payback - leaders in these markets (and many more) with buy them by the dozen.

Remember this was launched at WWDC - and developers are being blessed by Apple to now develop new exciting and innovative apps for this device.

It's time will come.

Keep buying those iPhones - you'll are doing a great job of funding my upcoming retirement!!

#47 10 months ago
Quoted from Haymaker:

VR is just the newest version of 3D TV's where companies are desperate to sell you on the idea that this is the next big thing but it just never catches on. I do think VR will gradually become more and more commonplace but I just don't see it being ready to be mass adopted any time real soon and I don't think I'm ready to believe that further in the future it will be so commonplace. When VR goes from being a headset to being an implant or contact lense type of device and its very affordable, only then will I believe it will be adopted en masse. I hope I'm not around to see those days.

I thought this about both cell phones and social media. I was wrong on both counts.

I'm not saying VR is going to be the next big thing, tech history is filled with dead ends as you pointed out with 3D TVs, just that some things march on, whether or not you personally like them.

I'll also point out that mp3 players and palm pilots had a strong niche communities for about a decade, that remind me a lot of VR's fan community, before Apple entered the market and turned them mainstream with the iPod and iPhone respectively. Apple has had their failures too, for sure, but I put better odds on Apple getting mainstream acceptance out of this tech than I do Meta.

#48 10 months ago
Quoted from wolverinetuner:

Buying the goggles might actually save some folks a lot of money if they could be set up to put a virtual topper on each of your pins.

Lock the thread, this wins.

#49 10 months ago

I thought the Apple's ability to mix from a range of 100% VR to 100% AR with a regular view of everything around you in the real world was pretty enticing. I don't have interest in using something that's purely VR, so I thought the technology was pretty cool and it seemed like there could be lot of potential uses for it.

Work and entertainment of course are a couple no-brainer uses for it, but even everyday things like doing stuff around the house or in the yard while also having a game on in the screen would be pretty cool.

I can see tech similar to this becoming as common and useful as iPhones. It'll do a lot of the same stuff but with more immersion and convenience since you won't need to hold your phone in your hands. Everything will already be in front of your eyes. I've never been an early adopter but I wouldn't be surprised if I want one of these after version 3 or 4 comes out with improved specs like improved battery life and other features the same way mobile tech products usually evolve.

#50 10 months ago
Quoted from EaglePin:

in the yard while also having a game on in the screen would be pretty cool.

lawnmower-nailed-it.giflawnmower-nailed-it.gif
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