(Topic ID: 331848)

AP's Galactic Tank Force (GTF!) - Speculation/Hype Thread

By Vitty

1 year ago


Topic Heartbeat

Topic Stats

  • 7,299 posts
  • 584 Pinsiders participating
  • Latest reply 6 days ago by jonnyqtrek
  • Topic is favorited by 107 Pinsiders

You

Linked Games

Topic Gallery

View topic image gallery

help_us_LTG.gif
dancing_AP_fix.gif
IMG_5591 (resized).jpeg
IMG_4452 (resized).jpeg
20240204_134751 (resized).jpg
20240127_145340 (resized).jpg
20240127_141435 (resized).jpg
dancing_AP_fix.gif
pasted_image (resized).png
pasted_image (resized).png
IMG_4393 (resized).jpeg
IMG_0960.gif
8520588E-4709-4518-B804-9EFF33E42D21 (resized).jpeg
E70F6DB1-157F-4560-AF9A-8A4C3744AA39 (resized).jpeg
PXL_20230904_161022372 (resized).jpg
PXL_20230904_161020044 (resized).jpg

Topic index (key posts)

4 key posts have been marked in this topic (Show topic index)

There are 7,299 posts in this topic. You are on page 118 of 146.
-8
#5851 1 year ago

Wanted to add that although the game is lacking and clunky, the art is great.

Summary below.

Quoted from Apollo18:

GTF summary:
Avoid the tank, because it will either destroy/dimple your PF, drain SDTM, or bend/damage the targets on the tank.
This then leaves you with 4 clunky shots and a ramp that is basically not satisfying to shoot and rejects 40-50% of attempts.
Seems the goal to survive this pin, is to avoid the tank as long as you can, and chop wood on the cow, VUK & clunkiness.
Credit to them for trying something new and different, but frankly, seems to me to be more clustered mishaps regarding EVERYTHING on this pin than redeeming qualities or any hope of “oh wow, I wanna try that again! “
Best of luck to anyone spending money on this.
And zero chance the “classic edition” is happening, unless they really want to double down on This LOL

17
#5852 1 year ago

Immediately though of American revealing GTF.

FFA42AAB-2758-4C8E-BE51-29E130CE48C3 (resized).jpegFFA42AAB-2758-4C8E-BE51-29E130CE48C3 (resized).jpeg
#5853 1 year ago
Quoted from NickBuffaloPinball:

How do you not understand this?
There's people that have never owned a pinball machine before, but will buy Godfather, Pulp Fiction, Foo Fighters, etc, b/c it's their favorite movie, band, etc.
No random person is just going to buy "Galactic Tank Force" because of it's IP that has zero history.
As a route operator, people play the machines that are the hot IP. I can attest to this. Doesn't matter if the game is shit or not. 99% of the general public doesn't know what makes for a "good" or "bad" pinball machine.
That's it. That's how life works.

It's true, on release licensed games will sell better. They perform better on route. I think most of us are not route operators or "general public" though.

But look at the 90s (last time we had a large number of licensed games). On one hand you've got MM/AFM/TOM/CV/NGG/TOTAN/WH20. Not huge sales numbers on those. Then you've got tons of licensed games...JP, Batman, Simpsons, Mario, Popeye, Episode 1... most of which sold more than each of those unlicensed games. But today, which ones do you want? Sure there were like 4-5 great licensed games that have stood the test of time, but the unlicensed games turned out to stand the test of time better, and due to their low production numbers are some of the most valuable machines that exist.

So, I understand the criticism from a business perspective "Do you want to sell games? Do licensed themes"
But as hobbiest/players/collectors I don't see any reason to shun unlicensed themes or desire companies to only make those.

#5854 1 year ago
Quoted from Sorokyl:

But as hobbiest/players/collectors I don't see any reason to shun unlicensed themes or desire companies to only make those.

Well yeah. It’s perfectly fine to want unlicensed games as a collector. You have no skin in the game, so anything different is interesting. What’s strange is when people continue to pound the table and ask why don’t we have more unlicensed games when it’s been explained to death and back.

#5855 1 year ago
Quoted from chuckwurt:

Well yeah. It’s perfectly fine to want unlicensed games as a collector. You have no skin in the game, so anything different is interesting. What’s strange is when people continue to pound the table and ask why don’t we have more unlicensed games when it’s been explained to death and back.

And then hardly anyone bought the many original themes released the last several years while saying “no, not like that”

#5856 1 year ago
Quoted from Sorokyl:

It's true, on release licensed games will sell better. They perform better on route. I think most of us are not route operators or "general public" though.
But look at the 90s (last time we had a large number of licensed games). On one hand you've got MM/AFM/TOM/CV/NGG/TOTAN/WH20. Not huge sales numbers on those. Then you've got tons of licensed games...JP, Batman, Simpsons, Mario, Popeye, Episode 1... most of which sold more than each of those unlicensed games. But today, which ones do you want? Sure there were like 4-5 great licensed games that have stood the test of time, but the unlicensed games turned out to stand the test of time better, and due to their low production numbers are some of the most valuable machines that exist.
So, I understand the criticism from a business perspective "Do you want to sell games? Do licensed themes"
But as hobbiest/players/collectors I don't see any reason to shun unlicensed themes or desire companies to only make those.

I don’t even agree with the cherry picked examples. TAF, TZ, and IJ were mass produced and are highly desired. Way more desired by a per unit basis. I think TAF is a bad game but it’s 10k min with 20k units produced.

#5857 1 year ago
Quoted from PoMC:

Which podcaster is that?

Pretty sure he's referring to the self-proclaimed king of all podcasters

#5858 1 year ago
Quoted from Waxx:

I don’t even agree with the cherry picked examples. TAF, TZ, and IJ were mass produced and are highly desired. Way more desired by a per unit basis. I think TAF is a bad game but it’s 10k min with 20k units produced.

Quoted from Sorokyl:

Sure there were like 4-5 great licensed games that have stood the test of time

MOST of the licensed games, indeed big licenses, although they sold better, are not as popular today.
And I'd argue that even though TAF, TZ, IJ, (STTNG, you forgot that one)! are very popular/collectable. Id say they are comparable in today popularity/demand among players/collectors with the MM/MB/AFM/popadiuks. And I would say that the IP gives those licensed themes some of their appeal... and the original theme gives some of the unlicensed games their appeal!

But I agree, licensing costs aside (which I doubt many of us have a good handle on), if you're trying to make money selling pinball machines, licensed themes have always sold better.

#5859 1 year ago
Quoted from NickBuffaloPinball:

How do you not understand this?
There's people that have never owned a pinball machine before, but will buy Godfather, Pulp Fiction, Foo Fighters, etc, b/c it's their favorite movie, band, etc.
No random person is just going to buy "Galactic Tank Force" because of it's IP that has zero history.
As a route operator, people play the machines that are the hot IP. I can attest to this. Doesn't matter if the game is shit or not. 99% of the general public doesn't know what makes for a "good" or "bad" pinball machine.
That's it. That's how life works.

My apologies, I'm always thinking more in line of the bitching from Pinsiders that I would think are actually trying to purchase a good, fun pin. Not Joe Blow down the street that wants to hang posters and look at pretty lights for 10k. I totally understand the general public and wet behind the ears owners.

#5860 1 year ago
Quoted from TreyBo69:

And then hardly anyone bought the many original themes released the last several years while saying “no, not like that”

The game has to actually be good, don't forget.

I look at Dialed In as probably the most glaring example. Good game, but polarizing theme. Hell, I'll go so far as to say bad theme.

Tell me if DI had GTF's art package/space theme without the tank - ice cream - live action it wouldn't have been a huge success.

Back on track though, this a GTF thread.

#5861 1 year ago

Anyone of the lucky ones that grabbed a deluxe from shows lmk if selling. Near Md/pa/va

#5862 1 year ago
Quoted from Sorokyl:

MOST of the licensed games, indeed big licenses, although they sold better, are not as popular today.
And I'd argue that even though TAF, TZ, IJ, (STTNG, you forgot that one)! are very popular/collectable. Id say they are comparable in today popularity/demand among players/collectors with the MM/MB/AFM/popadiuks. And I would say that the IP gives those licensed themes some of their appeal... and the original theme gives some of the unlicensed games their appeal!
But I agree, licensing costs aside (which I doubt many of us have a good handle on), if you're trying to make money selling pinball machines, licensed themes have always sold better.

Monster Bash is licensed from Universal Pictures.

#5863 1 year ago
Quoted from Sorokyl:

MOST of the licensed games, indeed big licenses, although they sold better, are not as popular today.
And I'd argue that even though TAF, TZ, IJ, (STTNG, you forgot that one)! are very popular/collectable. Id say they are comparable in today popularity/demand among players/collectors with the MM/MB/AFM/popadiuks. And I would say that the IP gives those licensed themes some of their appeal... and the original theme gives some of the unlicensed games their appeal!
But I agree, licensing costs aside (which I doubt many of us have a good handle on), if you're trying to make money selling pinball machines, licensed themes have always sold better.

Go to the route operators thread and see the play count for a lineup. South Park still highest, Circus Voltaire low. There is very little correlation between how much a game is played and how good the rest of us see it as. In fact I would say that to the degree there is any it is an almost inverse correlation. And as to many of those non licensed themes commanding amazing prices it is because production runs were so low. Manufacturers saw zero of Circus Voltaire commanding such high prices these days. TBH I’m looking for a South Park to put in my place given how popular it apparently is.

#5864 1 year ago

Let me head this off before it happens...

At this point in the thread, someone will inevitably pop in that's an operator and give an example of an unlicensed theme that did well for them. It's true, it can happen. However, it's way more likely to happen at a location where's there's hardcore players that can see past theme and recognize a good game.

But generally speaking, that's not the case.

I owned a DI. I can see past a license.

But my point, and the point of many in this thread, is that AP is a smaller company that has decided to tie their hands behind their backs by choosing to do original themes. This is simply guaranteed to lead to less sales than if they did an appealing licensed game.

That's fine and well, I guess. But many of us wonder how they can continue like this. Do they have an unlimited bank roll? Why make life harder? Why not do some licensed games so that you can generate more money for the company. You can then bring more talent in-house. You can then upgrade from aggressively mediocre 3D prints to actual molds. You can help ensure your survival to make pins not for a few more years, but maybe decades.

If the company wants to let their "creative side" run wild on a few games here and there, more power to them. But as an insurance policy against such high risk, why not crank out licensed pins that we all know will sell more? Hedge your bets, FFS.

#5865 1 year ago

in 1994 the first Playstation was released. The arcade and pinball industry took a huge hit because of it. 3 years later papa started up on the east coast. Then IFPA Pinball relaunch in 2006. Those 2 kept Pinball alive. Especially with online gaming was in full swing. As a operator/player/tech I would like to see more people going out the play pinball.

#5866 1 year ago
Quoted from NickBuffaloPinball:

Let me head this off before it happens...
At this point in the thread, someone will inevitably pop in that's an operator and give an example of an unlicensed theme that did well for them. It's true, it can happen. However, it's way more likely to happen at a location where's there's hardcore players that can see past theme and recognize a good game.
But generally speaking, that's not the case.
I owned a DI. I can see past a license.
But my point, and the point of many in this thread, is that AP is a smaller company that has decided to tie their hands behind their backs by choosing to do original themes. This is simply guaranteed to lead to less sales than if they did an appealing licensed game.
That's fine and well, I guess. But many of us wonder how they can continue like this. Do they have an unlimited bank roll? Why make life harder? Why not do some licensed games so that you can generate more money for the company. You can then bring more talent in-house. You can then upgrade from aggressively mediocre 3D prints to actual molds. You can help ensure your survival to make pins not for a few more years, but maybe decades.
If the company wants to let their "creative side" run wild on a few games here and there, more power to them. But as an insurance policy against such high risk, why not crank out licensed pins that we all know will sell more? Hedge your bets, FFS.

I’m actually a potential buyer for GTF. But like you I’m clear I’m doing it for myself and not for the good of my establishment. For that matter same reason we have 40 pins on the floor rather than add another skee ball and air hockey. You have to admire the chutzpah of AP and it’s part of the reason I have so much interest in this machine. But yeah from a business standpoint what they keep doing makes zero sense.

#5867 1 year ago
Quoted from RonSS:

My apologies, I'm always thinking more in line of the bitching from Pinsiders that I would think are actually trying to purchase a good, fun pin. Not Joe Blow down the street that wants to hang posters and look at pretty lights for 10k. I totally understand the general public and wet behind the ears owners.

I've been in the hobby for quite awhile, ears feel pretty dry. But given the cost of new games I'll always favor a game with a theme that resonates with me over a game with a theme that does nothing for me. I'll play whatever on location, but dropping 5 figures on a game (all NIB games are 5 figures up here now), it has to be more than just a "good, fun pin". It has to look good, sound good and have a "good for me" theme.

I like GTF as far as recent original IPs go, actually like the theme more than Pulp Fiction (crazy I know), but compare to the general response to Pulp Fiction ("It's Pulp Fiction, take my money now") to GTF (it's about tanks, ice cream and cows?) it is pretty easy to see why licensed IP almost always equals more sales.

#5868 1 year ago
Quoted from paul_8788:

I've been in the hobby for quite awhile, ears feel pretty dry. But given the cost of new games I'll always favor a game with a theme that resonates with me over a game with a theme that does nothing for me. I'll play whatever on location, but dropping 5 figures on a game (all NIB games are 5 figures up here now), it has to be more than just a "good, fun pin". It has to look good, sound good and have a "good for me" theme.
I like GTF as far as recent original IPs go, actually like the theme more than Pulp Fiction (crazy I know), but compare to the general response to Pulp Fiction ("It's Pulp Fiction, take my money now") to GTF (it's about tanks, ice cream and cows?) it is pretty easy to see why licensed IP almost always equals more sales.

How did CGC do with CCr, AFMr and MMr and every future title.

It’s all BS. When you have multiple games you want something different. There is a place for these games, especially when the “sales window” NEVER closes.

Not sure why that is “confusing” to some

The GTF theme resonates with many people. There is a similar slot machine with Aliens, saucers and cows. It does quite well because it’s FUN

#5869 1 year ago

I don’t understand AP or how this even exists but because it does, still leaning toward full TANK!
8F79C4C7-F1AB-4268-BBC4-5DA8072D5BD8.gif8F79C4C7-F1AB-4268-BBC4-5DA8072D5BD8.gif

#5870 1 year ago
Quoted from pookycade:

I’m actually a potential buyer for GTF. But like you I’m clear I’m doing it for myself and not for the good of my establishment. For that matter same reason we have 40 pins on the floor rather than add another skee ball and air hockey. You have to admire the chutzpah of AP and it’s part of the reason I have so much interest in this machine. But yeah from a business standpoint what they keep doing makes zero sense.

From a “business standpoint” my buddy here locally says it’s earning right there with FF, slightly below

#5871 1 year ago
Quoted from iceman44:

How did CGC do with CCr, AFMr and MMr and every future title.
It’s all BS. When you have multiple games you want something different. There is a place for these games, especially when the “sales window” NEVER closes.
Not sure why that is “confusing” to some

CGC had to license those games, the point is moot as they are existing intellectual property. They didn't make a new unlicensed pin, CGC was counting on people wanting a rare licensed Cactus Canyon not a brand new game.

#5872 1 year ago

The easiest way to settle this dumb and never ending argument is to buy a galactic tank force. Or don’t. And let the crumbs fall where they may!!

I’m no expert, but I just don’t understand how Ap can remain in business putting out the likes of Oktoberfest and GTF. Who the Hell is buying this nonsense?

Is AP a loss-leader tax shelter for some govt contractor? Is it some rich guy losing millions a year just to give his kids something to run and keep them off the streets?

Are they actually somehow selling these gaudy paperweights?

We may never know. But clearly, if you think unlicensed is the way to go, speak with your wallet and keep this river of wacky themes nobody is asking for flowing!

We may even finally get to see Food Truck in all its glory!

#5873 1 year ago
Quoted from CrazyLevi:

Is AP a loss-leader tax shelter for some govt contractor?

I believe they are under common control or a wholly owned sub of Aimtron which is a larger, probably much more successful company

-1
#5874 1 year ago
Quoted from CrazyLevi:

The easiest way to settle this dumb and never ending argument is to buy a galactic tank force. Or don’t. And let the crumbs fall where they may!!
I’m no expert, but I just don’t understand how Ap can remain in business putting out the likes of Oktoberfest and GTF. Who the Hell is buying this nonsense?
Is AP a loss-leader tax shelter for some govt contractor? Is it some rich guy losing millions a year just to give his kids something to run and keep them off the streets?
Are they actually somehow selling these gaudy paperweights?
We may never know. But clearly, if you think unlicensed is the way to go, speak with your wallet and keep this river of wacky themes nobody is asking for flowing!
We may even finally get to see Food Truck in all its glory!

Patience Levi, it’s coming and the “sales window” will be open for a long time for you

Quoted from Waxx:

CGC had to license those games, the point is moot as they are existing intellectual property. They didn't make a new unlicensed pin, CGC was counting on people wanting a rare licensed Cactus Canyon not a brand new game.

What are you talking about? These are ORIGINAL IP titles. Made decades ago and still very popular.

AP might license GTF in 20 years to a new company.

#5875 1 year ago
Quoted from NickBuffaloPinball:

Let me head this off before it happens...
At this point in the thread, someone will inevitably pop in that's an operator and give an example of an unlicensed theme that did well for them. It's true, it can happen. However, it's way more likely to happen at a location where's there's hardcore players that can see past theme and recognize a good game.
But generally speaking, that's not the case.
I owned a DI. I can see past a license.
But my point, and the point of many in this thread, is that AP is a smaller company that has decided to tie their hands behind their backs by choosing to do original themes. This is simply guaranteed to lead to less sales than if they did an appealing licensed game.
That's fine and well, I guess. But many of us wonder how they can continue like this. Do they have an unlimited bank roll? Why make life harder? Why not do some licensed games so that you can generate more money for the company. You can then bring more talent in-house. You can then upgrade from aggressively mediocre 3D prints to actual molds. You can help ensure your survival to make pins not for a few more years, but maybe decades.
If the company wants to let their "creative side" run wild on a few games here and there, more power to them. But as an insurance policy against such high risk, why not crank out licensed pins that we all know will sell more? Hedge your bets, FFS.

Last 3 times at a barcade, I played GZ, EHoH, CV, TAF, MB.

THE ONLY other games I saw people play were SW, T2, And skee ball. Either you focus on location play with a licensed pin or target home use. Very few pins balance both. Case in point, although panned by pinheads, I hear super Mario still does well on location.

EDIT: I realize I added nothing to this thread with my post. I'm bored...

#5876 1 year ago
Quoted from Beechwood:

Last 3 times at a barcade, I played GZ, EHoH, CV, TAF, MB.
THE ONLY other games I saw people play were SW, T2, And skee ball. Either you focus on location play with a licensed pin or target home use. Very few pins balance both. Case in point, although panned by pinheads, I hear super Mario still does well on location.

Mario and South Park crush on location.

#5877 1 year ago
Quoted from Beechwood:

I hear super Mario still does well on location.

Quoted from chuckwurt:

Mario and South Park crush on location.

Line deep at TPF as well. Kills it.
Whoever buys Mario rights could throw a piece of PVC pipe on a white wood and make out really well.

#5878 1 year ago
Quoted from Vino:

Line deep at TPF as well. Kills it.
Whoever buys any new Mario rights could throw a piece of PVC pipe on a white wood and make out really well.

Sounds like a job for Homepin!

#5879 1 year ago
Quoted from CrazyLevi:

Sounds like a job for Homepin!

Take that back, maybe not…

-4
#5880 1 year ago

So how’s AP’s future looking?

Past - Houdini, OKTOBERFEST, Hot Wheels and Valhalla each sold approx 500 games.

Currently - GTF! is in production although none are rolling off the line, yet. We’ve seen 2 official GTF! streams and gameplay wasn’t good in at least one. People want changes to LCD content, programming, music and the drop target bank itself. Orders are low and it will be challenging to find one to play other than attending a pinball show. Probable sales are 500.

Next#A - supposed BarryO design original theme. Probable sales 300.

Next#B - supposed unlicensed Nordman design of WH2O2. Popular first pin, but a lot of its value was the unique foil stamped topper. Not expecting a similar topper on WH202. It will have a small and vocal following but at a rumored price of $9k, unsure how well it will sell. Probable sales 500.

So if this plays out as described over 2023 & 2024, that will be a total of seven titles in seven years and a total of 3.5k pins sold. That would warrant a liquidation of AP’s pinball unit.

#5881 1 year ago

At the very least, I hope AP has finally figured out that “comedy pins” are way too had to pull off for a mass audience. It’s simply way too easy to fall flat on your face (especially with a “original” joke theme) which is why you don’t see smart pinball companies building their games around fart, dick, and gay sex jokes.

Well, at least going back to family guy. But let’s at least acknowledge that family guy had legitimate professional comedic talent behind it, and had a built in following.

If this game were just another Afm concept ripoff it would at least have a chance. GTF and Oktoberfest are what happens when people who think they are funny are allowed to completely run the show and drive the Concept.

It’s painful to watch unfold.

#5882 1 year ago
Quoted from iceman44:

Patience Levi, it’s coming and the “sales window” will be open for a long time for you

What are you talking about? These are ORIGINAL IP titles. Made decades ago and still very popular.
AP might license GTF in 20 years to a new company.

You asked, "How did CGC do with CCr, AFMr and MMr and every future title." and I responded with the fact they had to license already made assets from another company. If CGC made Castle Madness with all new assets then it would be ORIGINAL as you put it. They are preying on people who have nostalgia for an existing IP as much as someone who likes James Bond or Foo Fighters. Black Knight: Sword of Rage is not an ORIGINAL IP, it is preying on your love of something that already exists.

Bally Williams made ORIGINAL IP and CGC is just licensing it.

-2
#5883 1 year ago
Quoted from Waxx:

You asked, "How did CGC do with CCr, AFMr and MMr and every future title." and I responded with the fact they had to license already made assets from another company. If CGC made Castle Madness with all new assets then it would be ORIGINAL as you put it. They are preying on people who have nostalgia for an existing IP as much as someone who likes James Bond or Foo Fighters. Black Knight: Sword of Rage is not an ORIGINAL IP, it is preying on your love of something that already exists.
Bally Williams made ORIGINAL IP and CGC is just licensing it.

It’s still ORIGINAL IP. That’s the point. Like GTF

24
#5884 1 year ago

Bashing on Oktoberfest is violence against me. It's an excellent game with a theme that has over 200 years of history. Proast!

#5885 1 year ago
Quoted from jeffspinballpalace:

Next#B - supposed unlicensed Nordman design of WH2O2. Popular first pin, but a lot of its value was the unique foil stamped topper. Not expecting a similar topper on WH202. It will have a small and vocal following but at a rumored price of $9k, unsure how well it will sell. Probable sales 500.

Oooooh, I hadn't heard this one, I hope so!
I'd be all over that like cows.......ice cream...and aliens.

#5886 1 year ago
Quoted from iceman44:

It’s still ORIGINAL IP. That’s the point. Like GTF

It’s nothing like GTF. No one has any kind of emotional connection to it. Let’s see in 30 years if anyone remakes it. Then it will be apples to apples.

Simply stating they are both original IP is kind of pointless.

#5887 1 year ago
Quoted from iceman44:

Made decades ago and still very popular.

Made decades ago, that eventually became popular.

#5888 1 year ago
Quoted from CrazyLevi:

The easiest way to settle this dumb and never ending argument is to buy a galactic tank force. Or don’t. And let the crumbs fall where they may!!
I’m no expert, but I just don’t understand how Ap can remain in business putting out the likes of Oktoberfest and GTF. Who the Hell is buying this nonsense?
Is AP a loss-leader tax shelter for some govt contractor? Is it some rich guy losing millions a year just to give his kids something to run and keep them off the streets?
Are they actually somehow selling these gaudy paperweights?
We may never know. But clearly, if you think unlicensed is the way to go, speak with your wallet and keep this river of wacky themes nobody is asking for flowing!
We may even finally get to see Food Truck in all its glory!

AIMTRON.

#5889 1 year ago
Quoted from chuckwurt:

Made decades ago, that eventually became popular.

True. WMS pinball went under due to lack of sales. MM was not overly popular at less than 4500 units. AFM same. Today they’re worth gold bullion!

#5890 1 year ago
Quoted from chuckwurt:

Made decades ago, that eventually became popular.

CV was a flop when it came out. Williams had it on clearance price for around $2200 for New in the box units. I paid $2000 for one around 2004 and it was like new.

-3
#5891 1 year ago
Quoted from chuckwurt:

It’s nothing like GTF. No one has any kind of emotional connection to it. Let’s see in 30 years if anyone remakes it. Then it will be apples to apples.
Simply stating they are both original IP is kind of pointless.

The emotional connection is just forming.

Check back in 30 years on this ORIGINAL IP

To say an original theme can’t be successful is ridiculous.

#5892 1 year ago
Quoted from underlord:True. WMS pinball went under due to lack of sales. MM was not overly popular at less than 4500 units. AFM same. Today they’re worth gold bullion!

Since we are taking a trip down memory lane I’ll tell you what I always heard from the old timers -

MM and AFM were both very good earners and they could have sold a ton more to operators at the time but that’s just not how Williams did things. Pinball was on the decline and those were the production runs and that was it. They didn’t “vault” games like stern or have any kind of flexibility.

It’s all moot anyway. Comparing these ancient games to modern unlicensed themes built around aging boomer humor is a complete joke. We all know it makes zero sense to claim the popularity of a 25 year old game has any relevance to marketing new games.

#5893 1 year ago
Quoted from CrazyLevi:

“comedy pins” are way too had to pull off for a mass audience. It’s simply way too easy to fall flat on your face

Agree. Too many companies taking creative liberties and falling a bit flat.
FF surfer dude cartoons and JJP employees as cartoon mobsters are other glaring examples.
Who thinks this is funny?!

-4
#5894 1 year ago
Quoted from CrazyLevi:

Since we are taking a trip down memory lane I’ll tell you what I always heard from the old timers -
MM and AFM were both very good earners and they could have sold a ton more to operators at the time but that’s just not how Williams did things. Pinball was on the decline and those were the production runs and that was it. They didn’t “vault” games like stern or have any kind of flexibility.
It’s all moot anyway. Comparing these ancient games to modern unlicensed themes built around aging boomer humor is a complete joke. We all know it makes zero sense to claim the popularity of a 25 year old game has any relevance to marketing new games.

Works for slot machines today.

Makes perfect sense. Doesn’t fit the hate narrative, I get it. But they are ORIGINAL themes no matter how you try and spin it.

Bond has made you even more cranky Levi !

#5895 1 year ago
Quoted from NickBuffaloPinball:

How do you not understand this?
There's people that have never owned a pinball machine before, but will buy Godfather, Pulp Fiction, Foo Fighters, etc, b/c it's their favorite movie, band, etc.
No random person is just going to buy "Galactic Tank Force" because of it's IP that has zero history.
As a route operator, people play the machines that are the hot IP. I can attest to this. Doesn't matter if the game is shit or not. 99% of the general public doesn't know what makes for a "good" or "bad" pinball machine.
That's it. That's how life works.

I do agree with you. But I'd like to spin this argument a bit, if I could.

I'm sure there are a few people who are like, "God, I just love foo fighters. What's that? There is a pinball machine featuring foo fighters? What's pin.... ball? And also, how much is it? 10 thousand dollars? Honey, get my check book."

The farther we get into this hobby the less and less people will just buy these outrageously expensive toys for shits and giggles (not knowing the hobby like we all do) just because of theme and nothing else. And god help them if they're buying pinball machines that know nothing about this hobby just because of theme.

Of course, as I typed out that paragraph, it pains me to see people put down thousands of dollars for games sight unseen. These chaps clearly have more "fuck you" money than I'll ever dream of possessing.

The other side of the coin is, I've seen many cgc machines with original themes out there in the wild that counter this argument. Nearby me we have a cactus canyon. People play it. Why? Because people like cacti? Canyons?

This hobby is getting outrageously esoteric. It is collapsing upon itself. Themes you enjoy certainly can help to sell themselves and to put more quarters into them, but I believe we also can look past them and play the games because they're GOOD games.

Now I personally am out on GTF not because of theme, but because of execution. I was high on this game all the way until seeing game play. To me, and many people here, gameplay is still king.

#5896 1 year ago
Quoted from chuckwurt:

Mario and South Park crush on location.

And they're terrible machines. So you're sadly right, theme can be important to the public masses. But to me, I want the game to be actually good and don't care about theme. Which is why if gtf were good, I'd buy one.

#5897 1 year ago
Quoted from iceman44:

The emotional connection is just forming.
Check back in 30 years on this ORIGINAL IP
To say an original theme can’t be successful is ridiculous.

No one is saying that. It’s just not a good business decision if it’s your whole model.

#5898 1 year ago
Quoted from Doctor6:

And they're terrible machines. So you're sadly right, theme can be important to the public masses. But to me, I want the game to be actually good and don't care about theme. Which is why if gtf were good, I'd buy one.

“Good” is subjective obviously. Just because it doesn’t fit your definition of “good” based on the games I see you own, ultimately it’s just your one person opinion. Everybody has one.

The good news is that we all get to pick what we like and spend our $$$ the way we choose.

Having options is also a good thing.

-1
#5899 1 year ago

What are you talking about? These are ORIGINAL IP titles. Made decades ago and still very popular.
AP might license GTF in 20 years to a new company.

As much of a chance as ice cream and cows being in hell.

#5900 1 year ago
Quoted from chuckwurt:

No one is saying that. It’s just not a good business decision if it’s your whole model.

Who says? How does anyone here know the financials of AP? Total sales? They keep cranking out games and somehow survive. People here just making shit up

It’s also not their “whole model”. Houdini and Hot Wheels and to some extent Oktoberfest (which is a cool game) are not ORIGINAL themes

Just pick what you like. If you don’t like any AP games there are plenty of others to choose from

Promoted items from Pinside Marketplace and Pinside Shops!
$ 9,999.99
Pinball Machine
Pinball Pro
 
From: $ 6.00
From: $ 12.00
Flipper Parts
Precision Pinball prod.
 
$ 10,999.99
Pinball Machine
Pinball Pro
 
10,500
Machine - For Sale
Waterford Township, MI
$ 10,995.00
Pinball Machine
Gameroom Goodies Arizona
 
From: $ 10.00
Playfield - Protection
UpKick Pinball
 
$ 8,995.00
Pinball Machine
PMP Amusements
 
From: $ 90.00
Playfield - Other
RavSpec
 
$ 10,995.00
Pinball Machine
Classic Game Rooms
 
$ 8,995.00
Pinball Machine
Gameroom Goodies Arizona
 
$ 8,999.00
Pinball Machine
Classic Game Rooms
 
$ 10,995.00
Pinball Machine
PMP Amusements
 
8,995
Machine - Pre-order Spot
St. Clair Shores, MI
$ 9,799.00
Pinball Machine
Maine Home Recreation
 
There are 7,299 posts in this topic. You are on page 118 of 146.

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/ap-s-galactic-tank-force-gtf-speculation-hype-thread/page/118?hl=onemilemore and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.